RimWorld
AutopsyTable (Continued)
129 comentarios
Mlie  [autor] 18 JUL a las 21:24 
@irrelevantredundancy Probably best to choose one or the other
irrelevantredundancy 18 JUL a las 14:33 
How does this integrate with the mod Harvest Organs Post Mortem ? Do they do the same thing?
The Lord Of Lmao 30 ABR a las 2:17 
Does doing this increase the person performing it's medical skill?
Alice (Moth) 12 ABR a las 23:56 
could you add a config option that lets you only harvest prosthetics and implants without organs? thanks
WJSabey 29 MAR a las 15:42 
I'm looking for a mod that lets us autopsy entity corpses for Anomaly research, can this do that?
Wargfeil 17 ENE a las 10:14 
C'est bon j'ai compris mon erreur ^^
Je ne sais pas pourquoi, le jeu avait mis le mod au dessus des DLC.
Je l'ai déplacé tout en bas de ma liste, et sa a réglé le problème ;)
Mlie  [autor] 17 ENE a las 10:05 
@Wargfeil Please see the Reporting Issues section described above
Wargfeil 17 ENE a las 9:45 
J'ai un souci.
Je suis en 1.5, le mod est normalement compatible.
Mais quant je construis la table, il n'y a plus moyen d'interagir avec... Du coup pas moyen de la démonter ni de crée un ordre.
Et mes colons n'ont pas l'aire de l'utiliser.
Mlie  [autor] 17 ENE a las 1:41 
@Ant1828 Yes
Ant1828 17 ENE a las 1:36 
If I freeze the corpses does it still have to be within 24 hours?
UtterBob 7 NOV 2024 a las 7:28 
Yeah, seems it was the success variables. Thought it was good enough to get something out of 10 attempts but I started getting things when I optomised the variables as much as I could for the current colony.
Mlie  [autor] 6 NOV 2024 a las 2:19 
@UtterBob It all depends on your doctors skill level, quality of the bench, cleanliness of the room etc.
UtterBob 6 NOV 2024 a las 2:16 
I've done about 10-12 autopsies so far and got precisely 1 skull and nothing else from every body (a couple were dissected but most were fresh raiders).

Is this normal odds or should I be looking for a mod conflict?
Mlie  [autor] 19 OCT 2024 a las 6:37 
@Vartarhoz Right, should work better with anomaly corpses now
Vartarhoz 18 OCT 2024 a las 23:59 
Shamblers new walking skeleton/zombies from Anomaly. They spawn rotten/dessicated via console, yet I can take their liver lungs etc.
I tried this
Spawn a pawn - Shambler (Skeleton) - destroy zombies- kill skeletons
Use Autopsy table for skeletons
I get liver and lung
Gonna do another resub.
Mlie  [autor] 18 OCT 2024 a las 23:17 
@Vartarhoz Check the mod-version to be sure. I only check for the rot-stage and if the corpse is dessicated.
When you say skeletons, do you mean corpses that have been rotting for four days to get dessicated or are you referring to entities specifically?
Vartarhoz 18 OCT 2024 a las 20:07 
I updated mod, resubbed but characters still can get organs from skeletons. Did you check for Shamblers? they count as entity?
Mlie  [autor] 18 OCT 2024 a las 11:55 
@Vartarhoz All right, non-fresh corpses should no longer yield natural organs while dessicated corpses will also no longer yield flesh or leather
Vartarhoz 18 OCT 2024 a las 5:13 
Mlie I would suggest that rotted corpses couldn't not be usable for butchery for meat and leather. It's hilarious that you get leather and butcher from skeletons. They should drop implants but not organic material.
Mlie  [autor] 14 SEP 2024 a las 8:22 
@Fluzz Never used that mod, but based on the comments, that mod does not work in 1.5 so hard to say really.
Fluzz 14 SEP 2024 a las 7:36 
Can someone explain what is the difference between Harvest Organs Post Mortem and this mod?
Mlie  [autor] 30 ABR 2024 a las 22:49 
@Wryson Rose The work is Medicine so it will give experience in that.
Wryson Rose 30 ABR 2024 a las 16:14 
Apparently I made a goof in the URL linik, and i can't edit the post..

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1214615921
Wryson Rose 30 ABR 2024 a las 16:12 
So this is probably a very dumb question..but I'll ask it anyway, since I'm crazy.

I'm updating to this Autopsy Table mod for one real reason: The Medical Training Mod found here is ridiculously out of date.

Does your mod allows the same thing as the Medical Training does: Allow a doctor to practice and learn?

Additionally, now that I think about it, since this mod also does a type of butchering, can this be used by both a doctor AND a butcher/doctor/chef?

