Imperator: Rome

Imperator: Rome

More Cultural Names
46 則留言
Argakyan 2024 年 7 月 6 日 下午 6:28 
Also in terms of naming suggestions I once made a map which I posted online. Nobody ever complained about something being wrong on it, so I suspect it's okay enough to be used as a reference. Should I post a link or share it somewhere? It might contain a name or two which could be considered.
Lilandru  [作者] 2024 年 7 月 6 日 上午 11:54 
Hm, something must be wrong, because it should display as "Qart Hadasht"
Argakyan 2024 年 7 月 3 日 上午 1:26 
When I load the game with this mod and hover over to Carthage as owned by the faction Carthage, it's still displayed as "City of Carthage in Carthago". Before suggesting name changes I wanted to ask if this is a correct observation?
Lilandru  [作者] 2024 年 5 月 31 日 上午 10:50 
An MCN version for Terra Indomita has just been released: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3255448130
rakovsky 2023 年 1 月 24 日 下午 9:59 
I like the idea, but it needs more work. For instance, in Judea it has Hevron instead of Hebron, but keeps Bethar. Maybe modern Hebrew pronounces Hebron as Hevron, but then if B changes to V, why not change Bethar to Vethar?

I think that the designers probably had a Roman theme in mind for the game, and so they added some Roman-style features across the board, with names probably being one of them (one of Turkey's northern regions has the Latin word Et in the middle, meaning "And".)
StefanMST 2022 年 9 月 14 日 上午 8:52 
oh ok, thanks for the info!
Lilandru  [作者] 2022 年 9 月 14 日 上午 8:08 
The issue has been identified and will be fixed in the next release.
Currently, the only working languages seem to be english and french.
StefanMST 2022 年 9 月 14 日 上午 7:05 
Hi there, got the same issue as Wotan. For example Ostia is now named "Prov3_Roman" when the game is run in german
Lilandru  [作者] 2022 年 6 月 29 日 下午 12:36 
I've released a special version for Invictus! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2827761791

@Wotan von Edelsburg I'm not sure what you mean exactly
Wotan von Edelsburg 2022 年 6 月 28 日 上午 7:32 
For the German translation it is not permissible, only the Province ID comes out and no name.
Humannumbersomethingtrillion 2022 年 6 月 17 日 下午 9:06 
Are we going to get a version for Invictus?
Lilandru  [作者] 2022 年 2 月 17 日 上午 3:32 
I've just released an MCN version that is compatible with Ashes of Empire: Dark Ages / The Last Roman
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2753371253
Lilandru  [作者] 2021 年 11 月 28 日 上午 6:55 
I likely will, but I don't know when.
Phalanx 2021 年 11 月 28 日 上午 4:56 
Do you plan to make an Invictus-compatible version in the future?
萝卜捏白菜 2021 年 7 月 14 日 上午 10:19 
ok,thank you !
Lilandru  [作者] 2021 年 7 月 14 日 上午 8:15 
Currently the mod was developed for game languages that use the latin alphabet. So I don't expect it to work with chinese and russian, but you can give it a try.
萝卜捏白菜 2021 年 7 月 14 日 上午 4:14 
thank you !!! Did chinese work?
Lilandru  [作者] 2021 年 5 月 12 日 上午 1:43 
Hmmm, it should take the vanilla names if they are not part of this mod. And for me on a clean install with no other mods this works ok.

Are you using other mods? Can you validate the game files with Steam?

Also, does this happen for ALL provinces, or just some of them?
DJae 2021 年 5 月 11 日 下午 10:56 
Hi I run into a problem with this mod, the mod changes the names of the provinces that are in the province_name folder, however provinces that arent defined in the mod like PROV4083_Hellenic show up in the game named exactly that, instead of the default base game name, is that a bug or is something wrong with my game, thx
Fallen King 2021 年 4 月 18 日 上午 5:09 
Hi, did you find a way to make sure the game selects the proper praenomem by family?
Lilandru  [作者] 2021 年 4 月 10 日 上午 11:37 
As long as you make the changes in both places (common/province_names/[files], localization/[files]) and the culture/faction IDs are correct, it should work
Juvenal 2021 年 4 月 8 日 下午 2:01 
@Hori No, i mean i am changing some of the province names with methods you did in your mod. Some of them works while some of them wont. Do you now what causes it?
Lilandru  [作者] 2021 年 4 月 6 日 上午 11:31 
@Juvenal do you mean that the mod does not automatically change the name of some provinces?
If so, which province and for which culture?

