Rivals of Aether

Rivals of Aether

Omega Zero
274 件のコメント
4EyesStudio 2023年6月9日 21時03分 
playing this character feels like installing a bomb into my computer; it keeps crashing every time.
Stardust_Torna 2022年2月19日 8時41分 
I love Omega even more now. also nice new alts they look amazing
MuraYeEto  [作成者] 2021年7月18日 14時53分 
Kevin mind telling me what circumstances you were playing in? did you have runes on or anything?
Kevinrheng16 2021年7月11日 9時42分 
Down Special freezes the character and then i cant move, all other attacks or specials dont work and the only way to get out of it is by getting hit
CeruleanMimic 2021年7月9日 13時48分 
Funny how the only (finished) Zero on here is Omega. Not that I'm complaining, he's a blast to play.
The only issue I've found with with the DStrong. The ground pound has much greater knock back than the rocks, which makes sense. But, when I've hit the ground pound and gotten the flash, they'd be launched into the rocks and lose all that momentum. I'm unsure if this is intended, but it looks wrong so I wanted to ask.
lowdownUmbrella 2021年7月3日 2時17分 
On god, this is probably one of my favourite characters to play. I always come back to him for one reason or another.
MuraYeEto  [作成者] 2021年6月17日 16時49分 
Yeah I know lol, don't worry about it. if you have any ideas for new alts just say em. I'm also doing a bit of reworking on the whole entire colors.gml so its fine
Angel Romario 2021年6月17日 15時26分 
i only say that because i know nobodys perfect but sometimes a little bit of improvements can be nice. im not rude at all. im only saying it just because it needs a little bit of improving, thats all,
Angel Romario 2021年6月16日 13時37分 
while i do like the alts (personal favorite is the weil skin) i feel like it needs a little bit of a rework alts, i understand if making or remaking the alts may be hard but i even made a rework of alts myself. i did a few of recolors of omega zero mostly for fun i would say but it would be cool to show a little bit of potential of revamp alts or even new alts maybe. just saying.
ArysamK1 2021年5月24日 12時06分 
In relation to the balancing topic; I wanted to have Ditto/Mirror Matches of Omega to see what needs to be nerfed or what is "annoying" to deal with.
MuraYeEto  [作成者] 2021年5月5日 21時17分 
Alright patch is out, and I think its ok. However, I need some feedback so let me know if you guys want different runes or think the balancing wasn't enough!
MuraYeEto  [作成者] 2021年5月5日 19時05分 
Just got done with the element chips, debating on changing a few runes since they are all done now. Gonna finalise this balancing and release the patch !
Codesterite 2021年5月1日 16時33分 
That's good to hear, I hope that Rekkoha EX "the screen nuke" is one of those runes, it would feel so satisfying to use, if not, who am I to complain, Omega's getting a patch and that's what matters.
MuraYeEto  [作成者] 2021年4月29日 20時07分 
It's basically done, but I don't feel it is up to the level of quality I want it to be. So I'm redoing it AGAIN. Sorry for the long wait, this is taking longer then I thought. but I have some killer plans with runes that are being implemented!
Codesterite 2021年4月16日 12時25分 
So, how's the progress on the Omega patch?
Angel Romario 2021年4月7日 16時44分 
take your time. i knows its hard but take your time. there is no rush. keep up the good work, :steamthumbsup::demoticon:
Codesterite 2021年4月6日 12時37分 
Any news on the Patch?
Okay 2021年4月5日 8時43分 
can you pls release an old version of him
MuraYeEto  [作成者] 2021年3月28日 20時14分 
Having a lot of trouble finding things that "work" balancing is taking a whole lot longer then expected. I'm trying to balance suggestions and work on like 2 other characters so sorry for the pretty long delay so far
Codesterite 2021年3月28日 19時26分 
So, how's the patch coming along now?
Codesterite 2021年3月28日 13時05分 
Checking in on the Omega Patch once more.
Fenrir-starfang 2021年3月26日 8時58分 
So a amalgam of zeros boss fights..intresting. and hey take your time! balancing this dude is a trial i can imagine.
MuraYeEto  [作成者] 2021年3月25日 21時44分 
its gonna be based off of EVERY boss fight omega has ever had, plus some stuff from the X games since it is zeros original body. Progress on the patch has been a bit sluggish, ran into some bugs and I had a TON of tests. It should be done by Sunday this week
Codesterite 2021年3月24日 11時46分 
Why not both, and possibly more?
Fenrir-starfang 2021年3月23日 16時11分 
huh so you're gonna add in a FS for him? Interesting. and as sad as i am to see Rekkoha storage go away- i understand what you were going for when balancing.

