Arma 3
USCM Mod
197 kommentarer
Maxjoiner  [ophavsmand] 5. apr. kl. 23:00 
Into the last screen there are giants static sculptures, they're not units
На последнем экране находятся гигантские статичные скульптуры, они не являются юнитами.
knivesseveren 5. apr. kl. 10:20 
на последнем скрине у тебя сами чужие. в моде их как фракции нет.
Maxjoiner  [ophavsmand] 19. mar. kl. 14:39 
Ok thanks
jaqdraco 15. mar. kl. 5:10 
There is a bug with placing groups in Eden.
All Bluefor groups in Eden aren't placable anymore with this mod active.
Tested with only this mod active.
Galaxy Rose 27. feb. kl. 13:20 
I don't believe there are any, but a good place to check would be the arma 3 dedicated discord's unit channel
IMGXKILLER 27. feb. kl. 4:47 
Anyone know if there are any Arma 3 Communities that play this mod on Discord?
Maxjoiner  [ophavsmand] 24. feb. kl. 13:10 
Just use PBO manager and take it inside the mod
DarkTurtleTank 24. feb. kl. 1:23 
I have no problem with that but could I get the SPP from you or the textures for it?
Maxjoiner  [ophavsmand] 23. feb. kl. 14:59 
Ok mate but I want to see it before.
Send me some screen on my mail
DarkTurtleTank 22. feb. kl. 3:27 
hello maxjoiner I love the mod but I am using this in game for horror OPs and was wondering is it possible for us to re-texture the APC?
Maxjoiner  [ophavsmand] 21. okt. 2024 kl. 10:40 
The problem is before to find that models and then the time to develop them
Leonard L. Church 19. okt. 2024 kl. 15:45 
Any Chance you could look into adding the stuff from Aliens Dark Descent love the mod as it is just think that the guns from that game would make it 10 times better
Garuda XIII 9. feb. 2024 kl. 22:22 
Ahh cool
Maxjoiner  [ophavsmand] 9. feb. 2024 kl. 13:32 
I added nothing, I'm having an issue with the Mod image, and I tried to fix it with an update
Garuda XIII 8. feb. 2024 kl. 18:19 
What happened in the new update?
Maxjoiner  [ophavsmand] 21. sep. 2023 kl. 22:16 
Thanks mate :steamhappy:
Desk Human 21. sep. 2023 kl. 19:15 
Nice job dude, this is awesome
Maxjoiner  [ophavsmand] 4. juli 2023 kl. 12:59 
Thanks for your offer mate, but at the moment I work on another project
Kolljak 1. juli 2023 kl. 7:16 
Max i am thinking on making a model for the motion tracker would you be interested in it if i do? practicing my Blender skills and want a challenge. are you still working on the mod?
Maxjoiner  [ophavsmand] 26. juni 2023 kl. 13:49 
Ok It's possible, but sorry I don't want to do a dependency for only one Animation
Krakoziam 24. juni 2023 kl. 13:50 
i asked on the SOG praire fire discord
"can you use a CDLC animation on a mod, and make the mod have dependency on that CDLC?"
And HorribleGoat sayed
"Yes that is possible"
so i m pretty sure you can but that would make Sog praire fire a dependency
Maxjoiner  [ophavsmand] 23. juni 2023 kl. 22:59 
I can't use Animations did by others authors
Krakoziam 23. juni 2023 kl. 18:04 
hey max could u make a separate mod that has a dependency on sog praire fire to use the thompson M1A1 animation with the pulse rifle ?
Maxjoiner  [ophavsmand] 23. maj 2022 kl. 14:32 
Mate I did my best with the Weapons sound effects, Thanks for Your comment
☠ Kibbe_Surdo ☠ 23. maj 2022 kl. 13:34 
Hi, I really like this mod, Can the sounds of the weapons be updated to better quality ons ? maybe for some kind of anniversary update ? thanks in advance
Maxjoiner  [ophavsmand] 13. maj 2022 kl. 4:01 
Please for these requests use my mail:
70max.bevilacqua@libero.it
J6 12. maj 2022 kl. 20:25 
Hello,

I heard one of Devs here accepts commissions for Arma 3?

