Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Reduced AI agent usage
80 kommentarer
Six 2 sep, 2021 @ 9:19 
Please update
olivier.amiet 8 sep, 2018 @ 1:47 
hahahahaha...see the last connection ==> 231 days !!!!! wtf ... so i think this MOD go to the rubbish ... lol ...
SnusHead 4 dec, 2017 @ 10:28 
needs update, game crashes with it
Super Mean Agent 28 jun, 2017 @ 21:38 
needs an update
Mori The Vampire Lord 8 jan, 2017 @ 22:45 
pls update
steve_ford85 10 feb, 2016 @ 10:16 
Need to update this for new version of DEI
steve_ford85 4 feb, 2016 @ 4:04 
please update
Stantastic 22 aug, 2015 @ 13:20 
please update for patch 17
=7Cav=SPC.Drezelan.O 30 mar, 2015 @ 7:20 
Does this still work?
MANWHATADONGA 13 feb, 2015 @ 0:54 
Teruk been using that since it come out great mod
steve_ford85 8 feb, 2015 @ 17:22 
please update this thanks!
Teruk 2 feb, 2015 @ 18:05 
Find today this mod, called "No AI agents" ! installed it now, as it works it should be the same. The Game works with that mod, but you have to test it. So look in the Workshop for "No AI agents" !
MANWHATADONGA 17 jan, 2015 @ 21:05 
Please Mr W do it the agents are killing my game have 50units 150edicts mod
Parkison07 17 jan, 2015 @ 4:04 
Wendersnaven- If I were you I would just go for it, this guy is so lazy he won't even hit the update button so let alone give you permission.
Wendersnaven 15 jan, 2015 @ 14:51 
iRoygbiv- Don't know if you're still out there. May I have permission to use your mod? I can ectract it with the packfile manager then tweak the thresholds and add the new DLC changes. I've done similar things in Shogun 2, and I think as many subscribers do, that it is better to cut down the spam and power of agents rather than cut them altogether. :SlyNinja:
[BROS] Attila 10 jan, 2015 @ 6:46 
Update please,
Remco32 6 jan, 2015 @ 10:09 
Currently makes the game unbootable.
steve_ford85 3 jan, 2015 @ 18:38 
update this please!
RexJayden 2 jan, 2015 @ 14:27 
Really miss having the use of this mod in my campaigns. :falkwreath::markarth::riften::solitude::whiterun::windhelm:
Greenboy007 2 jan, 2015 @ 8:25 
Please update. otherwise have to use no agent mod which isnt as good as using this mod :(
Inoksvere 28 dec, 2014 @ 8:58 
Yep, game won't start with this mod enabled. An update would be fantastic.
Parkison07 27 dec, 2014 @ 5:38 
Dude plz update, game won't start because of this mod
TTVshehitsu 26 dec, 2014 @ 8:11 
update please :)
MANWHATADONGA 25 dec, 2014 @ 20:47 
Please update game is unbearable to play
St0n3bridg3 21 dec, 2014 @ 11:32 
Update please?
aksaps 20 dec, 2014 @ 20:32 
Yeah any chance for an update please, this game is near unplayable without it. Thanks!
rtwjunkie 17 dec, 2014 @ 16:53 
Please update. It keeps me from starting my game. And of course, if it's removed, the game starts but I cannot play my over 100 hour save game.
Fortune 17 dec, 2014 @ 8:40 
Please update, crashes the game at launch now. Awesome mod though, helps make the enemy agent spam at a tolerable level.
Greenboy007 16 dec, 2014 @ 15:29 
please update doesnt work with new patch. :(
Hackmeister 10 okt, 2014 @ 2:54 
I dont see any AI agents too, pls update.
Wretched Boy-King 20 sep, 2014 @ 3:49 
Does this still work?
Atlantika 16 sep, 2014 @ 12:25 
please update this when able to such a nice must have mod not into assassin/sabatoge warfare non stop.
here and there for tactical stuff is good but literly ai doing nothing but agent spam is ruining the game v.v
Wretched Boy-King 7 sep, 2014 @ 14:49 
Thank god for this.
Rabh 1 sep, 2014 @ 13:32 
Just like to state that this mod works fine with the new Empire Edition beta patch
WKTER 13 jun, 2014 @ 10:58 
I just can open the new campaign to get the mod effect????Also work with small campaign????
Thank.
RexJayden 7 jun, 2014 @ 9:09 
Sounds good. Glad to see you are still there. :KneelingBow::Dossenus::riften::steamflake::claugh:
iRoygbiv  [skapare] 7 jun, 2014 @ 6:19 
Also if you have trouble with this version of the mod working try the 'zero agent usage' one. That is the one I use.
iRoygbiv  [skapare] 7 jun, 2014 @ 6:18 
FYI unless they change something fundamental about the game this mod will always work, even when it is 'out of date'. I don't really play Rome much at the moment so I forget to hit the mod update button sometimes.
RexJayden 6 jun, 2014 @ 8:11 
iRoygbiv, have you walked away from this mod? :claugh::steamflake::riften::Dossenus::KneelingBow:
TooRowdy604 3 jun, 2014 @ 23:20 
is this up to date? not working for me
HarryBauls 15 maj, 2014 @ 11:37 
Seems to be working. Thanks for the update.
TooRowdy604 22 apr, 2014 @ 0:00 
UPDATE PLEASE
[BAST]Fadril 7 apr, 2014 @ 14:46 
need update man :)
jet30 6 apr, 2014 @ 3:06 
does not working. update please.
jdlikins 3 apr, 2014 @ 13:57 
I was getting crushed by 3 agents from one faction yesterday. Thank the gods I put them out of the game.
Swax 3 apr, 2014 @ 4:40 
update pls
[cc] KeyserSoze 2 apr, 2014 @ 6:29 
Does this work or not?
OZA 28 mar, 2014 @ 22:16 
"...reduces AI agent actions to a reasonable level..."

Can you give us a certain percentage please (if it can be equated to a percent)? Will they using agents only 50% as much? 25%? Or is this mod more along the lines of only allowing for 2 actions per turn, or 1, etc?

Other than that concern I think your two agent mods are great, thanks!
Teruk 28 mar, 2014 @ 5:36 
I have no Problems with the mod. Game is still running fine, without Problems. But i must allow old MODS!
eMMET 27 mar, 2014 @ 21:48 
dosent work with latest patch :<