Tabletop Simulator

Tabletop Simulator

FTC - 40k 9th Edition Map Base v2.34 (2021-03-09)
54 kommentarer
Jack 7. okt. 2024 kl. 0:27 
Hi
How did you make the dire roller ? Id really like to see a standalone one
gabi39200 26. aug. 2023 kl. 5:13 
Good morning. thank you for this mod and for the work provided. is a French version planned or available?
Vu1tur3 2. jan. 2023 kl. 17:08 
all my 6's become 3's when rolled, is there a fix for this?
saximaphone 26. apr. 2022 kl. 17:31 
Sucks that the new one doesn't have Eternal War missions tho
Kazzy 27. feb. 2022 kl. 14:14 
does anyone know a dice fix, i cant use the dice roller
loloped 27. jan. 2022 kl. 9:47 
secondary missions generator looks disappeared :(
Diggory 16. jan. 2022 kl. 8:07 
I constantly get little lag spikes while hosting this table and I reckon its down to the sheer amount of feature bloat the table has. Is there some sort of light version? All I really use is the additive load table, the mission/deployment markers, the dice rollers and the score sheet.
Shalashaska 11. jan. 2022 kl. 0:07 
@fluffythedoomed i'd advice you to check out the battle-forge mod pack, there is a section with maps, tools and misc i think
there youcould find that
Shalashaska 11. jan. 2022 kl. 0:06 
Hello, when i delete the terrain the "game mat" remains, and when loading new maps they intersect each other and flicker.
How do i remove even the game mat so only the white debug map is visible?
fluffythedoomed 17. nov. 2021 kl. 13:45 
I know it hasn't been updated in a while but if anyone is still working on this, are there any plans to add all the crusade missions we've had released?
RainElement 26. sep. 2021 kl. 8:58 
@Cully117 use the height/position adjuster on the left hand side of your screen (the lil box with the arrows) and raise/lower the map's height so it stops clipping through the table
Cully117 27. aug. 2021 kl. 19:42 
Hey mate, when I additive load an incursion map into the table, I get the white flickering under it. Any idea how to fix?
Toaster 14. juli 2021 kl. 15:46 
Hey, I've noticed when I load a new image for the tabletop (like the green felt part), some things fall through the table and it breaks the automation for turns and CP. Any idea of a fix?
Hiyy 5. apr. 2021 kl. 0:55 
Add me if you wanna play Blood Angels vs Xeno heretics
D3viat0r 3. apr. 2021 kl. 16:53 
My dice dont work. At least one of the dice numbers doesnt work. On the dice that spawn on the board, they wont land on a 6. If i use the squared off dice, they wont land on a 5
Tatocoy 30. mar. 2021 kl. 6:58 
Hi, i want to ask if it is posible to post on the Workshop a Version with modified Deployment zones and some other stuff for playing a Custom Tournament, I modified myself because we are making a Narrative campaing whith some other friends and i need the custom deployments
BigMoneyJesus 26. mar. 2021 kl. 6:05 
@EnjoyedIncubus The dice roller has a setting that you can change to have it post results to chat. By default it is off. All you have to do is click on the box and edit the description. Change the results = no to yes
EnjoyedIncubus 26. mar. 2021 kl. 1:17 
Hi, I was wondering if you could tell me how I can log the dice rolls in the Game Chat when using the dice roller please?
saximaphone 18. mar. 2021 kl. 16:40 
And the purple 'instruction' buttons don't work either.
saximaphone 18. mar. 2021 kl. 16:02 
Loaded this up and 2 custom models and 33 custom tokens are missing.
Yellow stripey textures over the entire table :(
patrick.fell 9. mar. 2021 kl. 13:11 
Wil can you help? Show DZ button does not work for me or others?
MegaPac 16. feb. 2021 kl. 17:37 
@GenWilhelm Thanks for let me know, hope everything goes smoothly :steamthumbsup:
GenWilhelm  [ophavsmand] 16. feb. 2021 kl. 15:50 
@MegaPac Fix is in the works. Should be on track to have it out tomorrow.
MegaPac 13. feb. 2021 kl. 8:44 
@Zyllos Hello, has there been any progress made fixing this? Still getting the error sadly.
Zyllos 7. feb. 2021 kl. 7:59 
@MicTEST Yes, I see the same issue. I will open a bug report and take a look at it to see where it is breaking.
Zyllos 7. feb. 2021 kl. 7:57 
@TheRealNiall I don't see this issue with this version. I have tested two maps and various objectives and they all seem to fall inline. Maybe try resubscribing to the workshop and see if it resolves your issue.
MicTEST 29. jan. 2021 kl. 19:15 
For me the terrain extractor isn't working.

