Total War: WARHAMMER II

Total War: WARHAMMER II

Clan Volkn - Faction Overhaul - Minor Clans Rising [updated for TT]
429 Yorum
Malakhor 22 Tem @ 12:04 
Is this coming to Warhammer 3? Would love to see it!
COREEENAVIRUS 7 Eyl 2024 @ 13:21 
Have you had any thoughts on adding this to TWW3? Maybe joining with the rest of the skaven clans guys? It's my favourite clan
FRANK LEE FIRE 12 Nis 2024 @ 9:04 
miss this mod in WH3..
SID 20 Eyl 2023 @ 12:54 
No shade, but are you planning to make this mod look better? I would love to use it but it's not the most polished thing in the world, exactly.
Saphirre 5 Eyl 2023 @ 22:57 
This mod is cool, I'm hoping to see it port to tww3 one day :)
nugget 27 May 2023 @ 7:04 
This doesn't seem to be compatible with Ash's 33 New Skills for Lords, is there something you can do about it?
Nelthar 18 Nis 2023 @ 10:31 
volkn is back on the map
MarineCARMINE 24 Ara 2022 @ 22:36 
Will you do a WH3 port/remake?
el jumbo 5 Ara 2022 @ 13:08 
will have this modd in w3?
RagnaroK 31 Ağu 2022 @ 1:18 
Looking forward to see this and your other masterpieces ported to WH3 once the tools are released. :steamhappy:
CleoPatra ✿ 27 Ağu 2022 @ 3:52 
once the unlocker is out can we please have a WH3 version :heartp:
Sindri Myr 31 Tem 2022 @ 11:06 
no access to chieftain seems unintended, the volkn clan pit/barracks/armoury does not have the chieftain as the vanilla version would and there is no way to build the normal version.
Samonasuke 30 May 2022 @ 16:32 
Perhaps if we can get the unofficial mod incorporated into the main mod, that would be wonderful!
Samonasuke 30 May 2022 @ 16:31 
@Mandras @Thom Hello Gentlemen - If you have the time, and if at all possible could we get both the main and unofficial patched so that they can again work with each other? I am loving this mod but it seems the unofficial mod causes the came to crash on startup, and without that mod, the skaven ROR are unavailable to Clan Volkn as well as the rites system.
Macrath 25 Mar 2022 @ 11:24 
Hey Thom, really enjoyin these Skaven Faction Overhauls. Just had a couple issues.

It seems like unsubscribing from these mods fails to remove them from the game. Could not remove Grudge or locate the file so ended up just reinstalling the game to get rid of him.

Clan Ferrick seems to conflict with one of Mixu LL that starts in the same location. Would it be possible to change Ferrick start location as I would like to have both Mixu LL and your great mods.

Also would it be possible for a version of Vrrtkin that doesnt add its units to the other Skaven factions?

Clans Ferrick, Volkn are my new favorite Skaven factions. Very well done
Quimut 8 Şub 2022 @ 11:37 
Have enjoyed this mod both playing the clan or as part of a larger skaven campaign. But I noticed that while Volkn clan rats have resistance to fire, their clan specific stormvermin do not. I'm presuming that's an oversight.
ErkkiKurkku [FIN] 17 Oca 2022 @ 13:40 
The Horns have some kind of rainbow texture bug. D:
Fonariuz 9 Oca 2022 @ 8:19 
for some reason the horns and the face keep flickering

