RimWorld
Vanilla Books Expanded
1.148 comentarii
Cyn 24 aug. la 8:26 
Writing this comment because it might help some clueless people. It took me more time to find out than I'm willing to admit. To get the writing table you need to research writing first (it can be done at the most basic research bench with no prerequisite). In the research tab, under the 'vanilla expanded' tab, you may need to scroll down vertically to find the writing research.
The360MlgNoscoper 8 aug. la 14:38 
The book descriptions are strange as they generate like normal books, saying that they are very old when they were just written.
Guedez 7 aug. la 7:06 
Can this create high quality recreation books? Or is just for skill books?
R41N 29 iul. la 13:49 
@TheFlyingGamer It uses the vanilla behaviors used in Odyssey. They will do it as recreation and its random based on what joy types are available to them. If you want to force them to spend all day reading you select a pawn and right click the book and select read.
Cardinal 28 iul. la 16:21 
In the third picture I saw multi-colored books with logos of different skills. But they are not in the game, is it possible to return these retextures so that it would be convenient to navigate on the bookshelf for pumping skills?
Heroman3003 25 iul. la 17:55 
Small proposal for 1.6: Make the writing tables benefit from being in library rather than workshop, since it'd be more thematically and aesthetically fitting
Blue 19 iul. la 22:20 
Just thought this was funny:
"Q: Does this mod work with RimWorld 1.1?
A: Yes! We are backwards compatible!"

Meanwhile the mod is only backwards compatible to 1.4
TheFlyingGamer 17 iul. la 8:33 
@Sarg Bjornson how does their schedule need to be configured exactly in order to get them to read? I've had them do it during their rec time and work time and neither has been helpful. Do you need to have them set to do the task in question for them to read it?
Oskar Potocki  [autor] 17 iul. la 3:14 
I am posting this message across all of our mods because many people seem to have forgotten about it:

- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all.
Sarg Bjornson 16 iul. la 22:25 
Their work schedule
TheFlyingGamer 16 iul. la 20:57 
I'm having some trouble getting my colonists to actually read the books. Whenever I prioritize reading the book the colonist goes and sits down, then gets up within a second and leaves to do something else. Am I missing something?
Hykal 15 iul. la 15:36 
@Leo Major

You need to research Writing.
Leo Major 13 iul. la 9:44 
cant build the writing table
Sarg Bjornson 13 iul. la 7:52 
WTF one of you actually listened to me, I'm so unused to that!

(thanks)
Sarg Bjornson 13 iul. la 7:49 
If none of you report it, it will never get fixed
VulpineVandal 13 iul. la 7:46 
@Jet
I also had the same thing happen. It would switch back and forth between Lab and Library at random. I turned this mod off and it did seem to fix the issue for me.
wheeliedan 13 iul. la 7:29 
I can confirm there is an issue with this mod breaking the new Laboratory requirements. This mod causes bookshelves to make a room a Library, which causes you to get a research penalty in the new expansion. I tested this by removing this mod and the issue was resolved.
Jet 12 iul. la 19:27 
i just made a lab by placing my research building down but noticed as soon as i placed a bookcase storage down it changed the room role into a library, negating the laboratory research buff and applying a malus. Is this a change on your end given 1.6's patch change? The bookshelves are from reels mod, but i think the room role might be from VFE books mod
Voltaire 6 iul. la 6:53 
To the person who asked if there's a way to stop travelers from using this work bench, when I set up books to be written I plan them out with specific authors. This mitigated that issue quite well
Aeternuslee 4 iul. la 15:26 
Quick question. Is the only thing is mod adds over base game as of 1.6 the ability for colonists to write skill books and newspapers in colony?
I am not missing some extra feature I am forgetting about?
SO many mods I forget what half do or what over laps. Working on striping my play set down for 1.6.
Realm Imp 25 iun. la 1:59 
why are newspapers that are rewards that are dropped by pods cant be clicked? they are literally one with the ground, fused together there is no way to interact with it
Rokol 21 iun. la 12:51 
Is there a way to deny guests/travelers/etc from using my writing table? They keep starting books and using up all my cloth, deleting the started book only returns 75% of the material so i eventually run out of cloth for anything else.
Ersatz 11 iun. la 2:44 
is there any way/plan to allow creation of ideology books?
also does this mod disable the ability to generate the books randomly like in vanilla?
Oskar Potocki  [autor] 8 iun. la 1:11 
Books are now a base game feature.
True_Gritt 7 iun. la 17:17 
Pawns don't seem to put books back into storage after reading them. A couple times a quadrum I have to go through pawn inventory and force them to unload the books they're hauling around. Intentional behavior of the mod?!?
Simbach Vazo 5 iun. la 11:49 
My legendary newspaper reward immediately became trash after hosting a foreign dignitary for 16 days.

