Ravenfield

Ravenfield

[EA25] Eaglewood
13 kommentarer
EEON 29. sep. 2022 kl. 7:10 
The car hit-boxes are still/again broken. Maybe because of EA26
corp'sinhere 12. okt. 2020 kl. 7:49 
Very nice map with a nice low-poly aesthetic; Because it is symmetric and all routes are open, any part of the map is like any other part - which makes it tough to feel like you are progressing during a match. Suggestions: Close off or add elevation to some routes; add some 2nd floor access for some verticality.
John27 9. sep. 2020 kl. 11:48 
@Tanker: DUDE you remind me, and DUDE this game need remakes of Earthbound maps to rampage in!
Thormbus 5. sep. 2020 kl. 22:26 
Epic map
Cypher 4. sep. 2020 kl. 8:14 
Onett, a small town in Eeaglela-
Game? More like Grift. 4. sep. 2020 kl. 7:46 
Sadly some objects (looks like fuel tanks/garbage bins etc) have "baked" lighting so they just render pure black like a hole in the map. Unity (garbage)cross platform wins again.
khalil 4. sep. 2020 kl. 0:29 
This is Really Nice :D !
vortigan 3. sep. 2020 kl. 20:23 
great map
jukeylukey  [ophavsmand] 3. sep. 2020 kl. 17:07 
Yeah I tried to use mostly low-poly objects to reduce lag but the file is kinda big, not really sure how to make it smaller :/
SudoName 3. sep. 2020 kl. 17:06 
Very cool map! Really fun to play on. I've got some feedback for you though:

There's a car near the Alley flag next to green van that doesn't have collision.

The green dumpster collision is also a bit wonky. The dumpster lid doesn't have collision but the sides and bottom do. When climbing on top of a dumpster, you fall inside it.

Bots tend to climb into the large trucks and clip into the storage container. This clipping happens with BrokenVector's low poly cars pack though. (I "fixed" the clipping in my own map by using invisible cubes with collision to stop bots from climbing into the area between the front and storage.)

Maybe consider adding ladders to the back of some buildings. Verticality is fun to play with but not a necessity.

Overall, great job and highly recommend to anyone who wants urban conflict.
Kadk 3. sep. 2020 kl. 17:05 
Hot wood
West_Fella 3. sep. 2020 kl. 17:02 
decent. a little too similar to baneburg and a big file size for a medium-large map. it would be cool if you could cut the map in half and post it as a more cqb map. but this isnt bad and your first map is great
Emu 3. sep. 2020 kl. 16:36 
looks good!