Left 4 Dead 2

Left 4 Dead 2

TF2-Inspired Desert Eagle
6 kommentarer
Budder! 20. juni 2020 kl. 12:40 
Mainly it's compatible with Weapon Reanimations, that's all.
CluckenDip  [ophavsmand] 11. maj 2020 kl. 2:40 
Yeah @Groxxy I found sites like that explaining how TF2 textures worked after I already made this mod and it was a pretty interesting eye-opener for me in slowly getting to know how Valve develops their Source games. The thing is though, I am currently stumped with Uni atm and wanted to push a mod like this up to be used in one of my Workshop Collections to get it off my mind for now lol. Now that I have a little better idea as to how to make these, I may make some more TF2-inspired weapon textures in the future when I have a lot more free time and possibly even update this mod to V3. Thanks again for the tips tho, I love how supportive this community is <3
Groxxy 11. maj 2020 kl. 2:30 
Another suggestion and more of a stylization one, I'd suggest instead of just blurring the texture with a filter, you use that as a base and then paint over it using a TF2-like color palette and do it with tf2-like brush strokes, generally TF2's artstyle isn't just blurry compared to realism, it's completely hand painted, here's a link to a guide that goes into it far more. https://polycount.com/discussion/73559/texturing-for-team-fortress-2-a-short-guide
CluckenDip  [ophavsmand] 10. maj 2020 kl. 18:54 
Thanks for the tip @ihcorochris! I'll try and do that in the next update
ihcorochris 10. maj 2020 kl. 18:49 
Suggest you add in a lightwarp texture, making the lighting on it pretty much the equivalent of TF2.
SHΛDOW 10. maj 2020 kl. 12:53 
its a simple texture,but i think its cool, the effects from reflecations in desert eagle make the weapon a little weird