XCOM 2
[WOTC] Reduced XCOM Weapon FX (v1.02)
19 Comments
PatientLandBeaver 28 Aug, 2024 @ 10:43am 
Great work on this mod! On my system, the only slowdowns I notice with basegame weapon effects are all the plasma guns. Is it possible to make a mod that only reduces the plasma weapon effects?
Ya_boy_aj 5 Oct, 2020 @ 8:54pm 
this mod seems to be incompatable with other weapon mods that use WSR my models are just all scrambled up
Shavy 5 Oct, 2020 @ 7:45pm 
A mod that reduces the amount of pew pew in xcom?? What kind of inhuman atrocity is this?
Aries 28 Sep, 2020 @ 6:30am 
Mercenary Plasma weapons and TLP weapons would be good additions
Ellol 508 26 Sep, 2020 @ 3:58pm 
This may be an issue but when my soldier fires their shotgun {coventual and magnetic} the sound of the enemy [hurt,killed] only is audible near the end of the guns sound fx , love the mod :}
Max  [author] 13 Sep, 2020 @ 2:03pm 
No, but i can do that and the Chosen weapons later at some point.
TeslaRage 13 Sep, 2020 @ 4:13am 
@Tully do you apply this to Shadowkeeper pistol too? The one from DLC. I lose a lot of FPS when my Akimbo decides to spam these babies.
Dzūkian Mushroom Crusade 12 Sep, 2020 @ 6:20pm 
Not only does this help with performance, but I actually think this makes the projectiles look better. With the exception of conventional weapons, the vanilla weapon effects were cranked up to eleven in this game, making them look kind of silly. They are what TV Tropes would call "Wave-Motion Guns".

It isn't enough that plasma weapons fire a beam of plasma. They also have to have all this sparkly stuff blowing out everywhere. Makes them look really unsafe to handle. Magnetic weapons are supposed to be ballistic weapons but the thick red glowing gaseous trails they leave behind make them look more like plasma weapons, only red coloured instead of green.
Max  [author] 12 Sep, 2020 @ 3:02am 
No, since i manually edited each weapon archetype and their respective particle FX systems. Adding a modded weapon wouldn't do anything to it.
Aries 11 Sep, 2020 @ 5:31pm 
will this work if you add the template of a modded weapon to the config?
Spartan Striker 29 Aug, 2020 @ 12:00am 
i only came to take and watch idle suppresion
DERPKING1991 14 Aug, 2020 @ 11:06am 
Bugger
Max  [author] 13 Aug, 2020 @ 11:27am 
No.
DERPKING1991 13 Aug, 2020 @ 9:54am 
does it work with theses (Mercenary) as well along with any other gun mods?
big spooky creature 13 Aug, 2020 @ 7:16am 
So glad this exists, surprised there isn't just an option in-game for this. Do you plan on adding support for the alien hunter dlc weapons like the shadowkeeper?
Max  [author] 3 Aug, 2020 @ 4:47pm 
Fixed.
p6kocka 3 Aug, 2020 @ 2:41pm 
I have found a possible bug. The shotgun doesn't make a sound when firing. Could you look at this pls?
Skarsatai 2.0 27 Jul, 2020 @ 10:54am 
WORKS LIKE A Charm !! thanks for this quality performance mod. I run 698 mods altogether and had alot of performance problems. The Firelines are now so tiny looks more realistic then before... Great mod!
p6kocka 27 Jul, 2020 @ 7:40am 
Could you add support forthe laser weapons from Long war?