Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The pawnkind "CactoidBase" has "Tribal" in apparelTags instead of "Neolithic".
Since it is not a valid tag, the game just tries to equip the pawn with whatever.
That watever likely being a technical dummy or WIP equipement because they have no cost.
(tried the mod with Rimmu-nation and Mechanicus Armory and got minor issues because of that.)
The errors are triggered by patches of the inventory-methods and this mod does not change those.
I've looked into the XMLs of both mods but didn't see anything that could cause that.
The pawns from the cactoid player faction are unaffected.
On an unrelated note, the hair textures "Spines4Darker_north" and "Spines4Darker_south" have black lines on the edge.
Im working on it
Thanks for keeping it updated. You're welcome to continue to do so or make additions if you want. Just mention some dude named Hivemind originally made it and all is good. Enjoy your Rim adventures.
Although I think I might have about 4-5 different mods with blowguns now..... hmm
I always ran the B19 mod on my 1.0 games and it worked just fine, except for a very select few outfits would result in the pink box. Nothing hard to work around at all.