Arma 3
RSI Weapons Pack
12 kommentarer
Reticuli 1. juli kl. 17:11 
dnz_MG_Tripod and tons of other errors come from your CUP dependencies. I will deactivate the whole mod and just copy past that 8.6 elsewhere.
Reticuli 30. dec. 2024 kl. 9:52 
Looking through the folder, you have a lot of extra stuff in this, including BC's Two Primary Weapon and some CUP dependencies. Why?
I did fix the 8.6, though. Your ammo pbo for it was good, so I added it to a custom 9" Raptor I modded.
Reticuli 11. sep. 2023 kl. 18:45 
The 8.6 gun issue is the result of you using a CUP gun and did not state a CUP dependency.
Reticuli 26. aug. 2023 kl. 14:22 
The 8.6 HK still doesn't work, even after your update and with just CBA, ACE, and your mod loaded. If you really wanna make us happy, after you fix it, create some ACE-compatible ammo for Dagger's 458 guns, because it looks like you made your 8.6 ammo correctly, at least.
Reticuli 4. nov. 2022 kl. 16:26 
I have Apex.
bradp191  [ophavsmand] 3. nov. 2022 kl. 21:01 
It requires Apex. Forgot to put that in.
Reticuli 27. aug. 2022 kl. 22:29 
The 8.6 HK has no gun showing for me.
Reticuli 27. aug. 2022 kl. 22:04 
This sounds sweet as hell, man. Trying now.
bradp191  [ophavsmand] 14. sep. 2021 kl. 8:14 
You might be using Neddles' mortar, which is included as a dependency. From the arsenal, use the M224 from the launcher tab and the ammunition that does not have a charge associated with it in the name. If you hover over the ammunition, it should have RSI prefix rather than NDS. I'll add some screenshots showing the proper ammunition.
PhallicDevices 13. sep. 2021 kl. 20:37 
Not sure if your looking for feedback- but is it possible to make it so the 60mm rounds charge can be changed instead of bringing two separate rounds? Like a real one. Also is it possible to add different charges for WP rounds?
bradp191  [ophavsmand] 12. sep. 2021 kl. 16:55 
The interaction point floats quite far above the object. I haven't fixed it because I thought I was the only one using it.
PhallicDevices 30. mar. 2021 kl. 14:51 
How do you pick the m224 back up? It doesn't have a ace interact.