seems like jsut a texture glitch but restarting the game doenst do anything
huntercrimson 3 Ara 2021 @ 17:41 
hey thom im curious ever consider doing a ice rat like faction? to contrast clan volkn
Undea 17 Kas 2021 @ 17:23 
@@Lukasao The Lords have to be atleast immortal, but some minor clans are sadly not.
NorscanWarlord 13 Kas 2021 @ 4:02 
does it cause desync in multiplayer?
SDgamer 12 Kas 2021 @ 7:45 
are their plans to add generic lords for this clan and ferrik? i feel like they need their own generic lords but, i don't know lore wise (so far i only read about norsca and chaos dwarfs online) if they do have their own kind of generic lords
YETI Spaghetti 3 Eki 2021 @ 22:38 
do i need another mod besides an unlocker to make these show up in game or is something broken?
jshshadowknight 2 Eki 2021 @ 3:05 
@Lukasao Hello sir, I want to check.Can you get the LL when you use the mod what you said? I don‘t get the LL Moltskin Searflesh.
Lukasao 20 Eyl 2021 @ 10:21 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1736529254
with this mod you can recruit any legendary lord from destroyed factions
bushez 11 Eyl 2021 @ 23:52 
is there any way to do confederation with them or get the LL if the faction died ??
nab 28 Ağu 2021 @ 9:33 
The in-campaign faction effect says "enables flaming attack faction-wide" (which is also LL's effect), nothing about Volcaninc Resilience or obsidian mines - dunno if it's just a display bug or its actually not working.
SnappsGinger 8 Ağu 2021 @ 20:46 
Can you apply the monstrous units in with throts workshop? Id really love to have that. But this is a great mod for the skaven. 9.4/10!
Drovan 8 Ağu 2021 @ 15:56 
What did you change this update? Did you incorporate the unofficial patch?
Sneaky Bananas 8 Ağu 2021 @ 13:42 
Should I now disable the unofficial patch mandras made since this has been updated?
FeldwebelSteiner 8 Ağu 2021 @ 13:40 
bug bug bug ........................?????!!!!!!!!

have played all the time with the Mandras patch
since today nothing works because of your patch from Thom
FeldwebelSteiner 8 Ağu 2021 @ 13:10 
bug bug bug ........................?????!!!!!!!!

have played all the time with the Mandras patch
since today nothing works because of your patch from Thom
Thom  [yaratıcı] 8 Ağu 2021 @ 11:42 
Updated, sorry if it does anything to your patch mandras but dont think it will, also sorry i missed your comments on here, not sure how i did that
REITERPALLASCH 7 Ağu 2021 @ 13:20 
Can we get an update please?
Mandras 31 Tem 2021 @ 6:12 
Updated again. Your old friend Wheel-Rat is back as a unique Warlock Master available for recruitment at campaign start. He has a special doomwheel unlocked and already equipped.
Mandras 30 Tem 2021 @ 2:04 
Another update: Volkn can recruit AOR units now
Mandras 29 Tem 2021 @ 10:42 
I updated the packfile (same google link). Fixed some more bugs and switched the faction trait from enabling fire attacks to 15% fire resist for all units. Now you can drop Burning Head on your men and they might live.
Mandras 29 Tem 2021 @ 9:33 
I suppose I could structure it as a submod that needs the main mod as a Required Item.
Mandras 29 Tem 2021 @ 9:20 
I hesitate to do so, because people tend to get really mad when you reupload their entire mod.
Hyeenu 29 Tem 2021 @ 9:06 
@Mandras can you upload the mod to Steam for direct access, rather than a Drive doc?
Mandras 29 Tem 2021 @ 3:28 
Here is an unofficial update I made. Its the entire mod plus the changes/fixes made:
https://drive.google.com/file/d/1M0Y5M-BIwM7McM0bAnkmHla9O-fA3uJm/view?usp=sharing

Clan Volkn - Unofficial Update Notes
https://pastebin.com/85uzNn6V
Kil'jaeden 27 Tem 2021 @ 19:59 
Will you update your skaven mods anytime soon?
Hyeenu 24 Tem 2021 @ 20:15 
Update please!
Solaire 19 Tem 2021 @ 22:12 
Hope this gets updated love the faction
Kaguya Asakura 7 Tem 2021 @ 22:47 
Clan Ferrik, Clan Vrrtkin and other mod clans have the same error in multiplayer.But Clan Skurvy mod is working well.
Kaguya Asakura 7 Tem 2021 @ 22:35 
Something wrong in multiplayer,The legendary lord have no traits.
Gidonamor 25 Haz 2021 @ 3:29 
Is there an option to prevent all the other Skaven factions from also recruiting the new units? So just clan Volkn has Volkn units?
Thom  [yaratıcı] 12 Haz 2021 @ 4:14 
Oros 12 Haz 2021 @ 3:40 
it's expired for me.
Thom  [yaratıcı] 12 Haz 2021 @ 3:16