Barotrauma

Barotrauma

Jobs+
14 kommenttia
☢Dr Dragon☢ 21.11.2022 klo 9.48 
because every time i spawn my body isnt there
☢Dr Dragon☢ 21.11.2022 klo 9.47 
is this outdated ?
Wrill 12.8.2021 klo 13.46 
yikes, this having the same name as the other causes so many goddamn problems and vice versa
Aether♢Astra 8.7.2021 klo 12.39 
Hey I added you as a friend to discuss a proposition with ya if you are willing to chat
Namy 23.1.2021 klo 11.15 
Is there russian lang?
𝙫𝙞𝙨𝙘𝙚𝙧𝙖 27.12.2020 klo 23.23 
The kitchen or seed splicer doesnt spawn or isnt in the fabricator. I don't want to use cheats but how do I get them?
Plasmetic Raven 24.8.2020 klo 0.08 
Same problem, can't craft anything in seed splicer
Guthixwolf42 23.8.2020 klo 1.40 
I cant seem to craft anything in the seed splicer
Patriote 18.6.2020 klo 16.28 
Thanks! <3
Sumrex  [tekijä] 20.5.2020 klo 17.06 
I'll link to your mod here in case anyone gets confused
BuzZoiD 20.5.2020 klo 17.04 
Ok, I can't be helped then. Thanks anyways. My version would be less complex, but if there are already subs who use the new spawnpoints, I imagine it could mess things up too.

Well lets just keep it that way.^^ People who find the other one will probably notice the problem and avoid activating both.
Sumrex  [tekijä] 20.5.2020 klo 15.39 
Ok I looked into it and it just isn't possible to change the name of the mod in the files, sorry
Sumrex  [tekijä] 20.5.2020 klo 14.38 
After looking at it, the two mods would definitely be incompatible anyway simply due to modifying vanilla jobs, so the folders aren't exactly an issue on their own. But I agree it could be confusing for users. Renaming a mod is a very large undertaking, so I'll have to give it some thought.
BuzZoiD 20.5.2020 klo 5.40 
Hey. I'd like to suggest renaming the mod, because there is already a mod called Jobs+. Maybe it could mess up files, if both folders are named the same. Additionally, it's confusing for users.
(Suggestions: "Roles+" or something like "New jobs for Humans+")