Error: "Error in Script (Extract Terrain - 70b9f6): chunk_3(265,38-40):attempt to index a nil value

The green board stays and so do the "Are you Sure" "Yes" "No" "Delete Terrain" buttons.

Tried restarting TTS, extracting an empty map, etc.
TheRealNiall 10. jan. 2021 kl. 21:00 
Hey, just letting you know, all of your incursion maps are currently broken. The map is rotated 90 degrees, so all of the incursion mission deployment/objectives do not get placed correctly.
SigTheTechpriest 9. jan. 2021 kl. 11:03 
How possible would it be to support a 4 player match?
HellzYeah 15. dec. 2020 kl. 3:09 
Is there any intention to add the Beyond the Veil Crusade deployment zones to the map?
Zyllos 1. dec. 2020 kl. 20:30 
Phubar/GenWilhelm, I might make a suggestion. Since the secondary objectives are so much in the air, the score card should be just a typable field because of how codexes will have new secondary objectives come out. And there isn't much needed for the score sheet. The secondary objectives spawns cards are useful, though.
Zyllos 1. dec. 2020 kl. 20:14 
Ciaran, my group ran into this issue. Try setting your Physics to not "Locked" but "Semi-Locked' or "Full". I think that is just Tabletop Simulator, in that if Physics is not really there, you can't do the dragging stuff.
[BCS] Phubar  [ophavsmand] 21. nov. 2020 kl. 23:56 
@Ciaran Sorry, this goes beyond my knowledge :(
Ciaran 2. nov. 2020 kl. 13:04 
@[BCS] Phubar I just tested additive loading a map onto a blank table and the auto raise disable/holding down right click to force lower work fine. The problem only shows when its loaded into this mod.
Ciaran 29. okt. 2020 kl. 16:52 
if you disable auto raise on models it doesnt actually disable. So for example on any kind of ruins you are forced to use the flick tool to get models under floors. Holding down right click and attempting to move models also doesnt force them down for some reason.

This only happens on maps additively loaded into this mod and i have no idea what is causing it.

[BCS] Phubar  [ophavsmand] 21. okt. 2020 kl. 15:20 
@Ciaran Hi, what are you talking about? The fact that autorise is not diasbled?
Ciaran 19. okt. 2020 kl. 19:18 
for some reason turning off auto raise doesn't work while using this. Do you know what is causing it or if there is a way to fix it?
[BCS] Phubar  [ophavsmand] 8. okt. 2020 kl. 1:19 
@Wookalicious: Hi, after a long time maybe it is fixed :)

@The Swarmlord: Hi and thank you! Issue fixed

@AK318: Hi, yes but it will take some time
AK318 2. okt. 2020 kl. 8:46 
will the deployment zones for the crusade missions from beyond the veil be added as options in the future?
deadmeat™ 6. sep. 2020 kl. 19:18 
when applying a texture to the table, a selectable pannel applies to the tabletop. can we have it non interactive as default please? (like the original green felt tabletop is)
[BCS] Phubar  [ophavsmand] 6. sep. 2020 kl. 15:30 
We are working on it, s little more patience :)
Bjorn to Ride-Russ-Rout [VI-RRR] 7. aug. 2020 kl. 17:00 
guys thanx for maintaining the mod, just a quick error i picked up, assasinate and bring it down are getting confused, when you click for assasinate to go to score card it actually picks bring it down instead. I'm sure you guys are already on it. Thanks
RyanIronhand 4. aug. 2020 kl. 8:10 
lol what a snowflake
Jtech 31. juli 2020 kl. 11:21 
Looking to get in touch with you about the GT2020 missions
Zen~ 30. juli 2020 kl. 9:10 
BLM as a terrorist group? wow what a hot take
Dragonforce Changed My Life 29. juli 2020 kl. 7:53 
weird that you guys are so pro-cop considering you must smoke a ton of crack to think BLM is a terrorist group
Colby 27. juli 2020 kl. 16:45 
It is a terrorist group lmao
Tutelage 11. juli 2020 kl. 10:22 
What an absolute tool.
Dorfs 6. juli 2020 kl. 12:50 
The silly statement GW made when everyone was doing it seems to have 'triggered' him