IE, I know we've got a butcher table already, and it's used for..well, butchering corpses for meat.Is it even possible for your autopsy table to do the same thing, but depending on the medical skill of the person doing the work, more/less is acquired?

Either way, the training point is my main concern. If your mod allows a pawn to train by working with a corpse (animal or human, both?) then great. If not, I need to go elsewhere.
Mlie  [autor] 22 MAR 2024 a las 5:18 
@Allianser I assume so, this does not affect genes at all
Allianser 22 MAR 2024 a las 5:00 
Does this table work correctly with non-baseliners?
Similar 9 ENE 2024 a las 23:54 
Addition, since Steam complained about too many characters in the previous post: The table works fine when my colonist does the brutal harvesting (only got meat and leather so far, but that's probaby to be expected).
Similar 9 ENE 2024 a las 23:51 
The Mechanitor Paramedic mech from Biotech grabs human corpses, takes them to the table, manages to get their clothes off, but then seems to go into an infinite loop (the animation flickers at the end of each loop) when it tries to harvest them.

ah, the log does show an NRE:
https://gist.github.com/HugsLibRecordKeeper/c7402dd8df42d4c82278809c2ef374fe
(I lack the knowledge to properly understand what is going wrong, though).

I removed all my mods, except Harmony, Hugslib and AutopsyTable (and the three DLCs), turned 'doctor' off on my colonist, spawned a table and a pawn, killed him and let the paramedic do its thing.
This time I got a pop up with the NRE (which I didn't when I ran all my mods), and it says the same thing as the previous log file.
Unfortunately Hugslib throws an error when I try to upload the new log file, so I can't post that (maybe some rate limiter?).
RekorluSuSaati 19 NOV 2023 a las 0:45 
Thanks
Mlie  [autor] 19 NOV 2023 a las 0:43 
@RekorluSuSaati From the description above:

There are now two different autopsies, normal that only gives organs/bionics and no butcher debuff, brutal that also gives skin/flesh but also a butchering debuff
RekorluSuSaati 19 NOV 2023 a las 0:16 
what is the difference between perform autopsy and perform brutal autopsy
Mlie  [autor] 13 NOV 2023 a las 21:55 
@AlphaWolf It works in my tests so try the steps described under Reporting Issues
AlphaWolf 13 NOV 2023 a las 19:10 
@Mlie every organs, when they use the autopsy table, only the clothes are pulled off and the corps disappear without any organs harvested.
Mlie  [autor] 13 NOV 2023 a las 1:46 
@AlphaWolf What bionic parts/organs are not spawning?
AlphaWolf 13 NOV 2023 a las 1:04 
why when i do the autopsy, there isnt any organs et the corpse disappears? i dont use Sal assemblers?
sæl 27 OCT 2023 a las 6:12 
Mlie  [autor] 26 OCT 2023 a las 22:05 
@john seal Could you link to that mod?
sæl 26 OCT 2023 a las 16:19 
When using the Rimfactory SAL Assemblers to operate the Autopsy Table you do not gain any organs for some reason, the apparel the body had on also disappears.
AlexanderVelikiy 2 OCT 2023 a las 11:54 
@Mlie Thank you
Mlie  [autor] 2 OCT 2023 a las 11:11 
@AlexanderVelikiy Perhaps this mod is more to your liking? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2567364887
AlexanderVelikiy 2 OCT 2023 a las 0:41 
I would like the option of removing only the bionic prostheses, with the rest of the body preserved for future burial
Madvillain 4 JUN 2023 a las 19:44 
Any way to harvest androids from android tiers with this?
Mlie  [autor] 27 ABR 2023 a las 5:21 
@SeraphLionKnight Yes
SeraphLionKnight 27 ABR 2023 a las 4:51 
Does this give medical experience?
Scorpio 26 FEB 2023 a las 10:32 
is anyone getting feet with this?>
zackd41pro 8 FEB 2023 a las 8:29 
thanks for the clarification :)
Mlie  [autor] 5 FEB 2023 a las 21:51 
@zackd41pro No, the body is consumed by the operation
zackd41pro 5 FEB 2023 a las 19:53 
is there a way to have the body not be consumed on use so you can bury them left over body? i am assuming not a the item corpse would have to be different. i just want to remove prognostics and then bury the body's.
Rainoa 22 OCT 2022 a las 22:22 
tested this mod due to "the harvest" not being updated
not sure i like the extra steps+ it still will grab bodys even after being past 24hr and destory the body and give nothing...
i was hopping with the 24h bit it was going to let you recover organs & leave body behind to be butchered or w/e using the normal autopsy option.
Mlie  [autor] 20 OCT 2022 a las 22:01 
@Tanaka Khan Should be in the production tab.