Total War: ATTILA

Total War: ATTILA

Bran MK 1212 Campaign AI Super Slaughter Edition
286 kommentarer
BRAN MAC BORN  [ophavsmand] For 6 timer siden 
BRAN MAC BORN  [ophavsmand] 17. aug. kl. 22:33 
I do not know it it will but maybe it will sometimes CA developers leave in things and move on and do not remove the older parts of a build in their code always good to see IF there is anything that will trigger old dormant stuff in games...happened a lot in Rome 1.
Mady 16. aug. kl. 9:06 
Question about the table "campaign_ai_manager_behaviour_junctions".
You are using keys (Behavior column) that are not in the original version (both in AKit and in data.pack)... and I use them too :-)
But it doesn't seem to work.
For example: MARRIAGE_BEHAVIOUR, HELP_ALLY_AT_WAR etc.
BRAN MAC BORN  [ophavsmand] 24. juli kl. 23:34 
Updated Diplomacy.
BRAN MAC BORN  [ophavsmand] 14. juli kl. 23:33 
UPDATED.
Loys2Bourbon 14. juli kl. 6:42 
Since last update; AI is less agressive and no more recruit full stacks army
Haliaeetusleuoephalus.Caesar 10. juli kl. 9:13 
love this mod
Extermly_Inteligunt 21. juni kl. 3:39 
Thanks a lot for your work and continuos updating. You are the best :)
BRAN MAC BORN  [ophavsmand] 19. juni kl. 23:17 
Updated.
BRAN MAC BORN  [ophavsmand] 1. apr. kl. 0:12 
Updated.
BRAN MAC BORN  [ophavsmand] 28. mar. kl. 20:18 
All troll posts will be deleated.
BRAN MAC BORN  [ophavsmand] 28. mar. kl. 1:43 
on top. before main mod.
Pwin 28. mar. kl. 0:22 
Should I apply it to order 1? Or should I apply it on top of 1212 mode?
BRAN MAC BORN  [ophavsmand] 24. mar. kl. 23:07 
it includes the battle ai. larger sizes no longer work as the developers changed the units.
jamesdemaio 24. mar. kl. 16:35 
does this include the battle ai? and can you also use the larger units mod you made with this as well?
BRAN MAC BORN  [ophavsmand] 15. mar. kl. 23:16 
I do not know i have not tried that...test and see.
Oppai Sensei 15. mar. kl. 23:14 
ah thank you, one last doubt, does it conflict with the in-mod (1212Mk) judgment day challenge if its enabled? i haven't really gone into late game but do they conflict with each other? your mod and the challenge?
BRAN MAC BORN  [ophavsmand] 15. mar. kl. 23:05 
I removed the units size sub mod. Everything else works fine.
Oppai Sensei 15. mar. kl. 5:47 
are you saying this mod isn't working as intended as of now?
BRAN MAC BORN  [ophavsmand] 8. mar. kl. 1:09 
The problem is with the unit tables. The point was to have the larger unit sizes. The projectile thing was working before without the sufix. I added it and now the mod loads ...but the unit files still do not work and the mod will not load.
Oppai Sensei 7. mar. kl. 19:22 
Mr BRAN MAC BORN, the fix is very simple for this mod to work, you forgot to rename projectiles file. using the same name as the main game causes this error im sure you are aware, all it takes is a min to edit it and re upload it.

I personally renamed the projectiles to bran_projectiles and it loads and works flawlessly.
I have the utmost respect for you and your amazing mods and yes no one is perfect but this mod with some insane cheats is just great.

