Portal 2

Portal 2

Swap Remix
Počet komentářů: 41
vallibus 10. bře. 2024 v 14.37 
Wow! This was a great challenge. Took me a while to work it out.
NOT A DOG 8. říj. 2023 v 12.33 
great puzzle, nice visuals!
Thumbs up and favorited! :p2cube: :p2cube: :p2cube: :p2cube: :p2cube:
lfairban 5. úno. 2023 v 20.23 
I figured out the last part of this one while taking a shower. OMG! Thou kidith.
CoffeeCoder 19. pro. 2022 v 6.49 
Damn this was hard! I had to look at solution. Fun map!
Aneonen 27. pro. 2021 v 20.38 
Nice puzzle! Quite enjoyed the effort needed to move the cube properly. realizing why the giant death fizzler was around was probably the key step. Visuals were of course great - I'll add that I accidentally picked up a few of those large falling panels with my funnel and blocked off a surface for a little while, haha.
Shane  [autor] 2. pro. 2021 v 8.28 
I really appreciate your kind comments! and I am very happy you enjoyed the puzzle :)
mabelpines 17. kvě. 2021 v 4.36 
Genius
BorniWolf 15. pro. 2020 v 7.59 
Amazing visuals combined with a mind-boggling puzzle, it's definitely one of my all time favorites! Thanks a lot for this experience! Can't imagine why it has "only" 4 stars...
Gabriel Bacon 3. pro. 2020 v 22.22 
Man that was something else. I play a lot of community maps and that one had some of the most beautiful aesthetics I've seen. The puzzle had me scratching my head at every step, I spent a good half hour on it, it is a very elegant solution. Really just a masterpiece all around, thanks so much for making it, hope to see more from you!
zeo1337 20. lis. 2020 v 19.13 
I had to move the portal up a bit in the exit room to clear the debris on the floor near the receiver.
Libbybapa 21. zář. 2020 v 17.19 
hub 21. zář. 2020 v 13.32 
:maglike: A bit different first part: https://youtu.be/dwaZhCfuH8U
Shane  [autor] 9. zář. 2020 v 9.55 
Thank you guys! I am so happy you are enjoying the map
Nobody No-One 4. zář. 2020 v 14.19 
Cool puzzle with very nice Hammer work.
bullfrog 30. čvc. 2020 v 2.08 
...and added to favourites :)
bullfrog 30. čvc. 2020 v 2.07 
Looking at my comment on the original; I didn’t do it as intended and didn’t work out what the required so9lution was. This time, I’m pretty confident I got the intended solution, so time to look.
Demon Arisen 27. čvc. 2020 v 13.41 
Great portal management puzzle which stumped me for quite some time, with sublime aesthetics to boot. Incredible work, this is up there with the greats -- thumbs up and faved :)
quat 12. čvn. 2020 v 21.49 
i really really like this map! my video: https://www.youtube.com/watch?v=lVy_fbVdpsY
Reika 28. dub. 2020 v 12.02 
This is some of the most stunning hammer work I have ever seen.
| \_/ () 28. dub. 2020 v 7.55 
I don't remember playing the original. I found out why when I read my stupid comment on its page ;D
Now that I managed to beat it the intended way, I feel proud of myself. It was quite a challenge for me. I liked it very much :)
Mikeastro 26. dub. 2020 v 16.32 
Super cool hammer work! I think I played the original on stream last year, so fortunately I still remembered most of the solution :] Still it's a very good puzzle and the aesthetics were plain beautiful. Huge thumbs up!
Shane  [autor] 25. dub. 2020 v 15.28 
@crhoaviet6 thats interesting, that normally happens because of the funnel. I am glad you liked the map :)
crhoaviet6 25. dub. 2020 v 14.07 
To clarify my previous comment: it seems that the cube's collisions with the player are disabled until a certain point.

Also, this puzzle is very devious (but fair). The last step is especially elusive.
Panca 25. dub. 2020 v 2.23 
Wow, I'm astonished how great that was. And it was hard! Definitely a favourite, hope your hard work pays out well!
crhoaviet6 24. dub. 2020 v 18.48 
Beautiful, beautiful Hammer work. Did you mean for the cube not to have collisions?
Shane  [autor] 24. dub. 2020 v 12.33 
@jgaultney thanks for playing :)
jgaultney 24. dub. 2020 v 8.57 
I was three-quarters of the way through the solution before recognizing/remembering
the original. :)) Great Hammer work! :bigups: Fav'ed.
Shane  [autor] 24. dub. 2020 v 7.04 
@yukidae thanks for finding that, should be fixed now!
yukidae 24. dub. 2020 v 0.33 
I think I didn't solved it in the right way..
I just used portals to inclined the laser without passing by any of the fizzlers, a portal where the laser was and the other on the water surface, a little inclined and it was done without doing much effort!
That map looks great tho, I loved the style!
Sunnycloud 23. dub. 2020 v 22.12 
Who can tell me how to pass? It's too hard
Denis [Rus] 22. dub. 2020 v 10.33 
Красота! :okey:
NeKz 22. dub. 2020 v 1.53 
damn good puzzle
jandlml 21. dub. 2020 v 22.50 
quick little puzzle. i didnt need the reverse funnel
Teo 21. dub. 2020 v 11.00 
Beautiful map design, and even though I had played the original, this one still took some thought to resolve
Shane  [autor] 21. dub. 2020 v 10.20 
@Pikajew for sure! most schools have a game design major now. Check it out if that's something that interests you
Lorefunder 21. dub. 2020 v 10.18 
A level design class sounds awesome. I may even look into that where I'm going because I'm going into college this fall, who knows!
Shane  [autor] 21. dub. 2020 v 10.15 
@Skairul thanks for finding that! will fix soon....
Shane  [autor] 21. dub. 2020 v 10.13 
@Pikajew Thank you! It is for a level design class I am taking for college.
Skairul 21. dub. 2020 v 10.13 
A phenomenal puzzle, tied to a nice and smooth transition from Overgrown to Clean. Loved it!
(I'm not sure if this would make the chamber easier, but the exposed wall right above the 256-unit high fizzler can be shot through, thus allowing the player to get the excursion funnel without having to walk through the fizzler.)
Lorefunder 21. dub. 2020 v 10.13 
Looks great so far, and I'll play it soon. Also, it's cool that this is a final project! What type of class is it for?