Company of Heroes 2

Company of Heroes 2

(6 - 8) Pinopine Countryside (SCRIPTED)
122 Comments
covok48 19 Jun @ 4:12pm 
This map is ENORMOUS!
UrbanBagel 28 Dec, 2015 @ 1:20am 
this look brilliant
Dreavens 26 Sep, 2014 @ 1:44pm 
Hey, ur map is awesome , 1 thing that is REALLY a need, is a Manpower booster. cuz when i get to 150popcap , my minute rate of manpower is +100..
for the rest. great job mate!
Viserys 28 Jul, 2014 @ 9:34pm 
Love the epic battles on this map! Great work!
Neal_ZA 14 Jun, 2014 @ 3:23am 
Love your work.
Lt. Ratatat 20 May, 2014 @ 2:12pm 
i like the 300 pop cap :). nice map i play it all the time
JohnJohn  [author] 19 May, 2014 @ 7:35pm 
I will soon relocate all my maps, polished, fresh and clean to a different uploader!
TheSphinx will upload the maps for me because the updating is bugged for me. I like to clean up and fix things after release so not being able to upload just won`t do. Maps will keep improving that way. Sorry for the inconvenience, you can resubscribe as soon as we have transferred the maps.
JohnJohn  [author] 19 May, 2014 @ 7:32am 
i have had a lot of requests for a snow version of this map. there will be one soon! i have fixed the uploading problem!!!! so i can start updating and uploading new maps again.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=261507400 check this one out while you wait for the winter version of this!
Lt. Ratatat 21 Apr, 2014 @ 7:35pm 
by far the best map iv played on coh2 so far :D
JohnJohn  [author] 12 Apr, 2014 @ 2:58pm 
there is a normal map released bro.... the unscripted version
Wasp1e 11 Apr, 2014 @ 9:15am 
but after all good map, do few more 800X800 but with normal resources and 250 pop cap ;)
Wasp1e 11 Apr, 2014 @ 9:11am 
Super map, that's what coh2 needs, very big maps, but pls change pop cap too 250 and that resources, to normal, just create another map with normal and live this one
GOON and JELQ 8 Mar, 2014 @ 3:24pm 
very gud
Nico 2 Mar, 2014 @ 6:48am 
best map ever

