Company of Heroes 2

Company of Heroes 2

(4 - 6) Seine River Docks
75 kommentarer
Invictus  [ophavsmand] 23. dec. 2017 kl. 14:51 
Added blizzards!
Jonny Jaxson 19. feb. 2017 kl. 2:09 
Very nice ! I like it so much ! :) +rep
King 17. sep. 2016 kl. 16:07 
Sadly tanks can kill other tanks that are on elevated parts of the map even tho line of sight should be blocked as well as the fact the shell goes through solid ground, big deal breaker for me, shame as it brings me back to the original game and the lighting was beautiful :)
Invictus  [ophavsmand] 20. dec. 2015 kl. 8:09 
Bridges are now visible on minimap
McHanic 4. juli 2015 kl. 10:20 
summer version of this map is needed... all other maps are bad ports, missing textures / bad splot.. or removed some houses and stuff
Invictus  [ophavsmand] 3. dec. 2014 kl. 14:10 
if you put out a message, maybe he'll change it for you!
✠Chris083✠ 3. dec. 2014 kl. 13:16 
I tried this version, but there are no victory points.
✠Chris083✠ 3. dec. 2014 kl. 10:47 
Can you create a summer version?
Invictus  [ophavsmand] 14. nov. 2014 kl. 4:54 
Thanks for the good tip, forgotten all about that!
Jiron Ghrad 12. nov. 2014 kl. 15:17 
Excellent, much appreciated (thumbs up)!
Invictus  [ophavsmand] 12. nov. 2014 kl. 11:14 
Added!
Invictus  [ophavsmand] 12. nov. 2014 kl. 11:02 
Sounds like a good one, stupid of me to not do this earlier!
Jiron Ghrad 10. nov. 2014 kl. 13:05 
Could you add VPs to the map? This would be an amazing map for Attrition mode, but without VPs it's forced into a slog to destroy the enemy bases once they're defeated.
Invictus  [ophavsmand] 18. aug. 2014 kl. 5:32 
Everyone may have his own opinion about this. Some people just like to play it with more units and some don't.
I'm not a fan of it because you just keep pooring wave on wave uppon the enemy.. But I can see how that could be fun.
However, I'm never going to change the popcap of my maps, just because I think it ruins the balance :)
Jae797 18. aug. 2014 kl. 5:27 
CoH is not about zerging dozens of tanks it's a strategy game you moron, people need to learn how to play the game, if you can't cope with 100 pop cap you are playing the wrong franchise go play starcraft or something CoH is all about strategic placement, and counters not 11 tanks beats 9 tanks
Braethias 26. juli 2014 kl. 10:23 
Way to be a douche there, Majestic. I like how it is, and the popcap's fine. It forces actual strategy rather than zerging 30-40 tanks and just rolling. Learn to play properly. Winning is possible with a cap of < 50 against a much higher force. Just because you don't know how doesn't make this map bad. It's actually one of the maps I play on most. Giving him a 5 star just for the hell of it.
Reggie 24. juli 2014 kl. 8:27 
Me and Friends are changing OUR versions, all i asked in the original post was if you could upload a version with a higher popcap, that doesn't mean editing this version, it means uploading another version of the map with a higher popcap..... takes a couple of minutes to do if you know what you are doing.......
Invictus  [ophavsmand] 24. juli 2014 kl. 7:02 
I didn't expected you to react otherwise.
Believe me, I know how to do it but with 21.532 subscribers, it takes allot more than ''me and my friends'' to change a map.

