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回報翻譯問題
Is it possible to completely deactivate the mod ? My friend dont like it but I cant play without it, my idea is that he installs the mod but disables everything.
Can we disable the whole mod using CQUI_Settings_Local.sql ?
I disabled other mods to check if there is no conflict but didn't help.
Any one knows how to solve the issue?
My only request is that the next update include compatibility for JNR's Project 6T; both can be used together, but you will have to select your next tech/civic from the small side panel. You can view the full tech/civic trees, but cannot click on your next tech/civic to research in the full panel. Until then I just deal with it, because they are both amazing mods and I really hate playing without them.
Improved Deal Screen - by mironos
Better Trade Screen - by astog
More Lenses - by astog
Better Espionage Screen - by astog
Divine Yuri's Custom City Panel - by Divine Yuri
Simplified Gossip - by FinalFreak16
I tend to get that issue, but it usually turns out to be the city overlay isn't on the population view and is showing religion or culture or one of the other ones. It only lets you buy or swap tiles when the population view is active I think.
Seems this mod prevents the player from buying warrior monks, they do not appear in list.
It worked properly when i turned it off.
I wanted to ask whether the CQUI supports custom civs?
I have run into the district icon issue.
I am using the following mod that ads custom Civ that has a unique district
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1397415276
When district is build in the city, its icon appears on the city SmartBanner (rendered by CQUI) with no issues.
However when hovering on the SmartBanner the icon for that same district is missing (tag is displayed instead).
https://paste.pics/ec6cca946683381c7517e05db4a6cb44
Any ideas where this should be fixed, is this comes from CQUI side on the custom civ mod?
Thank you in advance.
[Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag
[Gameplay] ERROR: UNIQUE constraint failed: CivicRandomCosts.CivicType, CivicRandomCosts.Cost
When I search corresponding number in the modding log, it shows this for the localization error:
Error parsing ../../../DLC/Expansion2/Text/en_US/Expansion1_Gossip_Text.xml
And it shows this for the gameplay error:
Warning: UpdateDatabase - Error Loading SQL.