Total War: WARHAMMER II

Total War: WARHAMMER II

Guns of the Empire: SFO - The Last Volley
315 kommentarer
Major-EasyKill 31. mar. 2023 kl. 5:13 
Mod looks great! I was wondering if any of the red line skills effect any of the units? Like do they get the same buffs that handgunners would get from investing into that part of the red line?
Selfless Narcissist 21. mar. 2023 kl. 11:36 
First of all thank you very much for the mod. May I ask how to adjust the HP of these units cause I want to make these guys the main infantry for my campaign. This just for personal use. Thanks for advance.
Snek  [ophavsmand] 26. juli 2022 kl. 20:17 
I'll consider it for Cathay, sure. I have a long way to go though in just getting my current catalog updated.
Huntsman 26. juli 2022 kl. 11:29 
Awesome mod, I see you're already working on a new version for TWWH3, would you consider something similar for Cathay range?
Kazeck 24. juli 2022 kl. 0:41 
Absolutely Amazing.

Thank you Snek for all of the work on this, have more awards!
Snek  [ophavsmand] 22. juli 2022 kl. 20:42 
Preview of one of many new things coming for the Warhammer 3 version.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2839057937
Kazeck 19. juli 2022 kl. 18:25 
I hope to see this in 3 so badly! I must have it for a proper Empire game it feels like to me personally.
n.pedrazalis 28. maj 2022 kl. 22:54 
well i think is solved i guess
n.pedrazalis 28. maj 2022 kl. 21:51 
hello this mod conflicts with ovn lost factions
RANKO 28. mar. 2022 kl. 8:35 
Hey there Snek , I wanted to ask if there is a possibility to include the unit upgrade script eg. making erstazsolder to hakbutschutzen and so on :)
Snek  [ophavsmand] 16. feb. 2022 kl. 16:53 
Yes, it should be as I don't add any vfx, but I do use a wide variety of existing effects so all vfx changes if making would apply.
Plebeian Kilo 16. feb. 2022 kl. 16:41 
Is this compatible with smoke VFX mods?
Snek  [ophavsmand] 15. feb. 2022 kl. 21:09 
Small update is posted. I updated the Linebreakers animation set so to works with the IRON Colossus. I added the SFO long rifles ability to the Jaegerkorps Longrifles, and added a better version of the firing line ability icon.
Rev 12. feb. 2022 kl. 20:10 
Hey Snek, wanted to check up on if this mod is getting updated or not (noticed the post on you saying an update was coming soon). Been enjoying it alot!

