Europa Universalis IV

Europa Universalis IV

Extended Timeline
20.718 opmerkingen
DeRuesch 20 aug om 8:39 
suddenly all the ideagroups are gone =(
JackX 20 aug om 2:05 
Hello. Thanks for a great mod! But there is something wrong with the Estates missions and appearance when you play Sweden. It doesnt look right nor works as it should. Can you please take a look at it? It used to work just fine like a year ago or so. Thank you :)
dayeun 18 aug om 8:21 
the dark age requirement to have buddhic group harmonized/syncretic or state religion dosn't work for harmonizing at all...
tallmang 17 aug om 18:35 
When the HRE is formed before the schism, it will be deleted when it happens.
Haruno Sakura 16 aug om 6:38 
I do get a lot of plagues (the poluation of <province_name> has increased significantly, which has led to a large number of people living close togheter in unsanity conditions, This has allowed a plague to spread....) costing 9 dev, per province..

How can I disable that?
Ateş Bozkurt 14 aug om 14:55 
now we need a 2030 bookmark (semi-realistic)
VersionZero 12 aug om 20:05 
yeah It was a troll report possibly from a group of trolls notorious for filing troll filings
WHAT DID KERMIT DOOO? 12 aug om 10:33 
very nice
Kramspeeder 11 aug om 11:33 
dmca for what? my guess is its a troll report.
Losng1StARs 11 aug om 9:44 
DMCA lol
XAW 10 aug om 23:01 
这也被dmca了
VersionZero 10 aug om 15:53 
look at how the Victorum Universalis creator dmca'd all the popular steam workshop mods LOL
j.andreaspersson 10 aug om 5:53 
Using the mod, works fine. Is there any way to change the super long government development? Only part i want to be a bit shorter as it takes forever to progress realistically.
NuklearOrange 6 aug om 0:21 
When I get the norse event chain to go off, and when I reach the part where I can change to norse culture it says "no culture" instead, and when I click it my leader and country gain no culture.
Den vänstra 5 aug om 14:21 
game no longer works for me, says its something wrong with the mod? Have i done something wrong or?
大游泳运动员 4 aug om 10:52 
the visual changes are so bad specifically ocean looks horribly bright
TeHFurby 2 aug om 21:43 
anyone know why this will no longer work and if there is a fix? I have even tried rolling back game versions
Bakubread 30 jul om 7:30 
archiebug, if you are referring to the changes made to the map (ie; its size, province shapes, etc) there is no way to do so. The map changes are tied directly to the history changes, so even if you manually removed the map changes, you'd just end up with a broken mod. Your best bet would be to either find or create a new map mod that is compatible with the changes that ET makes, but unfortunately I don't think there are any that do so, aside from the map that comes with Challenger's mod (which is even further from the vanilla map).
archiebug08 27 jul om 22:51 
can anyone tell me how i can get the extended timeline mod but without the graphics changes
tallmang 26 jul om 21:24 
I was observing a game with a very intersting HRE. By the time 908 rolled around and the great schism occured, the HRE went through 8 emperors in a day and vanished. My leading theory is that this is due to the fact Chalcedonism was the Official faith (not just dominant) and thus neither Orthodox or Catholic rulers could be emperor. This is evidenced by the fact the last emperor was some random opm in the Caucusus, likely the game went through all nations that were Chalcedonian until none were left. Any information I could find online is outdated by at least 10 years, so I don't know the prerequistes for the decision and no one seems to have it. So any help in bringing it back would be appreciated.
Coldplay 23 jul om 12:12 
The monarch power distribution is crazy. Some of the worst leaders are above average mana and many of the best are bad or worse.
Lcs 23 jul om 7:33 
Is there any feature in the mod that, during the colonization of Africa, prevents the creation of colonial nations and instead gives you directly administered territories? Or is there another mod that basically does the same thing as Extended Timeline but without creating colonial nations in Africa?
Gab 22 jul om 13:30 
it does not work anymore.
reda.lmj 19 jul om 15:25 
the AI is a economic looser , can fix it please ? and add a new tradegood like tourism , service , bank , in 2025
Blue-Eyes White Dragon 19 jul om 1:45 
In which world does Tredeau have 3 adm skills
oh
Anthony 15 jul om 11:20 
Blox2007 (the Last Fluorican) the Game Engine does not allow Negative number start date its a Game engine Limitation
imagine if someone made a mod that goes to 9999 BC and is compatible to Extended Timeline
pile of berries 14 jul om 19:51 
when ever you try to form Germania the name is bugged and says GERMANIA_NAME
Mr. Bones 13 jul om 22:20 
Is there any way you can fix the terra incognita in 2 AD?
Heimeri Klein 12 jul om 21:02 
@plauge_Dragon lucky that it worked because europa expanded usually doesnt work with ANY other mods now. Even other expanded mods. The dev for Europa expanded i think changed a few years ago and the new ones a dick
DUMBFOUNDEAD 9 jul om 4:19 
Max diplo at 31?
Plauge_Dragon 7 jul om 20:00 
This used to work with Europa Expanded, but now the buildings don't mesh together- is there a way to fix this? Or was I just lucky that it worked?
joe96 5 jul om 0:40 
Best mod, virtually endless replayability. Love the special events that happen throughout
namtien92 4 jul om 9:56 
hey atlamitralyoze thanks for the constructive comment. really contributing to the community. well done.
atlamitralyöze_ 4 jul om 2:34 
most overrated mod
CUP OF CYANIDE 3 jul om 5:11 
i play with no dlc and i noticed in your mod USA has an expanded mission tree. but basically every other nation has a full generic tree. except for Greece theirs is fully unique. Im curious as to why? ive never formed greece in vanilla so i dont know if that exists in base game already. (Cold War start date)
AuggieJrAsh 22 jun om 10:04 
Whenever I start the campaign the game always crashes within a year or two.
Fatherland101 21 jun om 11:11 
Can't form japan once the island is united in the regular start date
Nagazora 17 jun om 22:59 
can german tribes migrate even if rome falls too early?
The Gaming Gazimon 17 jun om 16:33 
so i cant use randomized new world due to needing to set the date to year 1 jan first
rossmandoe 16 jun om 20:52 
i have encountered a problem when i try to play why are all the nations in the 1399 have max admin max diplo and max mil tech
MatogeSK 10 jun om 13:20 
when i start game mode is not applied and i dont understand why, it is enabledetc
Nagazora 10 jun om 5:54 
Does this mod work good on early dates? I love the idea of such a long campaign, but I remember having to wait ages before being able to do anything
King brus 8 jun om 9:46 
AI tends to keep early ideas even in mid/end game which in turn makes it weaker
Ali the Monster Slayer 4 jun om 8:12 
When you have Egyptian Arab,Jordanian or Palestinian as your primary cultures Unfortunately you have unit spirits of Black Africans.Pls fix that issue and use Mamluk Sprites on these cultures.(Besides this bug,Would you also add Tunisian Arab,Algerian Arab,Moroccan Arab,Mauritian Arab and Andalusian Arab culture ? They would be historically accurate
fedcba 4 jun om 2:42 
The crash is not immediate, but roughly 6 months after starting, sometimes more, sometimes less. It could be related to diplomatic actions (I got an alliance notification just before?)
fedcba 4 jun om 2:40 
I can confirm random, unavoidable crashes when starting the game after 1670 (or later). There is no logging or crash report generated.
InboundDuck570 2 jun om 10:07 
Any way to disable the added barbarian mechanics in 1.17.0 by KitChaos? Personally not a fan and liked the mechanics before.
RaiderLeader666 1 jun om 19:15 
It seems to crash on 1/1/1 and sometime after 1820