Transport Fever 2

Transport Fever 2

Vienna Fever: Infrastructure
18 kommentarer
Rangers_Royal 28. maj kl. 16:57 
Can you add on mod.io for console please ?
elektronikfreak 24. nov. 2024 kl. 3:14 
Bitte in der wien_stadtbahn_ol.mtl unter map_normal den Verweis in TESTTEXTUR_nrm.dds ändern.
SteelRodent 2. sep. 2024 kl. 5:34 
Think I need better instructions for the track with the 3rd power rail. The tooltip says "the actual power rail is placed as track asset", but the power rail is included with the track and the only related asset I can find in the menus looks identical to the actual track, in other words the asset doesn't add anything.
wildesam 19. dec. 2023 kl. 7:31 
the station modules opens the door the wrong way ( the not platform side)
wildesam 17. dec. 2023 kl. 7:57 
Is it possible to make the overhead line poles as an asset. So i can place it over switches. I love the mod keep up the good work :steamthumbsup:
IIBlackbird 3. nov. 2021 kl. 12:34 
Does not show up under mods.
VacuumTube 31. okt. 2021 kl. 6:07 
error loading dds file: res/textures/models/railroad/TESTTEXUR_nrm.dds
Delfino 11. juli 2021 kl. 10:42 
Wenn ich versuch ein neues Spiel zu starten mit der Mod, stürzt mir das Spiel ab. Zaunmod von Snowball ist aktiv. Funkt die Mod mit dem neuen Sommer Update?
Grissom 10. feb. 2021 kl. 10:09 
Danke. Ich hatte wohl übersehen das ich hier falsch bin, sorry dafür.
YoshiDE  [ophavsmand] 10. feb. 2021 kl. 7:05 
Das hat nichts mit diesem Set hier zu tun. Bitte wende dich an den Autor der Mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2258619623
Grissom 5. feb. 2021 kl. 4:18 
ich habe eine neue karte nur mit dem mod begonnen und bekam auch hier einen internen fehler

This error is usually caused by modding. Some game resources contain semantically incorrect data.

Details:

Error message: Required key not found: id

File name: E:/Transport Fever 2/steamapps/workshop/content/1066780/2258619623/res/construction/viaduct/icemaster_easy_stadtbahn_module.con

Key: game/config/ConstructWithModules/models/1/id

Mod: "Eeasy Stadtbahn Construction - Basic Segmets" (consider removing this mod and contacting the mod author)

In file: c:\build\tpf2_steam\src\lib\lua\stackconverter.h:35

In function: void __cdecl ReadRequired<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,class lua::State &,const char *)

Baue ich aber vorher ein anderes segment dann kommt bei dem erneuten versuch keine Fehlermeldung
YoshiDE  [ophavsmand] 5. feb. 2021 kl. 2:32 
Dann hast du eine inkompatible Bahnhofsmod.
Grissom 28. jan. 2021 kl. 12:23 
Ich habe hier einen schweren Fehler.

This error is usually caused by modding. Some game resources contain incorrect data.

Details:

Error message: error: [string "res/construction/station/rail/modular_station..."]:9: attempt to call field 'findOrMakeNewEdgeListNum' (a nil value)
stack traceback:
=[C](-1): findOrMakeNewEdgeListNum
res/construction/station/rail/modular_station/trackmodule.script(9): orgUpdateFn
@C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2081662552/mod.lua(89): orgUpdateFn
@C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2332025922/mod.lua(136): tab
@res/config/base_config.lua(88): ?
Schmewekunde 30. nov. 2020 kl. 3:01 
die stromschiene ist bei mir nicht durchgängig sondern mit lücken im 1 m abstand... gibt es dafür einen Fix?
Adroitly Absurd 30. sep. 2020 kl. 10:46 
I have found that I am also unable to use these tracks with elevated stations, which is a shame; they are fantastic! Do you have any suggestions?
YoshiDE  [ophavsmand] 27. maj 2020 kl. 16:21 
Does the elevated station support Common API Station adapter? I don't know.
Emil Sawicki 27. maj 2020 kl. 7:59 
How to get those tracks to work with elevated stations? They are available in station's configuration menu only as surface but not elevated. I have CommonAPI 2 installed.
tfziehmann 14. apr. 2020 kl. 23:25 
Sehr cool, danke!