Omega is still fun to play and i can't WAIT to see a boss fight with him! Though a question: gonna base it off his original boss fight from Z3 or from ZX?
Codesterite 2021年3月23日 14時55分 
Checking in again on that Omega patch
MuraYeEto  [作成者] 2021年3月21日 0時56分 
Pretty good, I breaked for today to do homework and hang out with some friends but its about 85% done, I have some neat ideas I wanna see if work so it'll probably be done later today
Codesterite 2021年3月20日 10時49分 
So, how's the patch coming along?
Codesterite 2021年3月18日 18時08分 
Also, I just discovered that Rekkoha Storage is still alive, it just comes at the cost of having to take a hit.
Codesterite 2021年3月18日 18時00分 
And it appears that Messenkou and Rekkoha may cause a Desync, Unless it is an Omega ditto.
Codesterite 2021年3月18日 17時50分 
Welp, Messenkou still causes Desyncs.
Codesterite 2021年3月17日 18時08分 
Yeah
MuraYeEto  [作成者] 2021年3月17日 16時52分 
Hey guys can we move the balancing talk to the new discussion I made just to not cloud up the comments? also I 'm lowering the amount of overdrive you lose when you die because it really is a lot
MrTVBot 2021年3月17日 15時33分 
you created my nightmare
Codesterite 2021年3月17日 15時08分 
Also x4, Can Omega lose less meter, cause losing more than 3/4ths of the meter when you die (and this is with max meter) can sting and may feel punishing to try and fill it back up.
ArysamK1 2021年3月17日 15時01分 
Yeah, Dash attack is kinda spammable or at least way to fast
Codesterite 2021年3月17日 14時56分 
Also Also Also, Dash Attack could use some more end lag, cause it is extremely spammable.
Codesterite 2021年3月17日 14時54分 
Also Also, could down tilt get the same treatment that forward tilt got and be able to be jump canceled out of?
Codesterite 2021年3月17日 14時54分 
Also, could Jab 3 have a little less kill power? It can send you out so far for how fast it comes out.
Codesterite 2021年3月17日 14時50分 
Rune idea #2: Rekkoha EX (this rune could add a 3rd level to Omega's down special, which when fully charged, sends out the full screen wipe version of Rekkoha.)
Codesterite 2021年3月17日 14時48分 
Rune idea: Arc Blade (It's the move where Omega sends out 7 waves from his spin attack in the air)
MuraYeEto  [作成者] 2021年3月17日 12時39分 
Meter has also been buffed as per a few off your requests, I don't wanna buff it too much though since its a little OP t
MuraYeEto  [作成者] 2021年3月17日 12時39分 
yes in the coming weeks I do want to add support for the final smash buddy
JayTpose 2021年3月17日 10時29分 
Is Omega going to be compatible with the Final Smash Buddy?
MuraYeEto  [作成者] 2021年3月17日 5時40分 
I'll buff the meter gain in this coming update, and rekkoha getting the 5% is actually gonna be a rune since I feel like it doesn't really fit with his kit since there is nothing stopping you from spamming rekkoha with little draw backs right now
Codesterite 2021年3月16日 19時35分 
And to add on to this, Could Rekkoha get its 5% heal back since it can't be stored anymore?
Codesterite 2021年3月16日 19時34分 
And could we have the smash attacks give more meter? Cause as Angel has said, it feels like it builds up slower than it should.
Angel Romario 2021年3月16日 19時29分 
i feel like the meter builds up too slow and since you losed so much meter once you get ko'd, i feel like since we build the meter slowly, i would say lose a little less of the moeter once omega get ko'd.
MuraYeEto  [作成者] 2021年3月16日 18時37分 
I've attempted to patch the desync glitch again, so please comment if it is still broken
MuraYeEto  [作成者] 2021年3月16日 18時35分 
I may not be able to finish the update today sadly, but I'll try to get it out by Sunday of this week! Happy birthday Omega! thank you all who supported this mod over the first year it was released