RimWorld

RimWorld

Caravan Cooler
47 kommentarer
Mlie 21. feb. 2023 kl. 12:20 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2936900702
Hope it helps anyone!
TurtleShroom 15. jan. 2023 kl. 10:18 
"RImworld" is unplayable without this Mod. I hope you will consider updating it to V1.4 .
Theta 9. nov. 2022 kl. 20:31 
Please update to 1.4
VeronicaFoxx 30. okt. 2022 kl. 1:21 
This was such a necessary mod... I hope it gets updated to 1.4.
VelxraTV 21. okt. 2022 kl. 15:21 
Please update to 1.4
Triel 24. nov. 2021 kl. 15:36 
Well, if you guys can figure out how to make a fueled cooler... go ahead
ProjectEW 9. sep. 2021 kl. 13:02 
Looking through the assembly and the defs, it doesn't use any kind of fuel and all it does it add a Harmony patch to some caravan methods to check every tick if the cooler is in the caravan inventory and, if it is, both prevents rotting on all food items and sets the rotting progress to 0%. So a little OP, yeah. Also it patches the "days left of food" text in a form caravan window to read as positive infinity if the cooler is there, so. It does require research: it's an industrial tech with prereqs of Passive Cooler and Electricity. Which, I'm not certain, might be given to non-tribal colonies at game start?
Thundercraft 1. sep. 2021 kl. 7:09 
The description doesn't really explain the details.

Q1: Does this device use fuel to keep things cool?
Q2: What is the temperature inside the device? (Or, does it just magically prevent any deterioration?)

Until I hear otherwise, I would just assume that this must be an OP device that does not require fuel and preserves food indefinitely. Does it even require research to unlock?
Arcanant 7. aug. 2021 kl. 0:23 
Anyone tried it with 1.3? :D
Zookes 30. juli 2021 kl. 13:59 
Is a cool mod hehe
Akahige 22. juli 2021 kl. 12:48 
Will this be updated for 1.3?
TurtleShroom 21. juli 2021 kl. 10:03 
Please update this Mod. I can't play "Rimworld" without it.
zinapple 12. apr. 2021 kl. 15:49 
How does this item work?
fatburner 3. mar. 2021 kl. 5:15 
Where have this mod been all my life :P
理科生田 11. feb. 2021 kl. 23:52 
Make journey great again。:lunar2019grinningpig:
Inadequate Coin Champion 6. feb. 2021 kl. 23:10 
Amazing! Now all we need is a camping stove to have a the ultimate caravaning/camping experience.
ToyWalrus  [ophavsmand] 3. feb. 2021 kl. 15:02 
Each cooler will work for the full caravan, only one needs to carry it. (because logic)
HydroFrog64 2. feb. 2021 kl. 19:49 
So does each pack animal need its own Caravan Cooler or does one cooler cool for the whole pack?
Arasi the Avali 6. jan. 2021 kl. 0:25 
what happened to easy upgrades?
Proxyer 15. aug. 2020 kl. 14:25 
Nicy! Thank you update!
Tree42 10. aug. 2020 kl. 7:53 
make the caravan cooler haulable
ToyWalrus  [ophavsmand] 25. juni 2020 kl. 14:40 
@sfstormx It can be built at a machining table
sfstormx 25. juni 2020 kl. 14:21 
how do you build it, I researched it but no idea how to craft it.
Tree42 17. juni 2020 kl. 5:23 
This works with corpses right? I want to take my wargs with me on caravans but meat and corpses always rots quickly so if this just stops all of my bodies from rotting it will be a great help.
Tomstah 12. juni 2020 kl. 16:30 
Ah finally. A way to export my ~~illegal organ harvesting operations~~ I mean, my organ donations across the Rimworld yes....
kebabbery 11. apr. 2020 kl. 18:48 
very nice! :)
ToyWalrus  [ophavsmand] 11. apr. 2020 kl. 16:33 
@giubilante Yep, any caravan that is carrying at least one caravan cooler will have all of its items refrigerated. Doesn't matter which animal or pawn is carrying it.
kebabbery 10. apr. 2020 kl. 21:01 
oh wows! that's neat :) but what if.. its on one animal and some food gets put on other animals? its ok too as long as its same caravan (not splitted)?
ToyWalrus  [ophavsmand] 10. apr. 2020 kl. 20:00 
@giubilante You don't, you just need to bring it with you on caravans and it will keep all perishable items from rotting.
kebabbery 7. apr. 2020 kl. 2:13 
How do I take things in and out of the cooler?
okradonkey 27. mar. 2020 kl. 19:54 
Great idea for a mod!

Please feel free to use this minor revision [gist.github.com] of the XML patch that checks for active Royalty DLC before patching Royalty research layouts (to eliminate those pesky little errors @Suomu mentioned).
Yrm1e 25. mar. 2020 kl. 22:34 
Nice
ToyWalrus  [ophavsmand] 23. mar. 2020 kl. 16:39 
@Winnamine Yep!
Winnamine 23. mar. 2020 kl. 5:17 
This mod looks great! Can it be added to existing saves?
ToyWalrus  [ophavsmand] 21. mar. 2020 kl. 12:25 
@Suomu, that's a good point, thanks for bringing that to my attention! As an answer to your question though, no it won't break the game. It'll just throw the error saying that the research items for piano, harp, and harpsichord can't be found, but nothing beyond that. Everything will still work as normal.
Yo 21. mar. 2020 kl. 5:45 
Wish I had this a couple of days ago with all those heart i extracted from downed raiders.
Suomu 21. mar. 2020 kl. 3:40 
It has an error about ResearchTabPositioningPatch.xml and pianos, harpsichord and other royalty(? I don't own royalty) instruments. Will it break game?
Think3r 21. mar. 2020 kl. 3:40 
Awesome description. Would you consider a more balanced version? I suggest the requirement of a battery along the trip.
Suomu 21. mar. 2020 kl. 2:59 
Lol brilliant
ToyWalrus  [ophavsmand] 20. mar. 2020 kl. 21:17 
@AngelArm exactly! That's the right kind of attitude!
AngelArm 20. mar. 2020 kl. 20:35 
Nice! I could now transport my organs from my colony to another without it rotting along the way~
ToyWalrus  [ophavsmand] 20. mar. 2020 kl. 20:17 
@eBlair, nope! Consider it self-powered! Just put it in your caravan and it's good to go.
eBlair 20. mar. 2020 kl. 20:14 
is there any sustained cost i.e. power/fuel of keeping it going or is it build/pay once?
DarknessLilly 20. mar. 2020 kl. 19:13 
yea love those quotes ^_^
Nixon 20. mar. 2020 kl. 17:16 
The quotes alone made me want to use this. Very nice tactic
Infyrno 20. mar. 2020 kl. 17:15 
FINALLY, Hallelujah! :D
Purp1eH8ze 20. mar. 2020 kl. 16:22 
Nice!