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How does a shotgun model inspire you to make skins?
you inspired me to I try to make skins my own so here they are:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=454432453
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=450941426
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=453929893
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=451486601
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=454600147
Really thx for so good work!
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Thumbs Up So Valve Will Add This
(I Did NOT make the Thumb Art)
+ : Shotgun holds 8 shells.
+ : On hit : Takes Uber and cloak from Spys and Medic from damage done to 'em.
- : Spys get 10% faster sentery sapping time when equiped.
- : Takes 25% more metal for sentry's build up.
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▓▓▓▓▓▓█░ Valve add this░░░█
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Cake
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Does not recieve crits normally.
or
-50% firing rate
+50% damage
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▒▒▒Add it now Valve!▒▒▒▒
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░░░░░░cuz It's░░░░░░░
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if run out of ammo turns into energy and shoots projectiles
energy mode
-15 dmg
+20 firing speed
-15 projectile speed
normal mode
+15 dmg
+10 bullets
-15 firing speed
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On hit: +50 metal
50% slower reload speed
-66% Clip size
10% slower weapon switch
-10% damage
-50% max secondary ammo
Fireing speed is increased depending on how may people use your teleporter.
Start off with.
-50% damage dealt.
upon friendly teleport, 10% more damage dealt.
Up to 10 more upgrades, resulting in you having +50% damage dealt.
If spy uses telepoter 10% is removed.
If telepoter is destroyed, all upgrades are removed.
Perhaps alt-fire could restore health, but surplus health could only stocked from a dispenser?