10/10, worth the mild bemusement. And the Psylink Neuroformer I got with it.
Voltaire 30 mai la 9:53 
I'd imagine it's like any other crafting quality roll, sometimes you get unlucky
Savage Servant 24 mai la 4:51 
Is this normal that lvl 20 Intellectual pawn made only a good book about Intellectual?
He had lvl 20 at the start of the process and all the way through it too, maintaining 70%+ happiness too if that matters.
FierceStatue12 23 mai la 9:46 
It doesn't quite make sense that reading newspapers would produce joy.
Onyx 18 mai la 9:02 
Can I write random books of my own or are my colonists good for nothing and can only write books on their expertise?
Sarg Bjornson 11 mai la 23:14 
No, you don't even need a PC!
bigames 11 mai la 18:28 
Hello! do you need the base game to use this?
Aalummi 4 mai la 13:23 
Would love to see support for languages of the rim so books are in different languages, and there are language level books
James009 14 apr. la 14:26 
Is this integrated with the basegame books? For example, can I now write books (basegame object type ones)?
Realm Imp 12 apr. la 4:07 
@Synthetic HAHAHA
mr. Lucius 10 apr. la 7:16 
I would like to see ideological or sacred books
Synthetic 29 mart. la 3:06 
I had Legendary Newspapper as a quest reward. It's not just looks useless, it disappeared after landing in drop pod, needs to be fixed.
Amaranth 27 mart. la 12:44 
Same issue as AerosAtar, I have my skill book bills set to 'Do Until 1'. But once the pawns store the books on the vanilla bookshelves the bill can no longer detect the book. The bill is set to 'look everywhere' and to count carried books.
INk 27 mart. la 5:24 
does it make sense to use this in 1.5 since books are now part of the game?
AerosAtar 26 mart. la 21:16 
Not quite sure how to raise this, as I can't use the form due to there being no log (since it isn't an issue that generates errors), but "Do Until X" bills on the writers table don't seem to recognise books stored in (vanilla) bookcases - only stockpile zones and shelves.
Kamikaze 20 mart. la 10:00 
@power724win Should be in "Production".
power724win 18 mart. la 23:54 
i can not find writing workbench where is it?
Haddam_Sussein 4 mart. la 19:47 
scratch that... just if you change a research project
Haddam_Sussein 4 mart. la 19:46 
just noticed something else and i think this is the problem, if i change a research project while there is a pawn working on the book, its immediately destroyed
Haddam_Sussein 4 mart. la 19:40 
@Kamikaze
what do you mean by quality? Im trying to make them write a book for each skill but they write a bit, sometimes half and when they go off to do something else the unfinished book is destroyed. I do have a restriction where they can only store books from good to legendary.
Kamikaze 3 mart. la 23:44 
@Haddam_Sussein
What quality of boocks have you set in production?
Haddam_Sussein 3 mart. la 15:14 
Anyone else having a problem where pawns just destroy an unfinished book to haul the cloth somewhere else?
✞ Star∞ 27 febr. la 8:50 
heya, so just curious, but this mod is heavily based off of it's predecessor right? if i recall...
Sarg Bjornson 24 febr. la 22:48 
It's the same system vanilla uses
I_is_Zed 24 febr. la 15:04 
I've been noticing that my pawns don't make books at the quality I expect relative to their skill - my 20 Int pawn making only a good quality Int book - Is there some randomness to the quality, or is this a bug?