Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Nightmare Bar - The Finale [Version 6: UI Improvements & Civil Protector]
143 kommentarer
dragontggt 10 jun, 2023 @ 19:52 
Perk limit machines are retarded.
NomNom  [skapare] 5 jun, 2022 @ 16:57 
So the update might take longer than anticipated. I don't know what's up with my mod tools but any custom map I launch causes the game to CTD but its a specific problem correlating to the mod tools.
OpenWindow 28 maj, 2022 @ 1:00 
@No_One its fine if you remove a perk or two if you can add in their place. you are very close to being the map with the most perks, I think the current highest is 34 or similar, so you're close
NomNom  [skapare] 24 maj, 2022 @ 6:42 
@Jack Dempsey - Soon enough I'm sure, just been really busy with a lot of stuff here.

@OpenWindow - That's right, that is one of the reasons why I might need to cut off one of the perks. Either that or I may be able to work around this issue, I need to dig into this more.
OpenWindow 23 maj, 2022 @ 22:03 
is space cadet cola, ammomatic, elemental pop, Tacti-quilla sangria, & I.C.U included in the next update? or are they not going to be included due to limitations? those could push the perk count to almost 40
JD Der Panzer 16 maj, 2022 @ 18:48 
How's the update going? Keen to grind to 1 mil on this map one day! :)
NomNom  [skapare] 19 apr, 2022 @ 9:35 
It's alright, no harm has been done. Either way, it is an known issue that the starting area of the map lags the most. The reason for that is unknown.
OpenWindow 19 apr, 2022 @ 6:15 
i had all settings on extra thats why sorry about the stress i may have caused
NomNom  [skapare] 1 apr, 2022 @ 11:27 
New minor update is coming soon, if there is no obstacles in the way. No ETA yet.

What's new?
- Added about 6 more perks into the map.
- Behind the scenes changes, including new zones that are still W.I.P.
- Black Ops perk machines are now using CW models, not all perk machines are affected.
- changed the weapons in the map.
- Updated the perks.
- Minor optimisations.
- Updated Sonic & Napalm zombies.
- Removed Brutus.
- Minor zone changes to the starting area, outside zones.
- UI Improvements, including inventory UI for shield, staffs, etc.
& more

Known issues as of now
- Since I have re-installed the mod tools, there are many things I have not backed up. One of them were some sounds. now missing.
- Missing models been removed that were in the map previously. Resulting in few areas looking bland.

Some of these new features, may change in the final update notes.
NomNom  [skapare] 30 mar, 2022 @ 12:27 
Yeah there is some optimisation room, specifically on the starting zone. I am not particularly sure what exactly is being a pain.
OpenWindow 29 mar, 2022 @ 22:05 
For some reason i lag heavily on only this map
NomNom  [skapare] 10 dec, 2021 @ 6:01 
Very late reply but yeah sure. When I can get around doing that, it will be in the next update whenever that is, since I cannot give an accurate ETA.
PurpleRichy 5 jun, 2021 @ 3:50 
Alright, I was just wondering

I love this Map (I love me some Perks)!

P.S Do you think we can see Elemental Pop make an appearance at some point from Cold War?
NomNom  [skapare] 2 jun, 2021 @ 21:57 
Here and there. Though I do not think I will be updating this anytime soon. I still got the source files for the map so I can continue with it anytime.
PurpleRichy 2 jun, 2021 @ 21:00 
Is this Map still being worked on?
bootyhole alchemist 1 jul, 2020 @ 9:44 
Wat they're only a threat when you move though? If you camp in a hallway they aren't any more of a threat than normal zombies. You're punishing people who train and reward those who camp
NomNom  [skapare] 1 jul, 2020 @ 8:00 
Keeps them on their toes & make the rounds interesting alongside with keep making them move around the map instead of staying one place.
bootyhole alchemist 30 jun, 2020 @ 18:04 
this map is sick, but I gotta ask. What was the goal with making dogs constantly spawn? What does that do for the map/player?
Hard 19 jun, 2020 @ 12:41 
Seriously though, why is this so fucking dark?
Chief Fire Water 13 jun, 2020 @ 13:19 
the teleporter isnt working, is there something that needs to be done before its ready after opening all magic doors?
verlusive 12 jun, 2020 @ 0:54 
great map but where do you find the magic? to open up more of the map?
midget BABE all 21 maj, 2020 @ 20:46 
whos who can give you tons of perks on co op if used right,pretty gamebreaking.
RubberWafflez 14 maj, 2020 @ 3:22 
randomly had a load of perks after killing the panzer for the first time with out purchasing extra slots and then the game started to break. had zombies not able to hit me,the box was glitching, zombies freezing in place(without the perk)
NomNom  [skapare] 25 apr, 2020 @ 1:59 
I was working on the map a week ago, but couldn't do much due to past injury with my wrist and seems like its causing some pains when mapping. Please report the glitches/bugs and I'll see what I can do.
JB? 23 apr, 2020 @ 21:01 
respond if you are gonna come back to this map, if not it's chill it's fun af anyways. But i have a list of like 10 glitches/bugs in the map.
NomNom  [skapare] 20 apr, 2020 @ 23:01 
Yeah, as far as I know, I cannot fix that. But it has something to do with the weapons you're currently holding or might be lil' arnies.
CaptainLOLZ 20 apr, 2020 @ 17:58 
Built the staffs and wouldn't let my friend or I pick it up
NomNom  [skapare] 18 apr, 2020 @ 22:23 
That's an effect on Ice Bull Blast, as it states when you look at the perk machine in-game. And yes there are going to be few glitch spots because the collisions weren't made with the perk in mind just yet. Will all be amended eventually.
Spring 17 apr, 2020 @ 20:30 
Ice Bull Blast is broken. It lets the player double jump, my friend and I found many glitch spots where can't hit. I think more barriers can fix it. Also you don't need the perk for this one jump. The tents and campfire you can jump on and afk by using these boxes next to civil. I think if you fix this, I would have more fun with my friend. Besides some problems, This map is fun and amazing.
NomNom  [skapare] 6 apr, 2020 @ 1:11 
Hard to tell, but maybe in two months time. Somethings came up which causing development to go slow.
Golden 6 apr, 2020 @ 0:01 
When do you think the final update will be out specifically when will you stop adding new things to do because I wanted to do a last run through with all the new content.
NomNom  [skapare] 3 apr, 2020 @ 6:35 
New update will be out very soon.
-Introduces Civil Protector w/ Civil Protector Upgrade (Found a bug that he can go invisible if he get caught by traps).
-Changes Perk Icons from the bottom to the top.
-Moved round counter to the top.
-Minor improvements.
-Rebuilt lighting.

