Overgrowth

Overgrowth

Dark Passage
13 Comments
Seriff Pilcrow 19 May, 2020 @ 12:03am 
I found the "Source" using the editor, but nothing happens when I put the character close to it.
Goetia  [author] 3 May, 2020 @ 8:18am 
@Killdrone Thank you for the insight and feedback! I definitely plan to update this game for better optimized game play and will also learn from the mistakes I've made for all future mods/levels.

VAKANCY 29 Apr, 2020 @ 5:53pm 
So I did find out what I need to do, but only because of the Editor, which i had to use multiple times to guide me. For future levels, try adding special lighting to guide the player, or come up with good landmarks that tell the player "oh, okay, that's interesting, it must mean I'm going the right way!"

Just a thought :3
VAKANCY 29 Apr, 2020 @ 5:18pm 
Okay so i found the city myself, somehow, i didn't even remember the directions you gave but I guess I was lucky! The problem is, now that I'm in the city, i've seen the cat laying there and nothing else. I have no clue where Neekum needs to go! If you could provide insight, it would really help, thanks!
VAKANCY 15 Apr, 2020 @ 10:21pm 
Truly warming to see such a great creator. You know what, I may just try this mod now. It has a cool ass Left 4 Dead kinda campaign name anyway lol
JAWW3R 14 Apr, 2020 @ 12:49pm 
Thank you!
It is nice to see an author go back and offer help to those who get stuck.
I'm also looking forward to what the mod holds now that I can get through it!
Goetia  [author] 14 Apr, 2020 @ 9:36am 
If you'd like to skip the story and view and explore the city itself I released a mod that features just the city with terrain.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2044473852
Goetia  [author] 14 Apr, 2020 @ 9:23am 
The city is in the direction of where the moon is. I know its dark as hell but you will want to head NW immediately after the intro cutscene.
Bare right as soon as you exit the cave and follow the moon's direction.
There is mist on the map that looks like water, it is not water and I know its super dark but it is possible to reach the city. You can navigate through small crevices and find a body of water. There will be a sandstone bridge that leads directly to the city. It's possible to reach the city in any direction or path you take.
I'm sorry for all inconvenience of this mod and I hope any of this makes sense and will help you out. Again feel free to message me for more info or help.
Goetia  [author] 14 Apr, 2020 @ 9:23am 
Thank you for the feedback and comments. It really helps to know these things. There are a lot of updates coming later that will make this small campaign actually playable. Though, for the time being I can try to help you navigate the map more to find the city. Feel free to message me here or on Discord Regore #5055
JAWW3R 13 Apr, 2020 @ 3:52pm 
I'm sorry, but I have a similar issue as the previous commenter.
I can't even find the city, to the point that I wouldn't be suprised if it was broken for some reason, and the city itself didn't render:
-the spawn point doesn't point the player in any direction to follow with the facing we are given
-there is zero signposting to the general direction of the city, and the awful weather+ non-existent lighting means sight range is limited
-due to same reasons parkour is non-viable, as the player can't see what ledges are directly in front of the character
-doing the tried and tested method for mazes, which is hugging the left wall till you reach something doesn't work, as at some point I aggro some very buff wolf-esque model (don't know what it was, I can't see shit, and the only thing I could make out was the siluette at 200%)
-I'm not saying any of this to be disparaging, but rather trying to ask for help as I have no idea how to navigate the stage.
ThatBackflipTho 7 Apr, 2020 @ 8:07am 
Hey, this is probably just me being stupid, but I couldn't even get past the "Get to the city" part. Couldn't even see a city to begin with, nor a way to get out. Is there something I'm missing?
Goetia  [author] 28 Mar, 2020 @ 9:22pm 
Thank you Xenoscout. I hope to add more and flesh it out more after the map jam is over.
Xenoscout 24 Mar, 2020 @ 8:16pm 
this is cool