Distance
The Blue Affect
6 comentarii
Creepersrock24Gaming  [autor] 25 iun. 2020 la 15:20 
Fixed the force at the end now.
Terrapin 25 iun. 2020 la 10:36 
Good map, aside from the launch at the end, its too fast and often throws you into the obstacles at the end. Other than that the map is great and I love the concept! :c_thanks:
Winter's Crescendo 21 iun. 2020 la 17:26 
Yeah, that's a good change. It flows much better now.
Creepersrock24Gaming  [autor] 21 iun. 2020 la 9:22 
I fixed the part where you where talking about.
Winter's Crescendo 21 iun. 2020 la 3:34 
Correction : The transfers can be completed *without* them.

My kingdom for an edit button!
Winter's Crescendo 21 iun. 2020 la 3:33 
Honestly? Red affect was harder because I couldn't always tell where to go or see what was happening.
It's much easier to read the track on this one, and that's a good thing.

I'd *strongly* recommend removing the force pads though - they don't really work when everything's this cramped, all they do is take control away from the player and make success dependant on luck. The transfers can be completed with them as well. Also, the 90' transfer on the descent is way too tight - I was only able to complete it without crashing by completely stopping the car first, and that's not good for players or track flow when the nearest checkpoint is quite a way back.

The rest of the tracks actually pretty good - it's just the problems with that descent that stops it from being great.