RimWorld
Filthy Orc Invasion (Continued)
149 件のコメント
Combine Elite 10月9日 16時35分 
i really wish somebody would make a xenotype for 1.6 using these sprites
Mlie  [作成者] 1月12日 12時43分 
@Xiaomu Doubt it, the HAR framework changed a lot of stuff regarding graphics
Xiaomu 1月12日 12時33分 
since no longer being up dated does it still work in 1.5
Mlie  [作成者] 1月3日 1時27分 
@Alves No. see the message in the description
Alves 1月3日 1時23分 
Pleeease.... update it... :(
Mlie  [作成者] 2024年4月25日 13時32分 
Will not be updating this mod after all, sorry
Zaljerem 2024年1月23日 12時34分 
Mlie  [作成者] 2024年1月23日 9時35分 
@CaptainParan Not to mention that there are no female body-graphics in the mod
Mlie  [作成者] 2024年1月23日 9時33分 
@CaptainParan You are of course entitled to your opinion but as stated, I will not do such a drastic change.
Captain Oink 2024年1月23日 9時29分 
@Mlie I really think female orcs should have been there. They are in the code, a gestation period is set, life stages from baby to adult, litter size, mood buff/debuff for dead spouse and children etc., all is set within the mod files, everything needed, except they never spawn.
Mlie  [作成者] 2024年1月23日 0時59分 
@CaptainParan Im not the original author of the mod so I cant speak for their decisions about the mod. But as far as I know there were no female orcs. Either way, I will not make such changes to the mod.
Captain Oink 2024年1月23日 0時30分 
I love this mod. BUT you really, really should alter maleprobability from 1.0 to 0.5, since all orcs are male! I just did it myself, but not everyone will know what is wrong and how to change it. Such a small but vital thing to fix!
Mlie  [作成者] 2023年12月2日 8時20分 
@Rex705 I will not be doing that, but the source is open if anyone wants to do it.
Rex705 2023年12月2日 6時11分 
Would be nice if this could be upgraded to use Biotech and genes and drop HAR. Would probably fix a lot of issues as well.
DeadDankDreamMemes 2023年10月22日 11時55分 
Oh. Those don’t seem to exist
Mlie  [作成者] 2023年10月21日 23時31分 
@DeadDankDreamMemes Either by patching them or use some other mod to edit the restrictions
DeadDankDreamMemes 2023年10月21日 15時37分 
How does one use the equipment and buildings for other non-orc colonies?
Resurrected Mutt 2023年7月5日 23時39分 
Mlie  [作成者] 2023年3月26日 11時56分 
@greensniperhat Thanks, should be fixed now
greensniperhat 2023年3月26日 3時10分 
Found three errors in Orc_Race.xml: the tags <blackGeneList>, <blackGeneTags>, and <blackEndoCategories> are outside <raceRestrictions> - they should be inside.
Scout Who laughs at Dispenser 2022年12月1日 17時23分 
Wagh
Nokudachi 2022年11月7日 6時36分 
idk why, but the game crash the moment orc child appear. orc baby is ok but children is the issue for me.
MrSpacePenguin 2022年10月21日 11時39分 
I didnt knew this was the same person lol thank you <3
Mlie  [作成者] 2022年10月21日 11時39分 
@Mr.SpacePenguin I am updating all my published mods, progress on the Discord server
MrSpacePenguin 2022年10月21日 11時31分 
will this get update for 1.4?
Mlie  [作成者] 2022年10月8日 23時12分 
@Hyperball I only updated the mod, you would have to ask the original author I think
Noodle 2022年10月8日 19時54分 
by the way you made orcs look like pigs Imma assume you are a fellow SAO fan
The Bard of Hearts 2022年10月5日 22時07分 
Anyone know how to change it in the mod's code?
The Bard of Hearts 2022年9月23日 16時58分 
Even the description calls them "Ruthless", look above. And orcs are classically hostile and hard to deal with. This looks more like an oversight than a feature. And even if so, I'd still love to know where I can change it in the mod code to make them more like classic orcs.
Cider Bizet 2022年9月23日 15時20分 
Very cool idea but they are always guaranteed to be neutral, if not friendly, unless actively attacked
The Bard of Hearts 2022年9月15日 16時45分 
I'm curious why the orcs are considered Neutral and have a 0 natural goodwill instead of say... -100. Is there a way I can fix this in the mod somehow?
Derec 2022年8月6日 2時05分 
strange but interesting:steamthumbsup:
Sledjer 2022年7月16日 8時17分 
Thanks for keeping this alive! If you are taking content suggestions though, would you be willing to add a hostile Orc faction?
Mlie  [作成者] 2022年5月15日 22時10分 
@Pichon_Brutal The modding wiki is a good place to start: https://rimworldwiki.com/wiki/Modding_Tutorials
There are also modding support on the official Discord: https://discord.gg/rimworld
and a bit on my own Discord linked above
Pichon_Brutal 2022年5月15日 19時32分 
thank you it works fine and thanks for keep this mod alive, by the way where can i learn to create mods? im a developer and i can develop on java, php and js, a little bit of c# but i don't understand how the moding works in this game, may you recomend me a guide or something like that?
Mlie  [作成者] 2022年5月15日 12時38分 
@Pichon_Brutal Sure, should be added now
Pichon_Brutal 2022年5月14日 17時47分 
and sorry my english is pretty bad
Pichon_Brutal 2022年5月14日 17時46分 
hello, first thank you to kep this mod alive, i like this orcs and second sorry for disturb you, im playing this mod with 'medieval overhaul' and 'Medieval Conversion' (this mod desactivate industrial tecnologie).