JohnJohn  [author] 20 Feb, 2014 @ 2:34pm 
yea fixed that, but cannot upload, again steam support only responds to me 1ce a week with a BULLSHIT answer.
Overfiend1986 20 Feb, 2014 @ 1:55pm 
Great map, but units get stuck at the spawn points, for Soviets at least.
JohnJohn  [author] 16 Feb, 2014 @ 2:45am 
Okej team! I have a question. I cannot upload, or update any maps. it gives me a triangle with unknown error code 2 and no records of error logs or anything. it came out of the blue and steam support is as helpful and random as it always is, telling me some non working - standard thing about clearing cache and reinstalling steam (as if i didn`t do that already). now they want screenshots (which will not help at all since i already told them everything i could find). Anybody here can come up with a solution? I already tried reinstalling steam, coh, recompiling my maps, clearing cache, validating files and more.
Ram399 9 Feb, 2014 @ 6:48pm 
Just had a 3 hour game on this map, alot of fun, worth the download.
JohnJohn  [author] 9 Feb, 2014 @ 1:03am 
yea horrible mon. spamming doesn`t help, but at least it makes you feel better while u wait :D
Skyman 8 Feb, 2014 @ 4:38pm 
Reminds me of my Battlefield 2 modding days lol kinda sad that's what it takes to get support nowadays
JohnJohn  [author] 8 Feb, 2014 @ 12:48pm 
well i have some basic lua understanding, some basic C coding and i just studied other scripts, the relic library (scarutil.scar) and by trial and error. add a line, test it, add a line, test it. costs weekend after weekend but after 5 years of coh1 mapping it just kind of builds up. problem still not fixed though, getting annoyed, going to spam steam support now daily.
Skyman 7 Feb, 2014 @ 2:03pm 
That sounds incredible! Where did you learn how to script like that?
JohnJohn  [author] 7 Feb, 2014 @ 12:39pm 
it basically lets the ai attack in groups, can either choose to take a road with fast units or flank over the fields with a combination of infantry and tanks. they also standard attack move towards any of the munition points, then towards the corners and then choose to either defend that area for x minutes, or to attack move towards your base, so they will stay to defend, but also try and advance.
JohnJohn  [author] 7 Feb, 2014 @ 12:37pm 
may be so, i have made a custom AI script that works REALLY well, but steam won`t let me update my maps. :( waiting for support for a week now.
Skyman 5 Feb, 2014 @ 2:31pm 
I bet the ai was just confused to hell since they were stuck, so it may have overloaded somewhere and caused it to crash
JohnJohn  [author] 4 Feb, 2014 @ 2:08pm 
then i don`t know what is causing it
Skyman 4 Feb, 2014 @ 1:36pm 
Well I can assure you it isn't my pc lol as far as the map is concerned though, I'm very impressed with the way it looks even with the few objects
JohnJohn  [author] 4 Feb, 2014 @ 11:35am 
or your pc isn`t good enough. takes quite a lot on your machine this map.
JohnJohn  [author] 4 Feb, 2014 @ 11:35am 
the crash is because you may have hit the object limit, i thought it wasn`t possible to go over right now, means i have to remove even more fcking objects. even though the map is already empty as it is :(.
JohnJohn  [author] 4 Feb, 2014 @ 11:35am 
@ rockhaven202 that is relic`s AI. they wait for enemies to show up. that`s not a crash, that is just not custom scripted AI. will do this when steam fixes my uploading issue.
Skyman 4 Feb, 2014 @ 11:25am 
My game just crashed on a 3v3. I noticed ai vehicles would stay stationary in their bases, and infantry would clump up where they spawn in.
JohnJohn  [author] 4 Feb, 2014 @ 10:06am 
yea that sounds like a problem. i`ll spread out the points a bit more, thnx for that. next update will be fixed
Omitnl 4 Feb, 2014 @ 9:31am 
really nice map, one problem..
when a play a match with AI..
then the AI blocks the deploy points..
so my forces cant acces the battlefield
Pogho 3 Feb, 2014 @ 6:36pm 
El mejor mapa para descargar, gracias y felicitaciones ;)
JohnJohn  [author] 3 Feb, 2014 @ 8:18am 
Okej guys, there is a delay in the upload of the winter version. steam workshop is being a douche to me. gives me error code 2 and waiting for support to fix the issue. checked everything, nothing i can do but wait for their response. it`s there, it`s gorgeous, realy calm and lovely fighting in the snow. The day night cycle is really fun too, realised that testing this weekend. hope it comes online soon!
j.jamo5 3 Feb, 2014 @ 8:00am 
splen did map mine kamft 'tips hat''
Erlosung 2 Feb, 2014 @ 8:24am 
хорошо постарался
Erlosung 2 Feb, 2014 @ 8:23am 
супер
JohnJohn  [author] 2 Feb, 2014 @ 3:03am 
The winter version has a 20 minute night, 40 minutes day cycle! Gives that bit extra *battlefield size war* feel.

want to learn how to do that? i made a SHORT description at the bottom on this forum: its really easy!

http://www.gamereplays.org/community/index.php?showtopic=940647&st=0&gopid=9615824&#entry9615824
Flambinho 2 Feb, 2014 @ 1:55am 
thank you
Silverbolt 1 Feb, 2014 @ 10:53pm 
awesome map look foward to more :)
我是 中国人! 1 Feb, 2014 @ 6:15pm 
very good
JohnJohn  [author] 1 Feb, 2014 @ 1:43pm 
winter version uploaded! will come online soon. Pinopine Wintergarden
GRIMALDUS 1 Feb, 2014 @ 1:32pm 
great map played for 2 hours 1v1 against expert ai , i won but very hard fight , very enjoyable, massed armor on both sides great fun, good job , more please :)
DOG OF WAR 1 Feb, 2014 @ 9:14am 
Great map!
JohnJohn  [author] 1 Feb, 2014 @ 9:07am 
PS i made the last screenshot with scripted in unlimited resource. so that will not happen so fast (the one with the gazillion infantry. but hey, it looks great huh xD)
JohnJohn  [author] 1 Feb, 2014 @ 8:45am 
guys this is the MODDED version of the map. the SAME map, with relic original settings is called Pinopine Countryside! (i will rename them to make it more obvious)
PantherOLLI 1 Feb, 2014 @ 3:41am 
very good map....! but +992 MP wtf pls. real MP, AMMO and fuel...
Tattletails 1 Feb, 2014 @ 2:07am 
good map but get rid of the ready made troops plz