So again, sorry but the pop cap stays the way it is.
Reggie 24. juli 2014 kl. 6:39 
lmfao, If Bulls**t could fly you would make wing commander, makes a map unbalanced? worst statement ever, yeah its far more balanced when there's sod all on the map, good thinking, if you can't do it you should just say so, i'm guessing you dont know how to seeing as you didn't know how to setup the sides correctly originally. and what sort of trouble does a higher than the bland 100 pop cap give a map? if you have a crappy old system that can't run the game then i can understand, just interested to hear you expand on your throw-away comments, not that it really matters now anyway, me and my friends are gonna edit each copy we have so we can play the game how it should be ;) we googled how to do it, you might wanna consider the option from time to time.
Invictus  [ophavsmand] 24. juli 2014 kl. 3:44 
I'ts not a question if I can do it.
I'm not the kind of map maker that likes to screw around with the pop cap. It's makes a map unbalanced and gives the map all sorts of trouble.
So sorry, but the pop cap stays the way it is.
Reggie 13. juli 2014 kl. 11:49 
any chance of releasing a version with 250-300 pop cap? this is one of my favourites from CoH but 100 pop cap is a joke in CoH2 :( i can guarantee a 5 star rating from me and probably many others if you can do it :P
Invictus  [ophavsmand] 29. apr. 2014 kl. 12:53 
yep.. that's the weird thing for me... Even when I changed it, it was still the same.. fortunately it hasn't made a big difference in the starting positions, you have one team on one side and the other team on the other side
Palo 29. apr. 2014 kl. 12:36 
All of my maps are usually like yours, but I had to do so in one particular map. It was strange.
Palo 29. apr. 2014 kl. 12:33 
Have you tried to put the even number on one side and the odd number on the other?
Invictus  [ophavsmand] 29. apr. 2014 kl. 12:16 
Seems that this is a problem that every costum map has, I've looked at my other maps and it says the same, on one side it's 1-2-3-4 and on the other side it says 5-6-7-8, even though you're playing with 4 player or 6...
Nothing I can do or change from my side
Invictus  [ophavsmand] 29. apr. 2014 kl. 8:57 
I'll have a check on all the documents that are involved in this map. If I find something, I'll let you guys know
Palo 29. apr. 2014 kl. 0:55 
Sometimes the starting position is messing up even if they are put correctly. It is probably a issue with the compilation of the world builder. Sometimes, to make it worked I had to put player 1 with 3 and 2 with 4 instead of 1-2 and 3-4; but if it happens with only a few players then it may not be it.
Kain 27. apr. 2014 kl. 13:38 
Ill give the re-download a try, i hope it works and will test it when i get time:)
Invictus  [ophavsmand] 27. apr. 2014 kl. 13:27 
Weird that this problem only occurs with a few... mabye try and re-download it? Hope it can be solved, because there's nothing I can do from my end, I've checked everything and it all should be working..
Kain 27. apr. 2014 kl. 11:39 
Like Wolfspider i have problems with the ''fixed'' locations. They dont seem correct and the map crashes everytime during the game. I love the map but i cant play it sadly enough..
Invictus  [ophavsmand] 23. apr. 2014 kl. 2:22 
Glad to help! played this map so much in coh1, so I had allot of motivation to build it from scratch for coh2!
Dr.Tempest ™ 22. apr. 2014 kl. 18:52 
I have been missing this map since the start of my playthough of COH2, thanks mate this map means alot to me.
Invictus  [ophavsmand] 14. apr. 2014 kl. 6:39 
Thanks! Don't forget to rate, it means allot to me!
Alfriger 5. apr. 2014 kl. 17:43 
Love the map man. Excellent job!
Invictus  [ophavsmand] 2. apr. 2014 kl. 16:24 
Just uploaded a new map. It's in beta testing but you can still check it out!

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=245120132
arneholm1110 30. mar. 2014 kl. 4:16 
I realy like you maps BUT plzz ad higer pop cap about 200 wood be fine, and blizzard!!!
Invictus  [ophavsmand] 26. mar. 2014 kl. 11:29 
All bugs have been fixes (I think?), AI is now able to repair bridges thanks to an update from Relic.
If anyone encounters any problems, let me know!
Aurelius 25. mar. 2014 kl. 15:04 
I do love what you've done to Seine. Thank you for this map!
Invictus  [ophavsmand] 25. mar. 2014 kl. 8:45 
There shouldn't be any problems like that right now, I've updated the map and started it up a bunch of times.
Hope you guys enjoy!
Aurelius 6. mar. 2014 kl. 20:24 
I seem to be having trouble with the map now. When I use Fixed Locations, it shows on the map 1-6, but one the player slots it's 123 and 567, no 4 on the slots for the enemy and no 7 on the map for the commander. This is causing the game to crash when I attempt to start the map.
Pane Caldo 6. jan. 2014 kl. 10:49 
Apparently the AI don't repair the bridges in this game. Hopefully, a future update by Relic will change that, because it can reportedly make some maps an unplayable mess of artillery spam, but with the 3 fairly widely-spaced bridges on this map it probably won't be a problem...probably. I guess I'll have to play it and find out.
Silenthunter 24. dec. 2013 kl. 0:03 
Nice Map :-)
Lo-Elo Musk 23. dec. 2013 kl. 14:09 
Yay! Awesome map! But where is the victory point version?
coldshot240x 16. dec. 2013 kl. 11:14 
my fav as well :)
Stryker 14. dec. 2013 kl. 19:34 
Finally workshop enabled! I knew someone would make this and put in in CoH2, this was my all time favorite map from Opposing Fronts!
Invictus  [ophavsmand] 13. dec. 2013 kl. 4:18 
This version is the updated version, if you refresh the download you'll have the new version! Thanks Akosi for noticing it!
JV01 13. dec. 2013 kl. 1:29 
nice map, ai wont repair bridhes tho
SirSkull 12. dec. 2013 kl. 19:40 
GGood!
Invictus  [ophavsmand] 12. dec. 2013 kl. 14:47 
Noticed that, the new Seine River Docks is almost ready, winter skins are available and the weather is allot brighter. The link will be poster here for download
Bullet Cake 12. dec. 2013 kl. 14:45 
World builder has been fixed with the small bugfix patch, you can now save maps again.