Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Nervii - Total Cheat Mod 2.2
16 kommentarer
MarioKart94 6 jul, 2015 @ 18:39 
Update for Emperor Edition?
.takeR.  [skapare] 15 jan, 2015 @ 0:59 
Updated: 01/15/2015
srey4900 2 jun, 2014 @ 21:43 
thank you. love your mods
.takeR.  [skapare] 30 maj, 2014 @ 17:43 
Updated for Patch 1.13; please remember these mods cannot be activated together and may interfere with other major mods like Radious, DEI, etc.
[UBGE] Giu 19 maj, 2014 @ 17:17 
For some reason my units still costing the same, the same on buildings.
.takeR.  [skapare] 19 maj, 2014 @ 14:52 
Added: +4000% Growth Rate, +250% Tax Income, +75% Faster Leveling, +30 More Skillpoints and removed the Diplomatic Bonus
.takeR.  [skapare] 8 maj, 2014 @ 10:00 
Updated for Patch 12.0
.takeR.  [skapare] 26 mar, 2014 @ 17:58 
Updated for Patch 11 - With the issues from the latest patch, I was unable to test this thoroughly, so please leave feedback regarding any issues that may arise and I will correct them promptly.
.takeR.  [skapare] 21 mar, 2014 @ 21:30 
Patch 10.0 Compatible
.takeR.  [skapare] 5 mar, 2014 @ 19:35 
Works fine for me.
alessandrointerdonato 5 mar, 2014 @ 17:45 
it does not work. i started a new campain. ps i haven't other mods
.takeR.  [skapare] 10 feb, 2014 @ 14:13 
Patch 9.1 Compatible
Mr Kangaroo 7 jan, 2014 @ 4:44 
the mod is only half working i have 1 research turn for all civil techs any thing millitary takes the standard turns to research .
Tactics 23 dec, 2013 @ 12:00 
it is not really working with any faction since it as been updated
Prop19 19 dec, 2013 @ 20:12 
Does this work for Caesar in Gaul? It seems the previous averni one doesn't give 1 turn research in the CiG campagin
.takeR.  [skapare] 19 dec, 2013 @ 17:31 
12/19/2013 Updated for Patch 8.1