hoping to hear from you very soon. :))
cezar_sobr95 6. mar. kl. 6:05 
Hello everyone. How to avoid civil war when playing as the Mongols? Is there a submod or mod that eliminates this? It is very difficult to play when a civil war starts and settlements are razed to the ground.
Extermly_Inteligunt 22. feb. kl. 12:44 
Thats sad to hear but I understand your frustration. Your mod was the only reason I played MK :( Thanks for the great times because of your amazing mod. It really was great :)
BRAN MAC BORN  [ophavsmand] 21. feb. kl. 23:56 
FOR NOW USE THE REGULAR BATTLE AI SUB MOD WITH THE REGULAR BRAN CAMPAIGN AI SUBMOD. LOAD THE BATTLE AI ABOVE THE CAMPAIGN AI SUB MOD. IT WORKS. SO LOAD ORDER IS BATTLE AI THEN CAMPAIGN AI THEN ALL THE REST OF THE 1212 MAIN PARTS IN ORDER.
rlawndud4152 21. feb. kl. 19:47 
OMG we still need uu
Damian 28. jan. kl. 4:34 
That's a shame that the mod wont be updated anymore, thanks for your work with mod though.
[3IRD] ✜Zürichtalvaの 22. jan. kl. 14:26 
welp, GG. but really cool mod, i love it
Balti 20. jan. kl. 7:54 
GG
BRAN MAC BORN  [ophavsmand] 15. jan. kl. 20:55 
Seems you are correct. Well that is it. They do stupid updates that do nothing for their mod and break all the sub mods. They do not tell the makers of the submods what they do to the mod. I am done with this. Screw it. Done.
Scainfor 15. jan. kl. 6:03 
@BRAN MAC BORN
Hi, it seems that since the MK1212 Base Pack - Campaign Alpha update 2 days ago the game doesn't launch with the mod (stuck on loading screen). Thank you for this great mod, I hope the problem will be solved !
Tycherious 6. jan. kl. 22:11 
@BRAN MAC BORN Great stuff, excited to try it out!
BRAN MAC BORN  [ophavsmand] 5. jan. kl. 23:25 
Updated.
Balti 30. dec. 2024 kl. 2:44 
Merry Christmas Hey Bran, could you reduce the reload time of the musketeers and arquebusiers, or improve their damage per shot? Because in battle it is difficult to use them because they only shoot once and then melee. As well as the pistol units that have more damage or better reload.
BRAN MAC BORN  [ophavsmand] 23. dec. 2024 kl. 21:20 
Updated.
Balti 19. dec. 2024 kl. 6:35 
Really thank you very much for the damage increase :D on firearms. The game feels better with the gunpowder perfect for getting into a pike and shot
BRAN MAC BORN  [ophavsmand] 18. dec. 2024 kl. 21:52 
Update-raised gunfire weapon damage.
IMAYHAVEAPROBLEM 17. dec. 2024 kl. 23:56 
god damn....got hit by three massive stacks from France in Bordeaux. your mod is 'AS ADVERTISED' lol :Surrender:
BRAN MAC BORN  [ophavsmand] 17. dec. 2024 kl. 23:31 
can do.
Balti 17. dec. 2024 kl. 5:37 
ty for that hey brand could u improve the guns damage musket and arcabusier for the late units? i feel the same damage with crossbow
BRAN MAC BORN  [ophavsmand] 16. dec. 2024 kl. 23:02 
Made trade a little easier to get with friendly relations.
Darknight36 16. dec. 2024 kl. 4:30 
I am not sure why, but since I've been using the mod, trade, instead of being easier. Seems to be ever harder to achieve
AV-BriaN- 11. dec. 2024 kl. 16:10 
Hey I am playing on Very Hard as Nicaea. AI just seems to suicide its armies into my armies/settlements no matter what the balance of power is.
BRAN MAC BORN  [ophavsmand] 10. dec. 2024 kl. 23:53 
What campaign difficulty are you playing on? The Ai attacks armies cities everything -not just ports.
AV-BriaN- 10. dec. 2024 kl. 11:20 
Trying this mod but it seems the AI attacks you no matter what even if they will lose badly. Also notice the AI is only attacking ports. Also AI isn't attacking with multiple armies at once. They just attack with armies one by one. Something might be wrong with the mod.
Balti 2. dec. 2024 kl. 4:31 
Hey Brand, you can develop a type of diplomacy that makes the factions that form coalitions (i.e. military alliances) declare peace with you when they have lost many armies and territories.
BRAN MAC BORN  [ophavsmand] 22. nov. 2024 kl. 0:53 
Fixed diplomacy bug with trade treaties with some factions. Starting diplomatic relations raised for trade defensive and military treaties at game start.
Fighting Geek 13. nov. 2024 kl. 21:44 
I noticed that this bug only occurs in the siege of the city of DONGOLA or in some other city that has the same structure as Dongola. I tried to use the same formation in sieges of other cities and the bug simply does not occur, the game runs normally. Another important detail is that it occurs exactly after 8 minutes of battle have passed. I believe it is a bug in the specific map.
BRAN MAC BORN  [ophavsmand] 13. nov. 2024 kl. 20:27 
Turn down your unit detail and shadows and do not play the game with unit sizes larger than LARGE. It is cpu dependent and the game is not well optimized. Another thing is do not play for long period without exiting the game. Save and then Exit after big battles. There is a memory leak in the game. If you like the Medieval setting and want better frame rates play the 1100 ad mod for Rome 2.
Fighting Geek 13. nov. 2024 kl. 20:22 
How fix that?
BRAN MAC BORN  [ophavsmand] 13. nov. 2024 kl. 18:06 
Yes that is the unoptimized Attila engine for you.