Note: Dying Wish has a bug that I'd recommend you guys avoiding the perk. When Civil protector shoots through you, DW activates itself, additionally, after first DW trigger, one hit will retrigger DW again. This happens few times for me but not always.
NomNom  [skapare] 3 apr, 2020 @ 5:32 
No worries!
[HF]♕☾Shinoa☽♕ 3 apr, 2020 @ 5:29 
I tried it, and I have all text ! Just a lang problem. thanks !
NomNom  [skapare] 3 apr, 2020 @ 4:33 
Well possibly that could be the reason. I'm not too sure.
[HF]♕☾Shinoa☽♕ 3 apr, 2020 @ 4:30 
yup
NomNom  [skapare] 3 apr, 2020 @ 4:25 
That's odd. Are you playing the map in a different game language?
[HF]♕☾Shinoa☽♕ 2 apr, 2020 @ 6:55 
Great map !
I have a unknown problem I think, text part missing, for example, when I pay a door, instead of "hold f to open door [cost : 1250]" I just have "1250"
NomNom  [skapare] 1 apr, 2020 @ 2:39 
New update is live!
Note, they'll be another update shortly to counter the missing PAP.
NomNom  [skapare] 31 mar, 2020 @ 21:23 
Never use apothocon servant. I don’t think napalm and sonic zombies has the animations that happens to zombies when use it against them, making the connection interruption occurring.
Plasma 31 mar, 2020 @ 15:42 
when i get the apofican servant the connection gets interrupted even in offline mode
NomNom  [skapare] 31 mar, 2020 @ 0:51 
Next update will be out maybe tomorrow or day after.
-Introduces Panzer & Nova Crawlers
-Reintroduces continuous dog spawning (bug might've happened previously due to quick spawns which might've been fixed, will test more).
NomNom  [skapare] 29 mar, 2020 @ 18:42 
Hmm... Well i'm not great with scripts so unfortunately I really cannot do anything unless the perk's been updated.
Golden 29 mar, 2020 @ 17:44 
No we were not using any extra mods while playing but I've noticed the DW glitch on other maps aswell so the perk itself maybe be the problem not the map. My whole team was using DW and we all encountered the glitch both gams we played.
NomNom  [skapare] 29 mar, 2020 @ 0:25 
I only encounter that when I used Team Zombie Bots mod, did you use it? If so, I remember when the bots pick up the death machine they could instantly activate DW. Thanks for the positive feedback btw :)
Golden 28 mar, 2020 @ 22:27 
Damn quick reply, just got done playin your map right now it's one of my favorite for sure.Looking foward to the update
Golden 28 mar, 2020 @ 22:26 
Also there is a glitch with dying wish that causes you to instantly enter it or even die if its cooldown isn't ready. I think it's caused by being near a napalm but i'm not exactly sure.
NomNom  [skapare] 28 mar, 2020 @ 22:15 
They will be in a future update. This is due to some last minute changes before the map was going to be released - couldn't get to finish the rooms, they would take weeks to do. That's why an expansion update would be released in the future putting back teleportation & ending into the map, with an addition to few new zones.
Golden 28 mar, 2020 @ 22:10 
have you added an ending yet and is the teleporter usable? Also is the goblegum machine accessible?
NomNom  [skapare] 28 mar, 2020 @ 0:55 
A minor update will be released shortly if all goes well.
-Added the effects string to the remaining perk hintstring.
-Reintroduced few disabled zombies spawns & fixes for them.
-Ensured the invincibility music get paused when pausing the game.
-Zombie cash no longer deduct your points.
-Added two more amounts that you can get from zombie cash.
-Added very few more traversals for zombies & new spawning spot for zombies.
-A lot of out of bounds changes
-Adjusted few collisions & added some clips to prevent going out of bounds via double jumping.

In the near future, Moon astronaut might be removed, however there will be new round bosses into the map.