XCOM 2
[WOTC] Resident Evil 5: Sheva Alomar BSAA
18 kommenttia
Bluemethod 4.8. klo 19.28 
Noooo! My girl got a lazy eye! Will there be an update someday?
blasterscope 5.5. klo 14.03 
is there a vanilla version of this mod? or a link to one?
PapaBlitz™®© 4.4.2023 klo 7.20 
Same prob as Normal Danny. Head is not in any race.
tastiger841 15.9.2020 klo 20.32 
I figured it out how to use race 1 by "stealing" from Master K's female heads ini: just add Race=eRace_African

Also I changed RE6 Ada to race 2, because her surname is still Chinese even though Capcom made her Eurasian.

Got to run before Master K creates some tiger killer weapon to fry my fur :steammocking:

... a trail of dust ...
NerevarRising97  [tekijä] 6.8.2020 klo 10.55 
if it's only the head that's not selectable, you probably have to change the Race to 0 for it to show up properly. Hope that works for you!
Exile on Pain Street 5.8.2020 klo 19.46 
hey, i am unable to select her face/head, but can choose her outfit and hair. any idea why?
NerevarRising97  [tekijä] 26.7.2020 klo 6.18 
Both solid points! I admit Sheva was a bit rushed so I didn't correctly gauge where to properly separate where the Torso ends and the Head begins. I will try to be more cognizant of this in the future.

I'm a bit unsure on how to (correctly) set her Race to Race 1 instead of 0, but I imagine it's something I add to the BodyPartTemplateConfig line. Thanks for the input, I appreciate it! ^_^
Arkhangel 26.7.2020 klo 5.34 
That... and she's also African, so she should probably be moved to that category, rather than being lumped in with Caucasians.
Arkhangel 26.7.2020 klo 5.32 
@NerevarRising97: Looks good, but i do have one small nitpick. Since you decided her head terminates at the choker, that means it's near-impossible to use with anything apart from her default outfit.

Thing to remember as a cosmetic model port/creating modder is how well it can mesh with other cosmetics, both the base game and other mod added ones.
Mournique 21.7.2020 klo 5.45 
this mod is long overdue! Good work, and thank you!
NerevarRising97  [tekijä] 20.7.2020 klo 19.22 
Thank you guys for all the kind words! :)
Supergluez 20.7.2020 klo 18.25 
Wow, you did it. Thanks for all the hard work! :)
VladivostokFM ENJOER 20.7.2020 klo 9.21 
goo tier:B1:
NerevarRising97  [tekijä] 20.7.2020 klo 9.03 
OOF! Thanks for pointing this out ryousanko, it's what I get for writing code while extremely tired. The typo has been resolved and has been updated, let me know if any other config issues go pop up! Thank you guys for your patience!
tastiger841 20.7.2020 klo 8.53 
This is what I been waiting for :steamhappy:

By the way, there is a Jill/Sheva/Rebecca Voice Pack in the workshop. Any chance to bring Rebecca and RE6 Sherry (both are on nexus for re2 remake if you need the assets)?
ryousanko 20.7.2020 klo 8.45 
There is a typo in the Content Config File that disables using the Torsos with medium and heavy powered armors. I made small of edit that fixes the issue, which you can check here (https://pastebin.com/EW1aAzM2) just copy this replacing the original config file and it should solve the issue
NightNinja54 20.7.2020 klo 6.47 
Looks great!
ryousanko 20.7.2020 klo 5.52 
We are truly in the middle of an XCOM2 Modding Renaissance! Fantastic Work!!