RimWorld
[Legacy] Horrors (Continued)
237 comentarios
Mlie  [autor] 26 JUL a las 10:31 
Mod re-relased for 1.6, see info in the description
Mlie  [autor] 15 JUL a las 12:29 
@Scionin Updating all my mods, see discord for progress
Scionin 15 JUL a las 12:27 
1.6?
Buttons_Mashed 31 ENE a las 23:50 
These horrors should make a fun challenge for a medieval playthrough!
Nic 7 DIC 2024 a las 11:03 
I have a weird urge to ask if this is CE compatible
ShadowEater25 30 OCT 2024 a las 16:03 
I wanna play as a hive of horrors! It would be so fun to role-play as spiders or something!
[Call Me FlowerS!~] 23 OCT 2024 a las 4:43 
Whats the sinkhole for??
Mlie  [autor] 1 OCT 2024 a las 22:04 
@ShadowEater25 Compatibility in what way?
ShadowEater25 1 OCT 2024 a las 15:31 
having a insectoids 2 compatibility would be very assume
Onyx 22 JUL 2024 a las 5:45 
Welp, I have 255 mods and 256 issues, and that isn't my main one at the moment lol
Mlie  [autor] 22 JUL 2024 a las 5:33 
@Toothless Sounds like it
Onyx 22 JUL 2024 a las 5:24 
So like, what's the Bulwark? I got one sitting in my room for some reason even if it can leave, doesn't feed, doesn't do anything, and its invisible, mod issues?
Angrysquirrel 10 MAY 2024 a las 19:31 
Thanks for the response Dragoon. I haven't seen them raid yet but I added them to an existing game with vanilla faction discovery mod. They did show up as a faction but I just haven't seen them.
ПΛПО Dragoon 10 MAY 2024 a las 13:43 
I didn't make the og mod. I have no idea, I haven't played rimworld for a while (been busy working on projects) They could raid.
Angrysquirrel 10 MAY 2024 a las 9:39 
Hey Dragoon. So will I get a raid with these things? I was hoping I could see this thing in action. I really liked that cosmic horror mod. Have you tried that one before?
ПΛПО Dragoon 9 MAY 2024 a las 20:21 
probably because the og owner didn't want the comments? Or maybe they weren't updating so they figured no one was seeing?
Angrysquirrel 9 MAY 2024 a las 19:41 
Dude, why is the video private?
larry.rathbun 23 ABR 2024 a las 16:08 
@General Shyguy I wonder if it is because each race has a meat label defined. I don't see that in anything Vanilla for insects. <meatLabel>insect meat</meatLabel>
General Shyguy 25 MAR 2024 a las 13:40 
I noticed that as well, were they all given separate names in the code specific to each horror?
larry.rathbun 9 MAR 2024 a las 8:21 
I see something strange here. Each different horror gives me a different stack of "Insect Meat" Is anyone else seeing this behavior?
ketch10 3 AGO 2023 a las 17:42 
prowlers give me ptsd
MrSharkey 10 JUL 2023 a las 15:59 
:(
Mlie  [autor] 13 MAY 2023 a las 23:15 
@MrSharkey Probably not, I have little time to expand upon mods and my focus is more on qol-mods than content mods
MrSharkey 13 MAY 2023 a las 22:49 
i hope you will add the things that were in the future plans section
Mlie  [autor] 15 MAR 2023 a las 12:24 
@O_O They inherit insects so it would be a bit much work to make custom ones
PoopyFart 15 MAR 2023 a las 6:43 
can you add actual bones to them cause it just goes to the regular insectoid bones ik this is a continued but i would appreciate it
Lucifearus 28 FEB 2023 a las 22:40 
awesomeeee! thank you, i rlly wanted to use this one!
Mlie  [autor] 28 FEB 2023 a las 12:33 
@⎛⎝Lucifearus⎠⎞ Had a look at it and it seems that mod changed its defnames for harvesters in 1.3 so it should no longer cause issues.