Everything seems to be working on my end, so imo I don't think the mod needs updated asap, but I was just curious on if there was an update coming and what it does. Thanks!
SujetoDetestable 21. jan. 2022 kl. 9:45 
This mod is uploaded?
♠Kn1gHtFuRy♠ 11. jan. 2022 kl. 16:17 
Thanks so much Snek!
Eagerly waiting for that to happen.
Snek  [ophavsmand] 11. jan. 2022 kl. 16:12 
Yes, but probably tomorrow.
♠Kn1gHtFuRy♠ 11. jan. 2022 kl. 15:55 
Any chance this will be updated as well?
Obie 10. jan. 2022 kl. 15:42 
unsub+delete and resub fixed my issue. thanks Snek.
The_General 9. jan. 2022 kl. 11:23 
the mod appears to be working fine for me. but then I don't have all the units yet in my latest campaign. I did notice that the additional bonus versus large of the "big game ammunition" does not go to the units missile attack, but their normal weapon damage....
Snek  [ophavsmand] 8. jan. 2022 kl. 17:18 
Looks like SFO got another update New Years eve. I'll check that all still works on my end. Otherwise deleting the mod from your data then unsubing and resubing, to force everything to update, resolves most issues.
Obie 8. jan. 2022 kl. 14:57 
With only this mod and its two listed requirements in the correct order with KMM, clicking one of the unit cards crashes the game in custom battle
The_General 28. dec. 2021 kl. 8:21 
I'm not the modder, but what is your modlist? what kind of other mods are you using?
shane_357 28. dec. 2021 kl. 6:39 
This is crashing my modlist atm. I really don't want to rebuild my modlist, do you know of anything that is crashing this?
Bordo 10. dec. 2021 kl. 6:51 
I dont know if this was intended, but for me both units of Jaegerkorps lost their "Steady Aim" passive ability.
Understandable for the standard unit of Jaegerkorps, but it makes the Longrifles variant have so little DPS that they are not worth taking over their lower tier counterpart imo.
De Jouvenel 10. dec. 2021 kl. 6:11 
This mod is amazing, but I wonder why I can't change the primary ammo by PFM
Rager_Beater 7. dec. 2021 kl. 19:10 
yeah i just tested both independently but i think this needs an update, it crashes for me
Rager_Beater 7. dec. 2021 kl. 19:00 
i have the 3 mods required for this to work along with SFO last kiss and it crashes/freezes up when trying to load into the game... no other mods are active, using KMM, any ideas?
theddd1 7. dec. 2021 kl. 10:53 
loving the mod, but I think there is still an issue with the AI spamming ersatz/jaegers in early game. The cost of these units when compared to SFO units seems a bit too low as well.
The_General 4. dec. 2021 kl. 7:13 
Thank you so much Sir Snek
theddd1 3. dec. 2021 kl. 23:19 
Thank you!
Pancakehunter 3. dec. 2021 kl. 12:26 
thanks man, just went to check if you updated
Snek  [ophavsmand] 3. dec. 2021 kl. 12:15 
Updated. Fixed the unit ability that SFO removed, tweaked the ranges and melee of some units to better fit SFO. I think I FINALLY got the Kriegsritter spam fixed (60 turns of campaign and I now see no more than two in AI armies). Ersatzsolder still get recruited as a main line, but not to the exclusion of main infantry.
theddd1 1. dec. 2021 kl. 18:55 
oh just saw authors comment, I'll be patient
theddd1 1. dec. 2021 kl. 18:55 
The newest update to SFO causes crashing on new campaigns
Snek  [ophavsmand] 28. nov. 2021 kl. 5:33 
Hey all, I do see the issues with this crashing I will make some time this week to update and fix whatever happened with the newest SFO update.
Kevin!!! 28. nov. 2021 kl. 4:13 
Ey baus, can we have the update please?
Medayas 28. nov. 2021 kl. 2:36 
update bitte
Sergal Augustine 27. nov. 2021 kl. 4:01 
new sfo update broke this
Maximus 26. nov. 2021 kl. 7:25 
Mod causes game to crash upon startup.
The_Gun_Woman 24. nov. 2021 kl. 15:43 
is there some sort of mod out there that adds reaserch trees for the new units of this mod?
Amyntas 19. nov. 2021 kl. 22:21 
Hey guys, I love the mod but I wondered if the AI spamming Kriegsritter and ersatzsolder had been fixed? It made fighting the Empire dreadfully dull, though I love the roster when I am playing as them.
JGrimm 16. nov. 2021 kl. 21:10 
so right now I only have the Ersatzsoldiers & Kriegsritter unlocked, but the Ersatzsoldiers seem to have a problem firing. they get stuck in a shouldering animation bringing the rifle up and down but never fire. And if I place them in a forest they say obstructed and never do anything
Venomraider666 11. nov. 2021 kl. 11:33 
still getting CTD when using SFO
Bordo 7. nov. 2021 kl. 8:37 
Range falls short compared to SFO standards. My only gripe with an otherwise awesome mod.
Nyancoded 6. nov. 2021 kl. 13:40 
compatible with radious?
Snek  [ophavsmand] 21. okt. 2021 kl. 13:37 
I posted an update today to remove a unit set record that may have been causing the CTDs.
Snek  [ophavsmand] 10. okt. 2021 kl. 8:19 
For someone like ChaosRobie it is possible I'm sure, but I'm not modding enough anymore to figure that one out.

The Linebreakers use the Irondrake animations mapped to a human skeleton. They are a little wonky. I will probably revisit them when we have the world map campaign for WH3 and I'm putting Guns of the Empire out for that.
Tech Priest 9. okt. 2021 kl. 23:15 
Hi is it possible to add new War wagon versions that have Great cannons or Hell Blaster Guns on them?
The_General 5. okt. 2021 kl. 13:08 
If I am not mistaken, Linebreakers are reskinned/rescaled Irondrakes. And use their firing animation, I agree that it looks a bit strange.