RimWorld
Settlement Inventory
44 opmerkingen
Latex Santa 30 jul om 5:25 
@GimmeYoCookiez
Very good stuff. Maybe I'll bother to actually trade with settlements now.
GimmeYoCookiez  [auteur] 20 jul om 14:00 
1.2.6
* Updated to RimWorld v1.6
* Fixed 'Creatures' tab never looking like its selected
jkuk3 14 jul om 13:14 
1.6 plz?
Pong 17 nov 2024 om 20:10 
What I mean is: Option for the button to appear only if settlement visited and has not restocked yet.
Pong 7 okt 2024 om 0:33 
This would be a great QOL mod if default to show (remember) inventory of visited settlements only until restock. Just saves the player from taking notes. Then mod settings to enable game-changing powers for those who want them.
GimmeYoCookiez  [auteur] 29 apr 2024 om 13:04 
<h1>Updated to RimWorld 1.5</h1>

Also tested this with caravans again, seems to work fine now. Apologies for earlier issues. It seemed to have been an issue with older version. I've set it up correctly now that players on 1.4 can still use the mod.

@tabakista: I haven't tested it myself, but this mod doesn't change much, mostly adds, so there's not a high chance for issues.
tabakista 29 apr 2024 om 13:00 
CE compatible?
fadcrazy 20 jul 2023 om 20:56 
I cannot believe it took me too long to find that this is the mod that was preventing me from forming caravans from the world map.
u.g.h 16 jan 2023 om 9:33 
Smae bug here, can't form caravan or see anything about any selltement of faction
Morph_Kogan 6 dec 2022 om 22:39 
@Isy yep, just took me like 2 hours to find which of my mountain of mods was causing the form caravan button to disappear.
Dester 3 dec 2022 om 9:12 
Hope this gets fixed
Isy 20 nov 2022 om 2:35 
mod breaks forming caravans, god that took hours to find it was this fucking one doing it
Eidos 15 nov 2022 om 6:22 
Used to work until 1.4. With 1.4 mod version cannot create caravan on 1.3 Rimworld version.
Revolus 26 okt 2022 om 19:16 
I, too, cannot form a caravan anymore playing 1.3: "System.MissingFieldException: Field 'Verse.Command.icon' not found."

You are delivering only one assembly for all versions. It looks like the assembly compiled against 1.4 does not work for older versions.
popumu 26 okt 2022 om 5:27 
Can no longer form a caravan
ZzZombo 25 okt 2022 om 4:18 
Please remove the copy of the Harmony binary from your mod, it's unneeded and may break things.
Bullwinkle 24 jun 2022 om 18:52 
Would be nice if it showed how much cash the settlement has on hand. Is this the one that I drained their bank last week?
Domino 22 jun 2022 om 14:29 
Is it intended for settlements to start the 30-day countdown to refreshing their stock just from checking their inventory remotely as if I had visited them myself? I have both of the requirements in the config enabled.
blackrave 1 feb 2022 om 12:01 
BTW, noticed that it doesn't work with Empire.
Established settlements have no buttons for sell/buy inventories.
Luna 7 jan 2022 om 8:58 
@GimmeYoCookiez could you add German translation for this mod ?
File: https://drive.google.com/drive/folders/1bOEHYrS62cXZc5NpLgXOeolMWb70Wk8i?usp=sharing
Arcanant 13 sep 2021 om 19:11 
I will try both and see which one has better performance because I am a sucker for it. Respects all go to you for the original idea of course :hunter0::steamthumbsup:
GimmeYoCookiez  [auteur] 13 sep 2021 om 13:01 
@Arcanant Not much it seems like! Hadn't seen that one before, but mine was released way before that. So pick whichever you prefer I guess :)
Arcanant 13 sep 2021 om 0:49 
What is the difference between this mod and the What is for Sale? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2396808851
PremierVader 30 aug 2020 om 12:04 
Thanks for the response, liked and subscribed!
GimmeYoCookiez  [auteur] 23 aug 2020 om 6:24 
@AwkwardMush Sorry for the slow response! I haven't checked the comments in too long. Is the issue still ocurring? The pastebin has expired

@PremierVader Yes, it's totally fine to add it to an existing save game!
PremierVader 21 aug 2020 om 10:02 
Hey is this save game compatible? Can I add this to an ongoing game?
AwkwardMush 27 jun 2020 om 17:40 
I'm having an issue [pastebin.com] where it's not showing what settlements will buy or sell.
༺midas22༻ 14 mei 2020 om 11:06 
i mean, i literally said that i know a lot of people that still play on it, so you're kinda just wrong biship
biship 14 mei 2020 om 10:32 
1.0 is dead. Sorry.
༺midas22༻ 13 mei 2020 om 20:44 
i know a lot of people still play on 1.0, so would it be possible to have it be compatible for both 1.0 and 1.1?
superresistant 13 mei 2020 om 6:57 
thank you
GimmeYoCookiez  [auteur] 13 mei 2020 om 3:52 
@HawnHan
Yes, you're right. I apparently didn't set up the default settings properly. I've fixed the issue. Require visit is now enabled by default.

Thank you for updating the translation again! :)
< blank > 11 mei 2020 om 7:29 
Ok, now this is epic
HawnHan 11 mei 2020 om 0:49 
And I updated the Simplified Chinese transaltion. Here [github.com].
HawnHan 11 mei 2020 om 0:38 
I glad you updated the mod.But I found a bug?Player can visit settlement inventory straightly if doesn't pick up any optional.
GimmeYoCookiez  [auteur] 10 mei 2020 om 5:36 
Settlement Inventory v1.2:
* Made first visit requirement optional
* Added optional comms console requirement
LylahLubov 9 mei 2020 om 21:18 
I love the idea of this. It's being added to my crazy mod list now! Looking forward to comms console update as an option, that will be much more immersive - thanks!
GimmeYoCookiez  [auteur] 9 mei 2020 om 5:55 
@༺midas22༻ @YAYO
Thanks for both of your feedback! I'll add it in as an option tomorrow.
YAYO 8 mei 2020 om 19:49 
I am happy with the current version.
If you are considering adding a communication console function, I wish you could control it as an option.
Because I pack a caravan and enjoy traveling in person.
༺midas22༻ 7 mei 2020 om 14:33 
love the mod, but maybe make the comms console a requirement, as you basically contact them to ask what they have?
GimmeYoCookiez  [auteur] 7 mei 2020 om 11:55 
@HawnHan
Thank you so much! I've added the localization :)
HawnHan 7 mei 2020 om 9:01 
Thank you for your key.And I translate the mod into Simplified Chinese,but I don't kown how to use the GitLab,so I upload the translation file to github.Could you merge it?Thank you. Link [github.com]
GimmeYoCookiez  [auteur] 7 mei 2020 om 8:46 
@HawnHan
Yes, that's correct. You only need to visit once. The mod can't immediately show it because of a technical limitation unfortunately. I updated the description to make it a bit more clear, thanks!
HawnHan 7 mei 2020 om 8:36 
You mean I will kown what things settlement will sell forever if I have been visited it once?Even though stock renew?