Total War: WARHAMMER II

Total War: WARHAMMER II

Knights of the Light for Bretonnia (no unit cap) (with custom helmet) by Gorgos (NO UPDATE NEEDED FOR THE BEASTMEN DLC)
6 kommentarer
Gorgos  [ophavsmand] 10. nov. 2023 kl. 14:40 
mate all of these are warhammer 2 mods, I have ported some of my mods to WH 3 you can check them in my workshop profile by filtering WH 3
sigmars_disciple 7. nov. 2023 kl. 17:37 
Also, I don't know how many mods you're using, but apparently not many. Because even if a mod last updated April 2021 *might* still work (or at least not crash during startup), people who use betweem 50 and 800 mods together sort mods in WH3MM by date of last update.

And reliable info is key then. So even if nothing actually changed on your mods, updating them every 6 months - I mean fill in some useless space in an empty database field if you have to - will be very beneficial to your users. These mods are too lovely to not get used! :)
Much love from Berlin <3
sigmars_disciple 7. nov. 2023 kl. 17:37 
This can't possibly work correctly with 4.0.7, or can it?

Gorgos, I think you should clean up titles and descriptions, specifically the linked list of all your mods. It's not clear which is the newer version, titles still talk about a BEASTMEN DLC (lol) and sometimes it looks like it's the same mod, twice

I don't think I'm a dummy overall when it comes to mods, still I don't even really get it. If a mod is a.) outdated, possibly crashing and b.) included in a compilation mod that works, I'd hide the Steam page completely - unless to promote PROMINENTLY where to get the working compilation.
Gorgos  [ophavsmand] 8. aug. 2021 kl. 14:24 
are the buildings in the same province? if no that's the reason. if yes, another mod is conflicting with this so either move this up in your mod list or disable the conflicting mod or this one.
Simp for Florence Welch 8. aug. 2021 kl. 13:45 
I can't seem to recruit these guys, the game tells me I need to build a Smithy to get them- but I have a Smithy built in at least one of my settlements. Do you have any reason why this may be?
Sir ARCHER✅ 23. aug. 2020 kl. 5:03 
Any chance make this mod compatible to SFO? I suffer because of total hp of this unit. Their hp too low for SFO standarts.