The coverage is very wide but there are still cases where there simply doesn't exist a name for a province for in a particular language (culture), in which case the default name will remain unchanged.
Juvenal 2021 年 4 月 4 日 上午 7:32 
As i try to change some province names, i can manage to change some of them while some stays the same. Can i ask why?
Lilandru  [作者] 2021 年 3 月 26 日 下午 3:24 
yea, unfortunately the only way this can be done is that the name changes only when the city changes ownership
Akerhamius 2021 年 3 月 26 日 下午 12:09 
Oh, thought it changed how they were until they were conquered, like celts didnt call it londinium.
Lilandru  [作者] 2021 年 3 月 26 日 上午 1:24 
@Kornhund it changes province names. It mostly applies to greek, but also some arabic, and a few for the others.
E.g. if you conquer Sarmizegetusa (in Dacia) as a greek, the name will change to Zarmizegethoúsa, Arcidava (also in Dacia) to Argedauon, etc.
There are many new names being added, but since the I:R map is so huge and finding authentic ancient names is very difficult, the changes aren't incredibly noticeable.

Oh and it also changes a handful of the latin names to be more period-accurate.
Akerhamius 2021 年 3 月 23 日 上午 11:08 
I'm honestly not seeing what this mod does. Does it change provincial names, character names? Cause nothing changes at all.
Lilandru  [作者] 2021 年 3 月 6 日 上午 6:41 
Updated for game version 2.0.*
Lilandru  [作者] 2021 年 3 月 6 日 上午 4:18 
Works with english, french, german and spanish.

The names are the same for all above languages, since they are in neither of those languages, but in classical latin, ancient greek, dacian, etc etc.

Languages with other alphabets are not supported though.
Scotvince 2021 年 3 月 5 日 下午 11:03 
It's only working for english version of the game, right ?
Theodosius 2021 年 2 月 16 日 上午 10:47 
will this need to be updated for 2.0?
Lilandru  [作者] 2020 年 9 月 18 日 上午 8:53 
Glad to hear it's solved
Puliandro 2020 年 9 月 18 日 上午 1:50 
Hi, it was because the mod was not loading properly, I did what PDX recommends when that happens, basically to erase everything within the folder you suggested to force clean and update, not only the mod file and it worked, thank you for your quick answer anyways but it's working properly now
Lilandru  [作者] 2020 年 9 月 17 日 上午 11:11 
Bugged in what way? Can you provide some examples so I can take a look?
Puliandro 2020 年 9 月 17 日 上午 9:38 
Hello, some territories have their names bugged, some localisation problems, is this related with the manual fix you posted? Because I tried it but it didn't work...
Lilandru  [作者] 2020 年 9 月 15 日 下午 12:52 
NOTE: Steam Workshop is currently bugged and doesn't update the mod correctly.

In order to force-clean and force-update the mod, please delete the following file
- Windows: C:\Users\{{YourUsername}}\Documents\Paradox Interactive\Crusader Kings III\mod\ugc_2219177532.mod
- Linux: /home/{{YourUsername}}/.paradoxinteractive/Crusader Kings III/mod/ugc_2219177532.mod

And then launch the game again

I am sorry for this but this is a Steam and/or Paradox Launcher issue that I cannot fix from my end
Lilandru  [作者] 2020 年 9 月 15 日 下午 12:07 
The latest update should fix that error
Please try again
Anyx98 2020 年 9 月 15 日 上午 7:17 
The launcher says that this mod doesn't have the descriptor file but I checked and the descriptor file was present
Lilandru  [作者] 2020 年 9 月 10 日 上午 9:44 
This new update should be a good one!
I've fixed a lot of titles that were not showing up in game (mostly latin), and added a bunch of new ones (mostly greek)
Constokivepolis 2020 年 9 月 5 日 上午 8:01 
hey, I just tried the mod. The effort that has been put into it is immense! I hope you will continue with your work, and keep it updated with IR. Thank you
Lilandru  [作者] 2020 年 9 月 5 日 上午 12:31 
Yes, it's a lot of work since finding ancient names is challenging to say the least
But I was able to add quite a few greek names where they were missing
However, they are quite spread across the entirety of Europe so there's not one particular region where you will see a big change.
I also added some dacian/thracian names in modern-day Romania and neighbouring areas, and I plan to add more of those.
Theodosius 2020 年 9 月 4 日 下午 5:09 
which regions or cultures are covered or do you plan to cover? I would imagine this would be a lot of work for this game
Constokivepolis 2020 年 9 月 4 日 下午 3:46 
Great! Thank you
Lilandru  [作者] 2020 年 9 月 4 日 下午 12:51 
No, I updated it for 1.5 today
I have to update the readme on GitHub
Constokivepolis 2020 年 9 月 4 日 上午 10:21 
Is the mod only for 1.4 IR as its stated on github?