Arma 3
Kunduz, Afghanistan Lighting Revival
19 kommentarer
IvosH_cz 14 jan, 2022 @ 10:41 
WarMachine scenario for Kunduz. Enjoy
Feeble Gamer 30 nov, 2020 @ 15:32 
The mod is missing a bikey and bisign for the pbo files. Please add those so this can be used for multiplayer.
MrGalaxy 26 sep, 2020 @ 13:40 
do the doors work?

State Farm Jake 15 sep, 2020 @ 6:12 
@ajwubbin too right mate
local man 12 sep, 2020 @ 4:16 
all that's missing is an airfield lol
Reaper 10 sep, 2020 @ 4:41 
where are the secret bunkers???
Steve 23 aug, 2020 @ 15:45 
Is there any chance of getting this signed so it can run on keyed servers?
Additionally, do any of the previous Alive indexings work on this map or will it need to be re-indexed?
Valken 18 aug, 2020 @ 10:09 
So is this compatible with all the older missions that needed the previous map? If so, we can free up HD space.
CHADDLES 5 aug, 2020 @ 23:11 
how do i run on a dedicated server without a key? or can you make a key possibly?
Beardie 15 jun, 2020 @ 8:03 
One of my favourite maps for playing with friends, glad it's back!
Smiley 10 jun, 2020 @ 10:28 
I'm so glad to see this updated with better lighting, one of the main reasons i've not used it for my MP missions. Do you plan to make a key for it, as I'd love to run this on my server for mission coops.
*******ive father  [skapare] 10 jun, 2020 @ 5:01 
no thats the original description copied and pasted from the kunduz page lmao
Pripyat Lizard 🦎 10 jun, 2020 @ 3:30 
Wait, you spent a year doing ground textures for kunduz or did I read that wrong?
IvosH_cz 9 jun, 2020 @ 14:55 
Already played first mission on this map, and it's great. good job.
IvosH_cz 9 jun, 2020 @ 3:11 
May I ask to add some paths across the river? AI units aren't able to get to the other side. Thank you.
IvosH_cz 9 jun, 2020 @ 2:56 
WARMACHINE Kunduz scenario for this legendary map is ready. Thank you pvttunt.
K9 5 jun, 2020 @ 11:22 
nice. this map was always too bright for me eyes ty!
*******ive father  [skapare] 5 jun, 2020 @ 3:49 
lighting and ground textures
Fuzzle 5 jun, 2020 @ 2:25 
Out of curiosity, whats changed compared to the original/door fix versions?