But i have a problem, 'medieval overhaul' add the 'DankPyon_ComponentBasic', and 'Medieval Conversion' remove 'ComponentIndustrial'.

industrial component is a basic item to make 'orcish plate helm' (you can find this in the mod path 1.3\Defs\Things Def Misc\Apparel Hats.xml, line 33)

may you make a patch where replace the industrial component for 'DankPyon_ComponentBasic' in order to make the helment?
Mlie  [作成者] 2022年2月15日 10時36分 
@4ydra I wasnt aware that it was still an issue. Should be fixed now
4ydra 2022年2月15日 8時17分 
Hey Mlie, thank you very much for updating this (and all the other) mods! I think I found a solution for the annoying beard bug:

Please put this below </graphicPaths> in the the Orc_Race.xml:

<styleSettings>
<li>
<key>HairDef</key>
<value>
<hasStyle>true</hasStyle>
</value>
<styleTags>
<li>NoHair</li>
</styleTags>
</li>
<li>
<key>BeardDef</key>
<value>
<hasStyle>true</hasStyle>
<styleTags>
<li>NoBeard</li>
</styleTags>
</value>
</li>
</styleSettings>
Dr Jimothy 2022年1月30日 1時05分 
I was gonna find a wigs mod to recommend Rex but it looks like there somehow is no such mod lol.
Rex705 2022年1月4日 13時02分 
Orcs be fashion models - https://imgur.com/V4GMOMs
Uncle Nanny 2022年1月3日 11時18分 
All my orcs had young, hot, emo-boy style haircuts, which was very funny, but also absolutely shattered the tone of the game.

Thanks for the fix and all your hard work in maintaining older mods @Mlie!
Rex705 2022年1月3日 11時13分 
Awww I thought it was a new feature they looked awesome with hair really funny to see
Mlie  [作成者] 2022年1月3日 10時38分 
@Uncle Nanny Should be fixed now, they were missing the correct styleTag
Uncle Nanny 2022年1月2日 16時54分 
All the orcs in my game have hair. Is there a way to remove the hair? It doesn't seem like it's supposed to be there, and looks a bit odd on them. Sorry if there is an obvious answer I'm missing.
Mlie  [作成者] 2021年12月2日 23時51分 
@gufiu123 Yes
gufiu123 2021年12月2日 23時14分 
is it possible to add this mod mid-save?
H-72 2021年9月14日 17時02分 
Unpopular opinion maybe but; "Orcs" are pigmen and "Orks" are beefy greenskin elves. Orc for Porcine, Ork for Orkney.
ono 2021年9月12日 10時12分 
HAHA