I am just looking for someone to rig a model, the code work for it has already been done.
Maxjoiner  [ophavsmand] 18. apr. 2022 kl. 10:25 
It's a known bug, it happens because I forced the USCM pistol to shoot 7.62 bullets, otherwise
the AI doesn't use the pistol against the Aliens
Dogmeat 18. apr. 2022 kl. 9:27 
Good job! Does anyone else have this bug with the pulse rifle? If I carry a pulse rifle and reload my sidearm, the sidearm turns into a pulse rifle for the duration of the reload animation.
Maxjoiner  [ophavsmand] 16. apr. 2022 kl. 7:16 
😁👍
PHANTOM 16. apr. 2022 kl. 1:21 
Still making more quality assets... my man!
Time for me to get to work:CrowdControl:
Maxjoiner  [ophavsmand] 8. mar. 2022 kl. 5:41 
Explain better the UUP
Dionysus 7. mar. 2022 kl. 23:27 
Any plans to add a UPP faction? Never see a USCM-UPP conflict get expanded on but it has so much potential
Maxjoiner  [ophavsmand] 19. feb. 2022 kl. 23:31 
Please for these requests use the mail:
70max.bevilacqua@libero.it
Mental sups.gg 19. feb. 2022 kl. 20:50 
hello MR maxjoiner is it possable for me to have your Bessing to use this mod For and arma Unit Based In the Starship troopers Uniy
Maxjoiner  [ophavsmand] 17. jan. 2022 kl. 21:57 
😁👍
☃︎❄️IceColdCubes❄☃ 17. jan. 2022 kl. 19:59 
I love Aliens thank you Max!!
Maxjoiner  [ophavsmand] 26. sep. 2021 kl. 22:09 
The USCM mod is born to complete the Aliens Universe in ArmA, so it not reproduce the realty, it's normal that some ballistic rule is not true
Reticuli 26. sep. 2021 kl. 13:04 
Ok. Why? Also, you know why the default light fatigues aren't actually lightweight or some 16in gun has better range than some sniper rifles? My install bugged or these weird parameters normal?
Maxjoiner  [ophavsmand] 25. sep. 2021 kl. 7:45 
The helmets has a low armor protection
Reticuli 24. sep. 2021 kl. 19:57 
The helmets don't seem to offer any actual armor protection.
Maxjoiner  [ophavsmand] 4. aug. 2021 kl. 16:03 
Send me a friendship request, We'll fix the problem
Hq-Maniac 4. aug. 2021 kl. 14:10 
It feels like they are not actually installed, but I tried reinstalling them and still not working
Hq-Maniac 4. aug. 2021 kl. 14:10 
Sorry, I don't know how to explain it better..
Hq-Maniac 4. aug. 2021 kl. 14:09 
Well, they are in the npcs list, I select them and than when I want to spawn it it just not working. Predator and aliens are working just fine, but the usmc I can't spawn them at all.
Maxjoiner  [ophavsmand] 4. aug. 2021 kl. 13:16 
Hey mate, when You have a problem, You have to be more specific,
because I'm not a wizard and I don't have a crystal ball:steammocking:
Hq-Maniac 4. aug. 2021 kl. 9:46 
i cant spawn them
Maxjoiner  [ophavsmand] 25. juli 2021 kl. 23:30 
Thanks for feedback but I haven't intention to modify nothing
[1er R.C.C] TheKillian 25. juli 2021 kl. 14:55 
Hello Max, after playing a little bit with the mod, do you plan to :

1. Modiffy the sound of Morita rifle when firing + changing the fire mod to 3 rounds n ot fully auto... the "smartgun" is useless when you use morita in full auto mod.

2. Flamethrower is bug AF, you need to aim down to shoot correctly with it, so you can't see what happen, you need to aim the floor to hit target in front of you.

3. Improv the sound level of every Alien weapon (morita, smartgun...) some are really low, if you can just improv the volume of it would sound better.

4. Good job on adding the small camera to the tactical Plate carrier of Marines, do you think addin a new platecarrier ? Much better textured or more detailed/more beautiful ?

FYI, I use CBA_A3 and only this mod for testing. If you need to reproduce.
Maxjoiner  [ophavsmand] 24. juni 2021 kl. 3:08 
Thanks for the suggestion but I don't think to modify it