Lucifearus 27 FEB 2023 a las 15:53 
if it's possible to make this faction mod compatible with Rimsenal federation foundation pack, that would be so so sooo appreciated, reallly wanted to add this to my list :<! such a cool one!
frostmare11 24 FEB 2023 a las 12:40 
this one of my favorite. i was thinking of idea that might suit this mod. the horror would trap there victims with the webs and bring them back to their nest and when there in a coccon state the horror would in inject some type of bug or virus that at some point would change the pawn to a horror. another is have a queen type and after a time she would get out to make a new nest at for a new location. . i just wish they would stop adding DLC to this game all of the time, making a headache for mod creator
Cyber Witch ~ 21 FEB 2023 a las 22:01 
Damn so Rimpy isnt refreshing the Database correctly. And ah makes sense
Mlie  [autor] 21 FEB 2023 a las 21:55 
@Witch ~ The incompatibility was reported, there is a Harvester defname in that as well
Cyber Witch ~ 21 FEB 2023 a las 14:22 
why exactly is it incompatible with Rimsernal? Also highly suggest to add that tag for Rimpy. Because I just wasted 4 days trying to figure out why things were breaking
dalebarrett 27 DIC 2022 a las 1:24 
Idea: horror meme, like the insectoid me from Vanilla expanded, but horror themed(and with maybe a bit more changes?)
Zetta 17 DIC 2022 a las 3:45 
When the terrorworms spawn in the just move around and don't do much until you attack them unfortunately :(
Crying with Fear 10 DIC 2022 a las 2:57 
same here but for me at least that was back when rimworld was in is number versions and the terrorworms would spawn in dark areas
Benny 9 DIC 2022 a las 17:21 
@Mlie I remember playing the original mod, and they were just as aggressive as vanilla insects. It seems like this version is just broken
Crying with Fear 6 DIC 2022 a las 13:37 
@Mlie so the creatures aren't moving because the original mod author didn't finish the mod?
Mlie  [autor] 6 DIC 2022 a las 9:59 
@Crying with Fear Yes, the original author never finished the mod so some aspects of it is pretty basic
Crying with Fear 6 DIC 2022 a las 8:30 
the horrors don't seem to do anything when I create a new world there is no faction, and if I make a colony in the horror wastes there are horrors but they don't do anything apart from stand there if I make one of my colonists attack a horror the horror will fight back but won't chase the colonist unless the horror is manhunting

I tried spawning a terror worm in with no mods apart from this one and got this in the debug log:
Terrorworm46630 issued IdleError wait job. The behavior tree should never get here.
why are we here? just to suffer? 17 OCT 2022 a las 17:23 
cant wait for 1.4
Mlie  [autor] 27 SEP 2022 a las 13:25 
@MasterTman3: Thank you, should be fixed now
Mlie  [autor] 26 SEP 2022 a las 22:09 
@MasterTman3 Can you share the link to the log?
MasterTman3 26 SEP 2022 a las 16:45 
So small update, I get the exact same error even if the only mods I have running are this mod, Better Loading, and Harmony with Ideology and Royalty. Any idea what's going on?
Mlie  [autor] 23 SEP 2022 a las 6:15 
@MasterTman3 No idea, if you can find out what mod is affecting it I can look into it
MasterTman3 23 SEP 2022 a las 6:12 
No, but I do have some mods for children installed if they have anything to do with this
Mlie  [autor] 22 SEP 2022 a las 22:07 
@MasterTman3 You using Animal Genetics?
MasterTman3 22 SEP 2022 a las 17:47 
The viseral cryalises are ticking up past 100% and throwing an error about pawn generation. Any idea what could be causing this?
PavelKer 2 JUN 2022 a las 21:04 
Does anyone know of a way to prevent the infestation from spawning inside furnished rooms and workshops? A bait room like with normal infestations doesn't seem to work. It'd be okay if they just went on and started to destroy stuff after spawning, but the hives just spawn on top of furniture, worktables and even walls, simply removing them with no trace and no drops.