Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
This is the original model problem, citizens head are same as the original Enhanced Citizens V2 and HL2.
Если подразумевается это как возврат к стандартной физике - то тут дело не моё и я не буду возвращать к стандартной физике. Плеермодели это последнее, что меня волнует и больше удобство людей позить с физгана.
Sure, as long as you give credits.
is it alright if this is used for a project i'm doing?
If you just need to move models into SFM - just drop them into SFM.
If you wanna put it in the workshop - you are free to do as long as you give credits to all authors.
Use Ragdoll Colorizer tool or Advanced Colour Tool for this. Default Color Tool won't work.
Make sure you don't have anything that conflicts with original playermodels textures.
Alternativly - try reinstall addon.
Always has been
please :)
Can you port this to the GMod workshop?: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2378339334
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=729710362&searchtext=facial+hair