The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Gash Murug, the abandoned orc stronghold
69 commenti
Silk 10 gen, ore 9:32 
epic mod :lunar2019coolpig:
Bethus 3 dic 2019, ore 12:37 
Nice mod. I liked.
Aproxy 2 dic 2016, ore 9:38 
Bursha won't talk to me
Chiari 16 dic 2015, ore 3:11 
Bursha doesn't want to talk , having him as a follower is impossivle for me ...
99 Gigs of Fun 23 ago 2015, ore 8:19 
good for rp using skyrim unbound so i have a good starting place for my orc and and a excuse for me leaving my tribe
Krag  [autore] 26 mag 2015, ore 12:34 
It's been a while so I'm not completely sure but I think I made a version without the follower and quest, should be on the nexus.
Malachai 25 mag 2015, ore 16:36 
is there one without dragons raiding you? cuz im a scared milk drinker .u.
Krag  [autore] 24 apr 2015, ore 10:48 
Unless I'm forced to sell it, this mod will stay free.
But please, drop this joke of a mod library and use Skyrim Nexus instead.
dataDyne ☂ 21 gen 2015, ore 14:29 
And of course it loads the second after i post that
I did try several times
dataDyne ☂ 21 gen 2015, ore 14:28 
The map picture will not load, i need to see where it is so i dont get other mods in it
VedHB 18 nov 2014, ore 8:08 
OMFG i started a new character yesterday and guess what i called it Krag (facepalm)
G20 19 set 2014, ore 9:47 
Hi excellent! F&R
I added this to a collection.
With compliments.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=309661106
you might like to lend your thumb approval to this link ;)
Overlorded Sith 28 gen 2014, ore 17:08 
he want you want to have your own orc tribe you can spawn the dead orc npcs to be your tribe
Pyramidhead'sHole 14 ott 2013, ore 18:06 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Pyramidhead'sHole 14 ott 2013, ore 18:05 
XD
Pyramidhead'sHole 14 ott 2013, ore 18:05 
add some hot orc chicks
FrozenBaron 9 ago 2013, ore 18:30 
Is it possible to have your spouse/children to live here as well?
Shiv92 14 mag 2013, ore 13:17 
I really like this mod idea however it does need npc's but I think you shouldn't just add them in like they do with other mods, make a quest where the Dragonborn stumbles upon an abandoned orc camp, deciding to become the abandoned camps Chief he/she must restore it to it's former glory by buying stuff and completing then starts recruiting wives... I mean npcs to join the camp via side quests similar to the companions rescue ones or as dungeon encounter, maybe meet some in the inn.
Wardruna 2 apr 2013, ore 1:09 
No NPC there - no needed to subscribe..:(
Carrier of Echoes 13 gen 2013, ore 19:04 
Love this mod, thanks to location and design it's wound up being my main in-game house. Just a couple of problems... The random encounter zone right outside the wall (although this is just as often entertaining), and that damn Mountain Dragon skeleton, which keeps falling on me every time I fast travel to the location!
Frantic 8 gen 2013, ore 9:49 
ok
Krag  [autore] 7 gen 2013, ore 15:00 
@Maendes
No, they don't and they probably won't since I'm not working on this mod anymore
Warsmith Kurnaxus 7 gen 2013, ore 14:38 
@Krag thanks for the info guess its my turn to test run this
Frantic 7 gen 2013, ore 7:47 
Krag, i had a question for u :P
Krag  [autore] 7 gen 2013, ore 6:07 
@Michael J. Caboose
Someone reported it worked if I remember correctly.
Warsmith Kurnaxus 6 gen 2013, ore 22:30 
is this vanilla npc friendly like say you have a wife is it possible to move them there or is it for non vanilla npc's
Frantic 29 dic 2012, ore 6:32 
will the population of the stonghold come back when u have killed the dragon?
MGdragon13 7 dic 2012, ore 10:17 
Thank you for the mod! Now my orc can become chief of his own stronghold ^.^
G_Masta_Phunk 13 nov 2012, ore 1:13 
any npcs?
Broken_Bard 18 set 2012, ore 10:29 
lets try this again make a orc stronhold that a dragon born could actuley run. maybe evan hav a quest line were you can become cheif, just a thought
Leif 15 lug 2012, ore 17:48 
I love using this as my hold. I just wish you could code it as such that the dragon wouldn't show up if you hadn't started the main quest that spawns dragons everywhere. Please make some more Orc stuff. How about an underground hold?
ThommyTheThird 12 lug 2012, ore 12:39 
If I do in fact ever pick up Skyrim, I'll be sure to check this out as well.
jan 25 giu 2012, ore 6:25 
looks perfect for my Orc. Trying it out..
Praise be Merlin 5 giu 2012, ore 17:47 
Would this be a good place to leave followers?
paulwhitlock2 24 apr 2012, ore 13:00 
Thanks Krag
Krag  [autore] 24 apr 2012, ore 12:18 
@paulwhitlock2
I saved his face as FaceGenData and added the file into the pack.
paulwhitlock2 24 apr 2012, ore 7:21 
how did you fix Buhrza face?
Zafis 19 apr 2012, ore 16:43 
can you make a few orcs come back as time goes on? They start to return? Also the dragon quest was pretty cool.
Krag  [autore] 11 apr 2012, ore 2:59 
I stop working on this for the moment as long as there isn't any important bug. Hope you enjoy the mod in its current state.
Krag  [autore] 8 apr 2012, ore 4:56 
@IHateHartleyy
Stakado Realistic ENB.
Lucai 7 apr 2012, ore 19:18 
Very well done! I'm curious, which ENB preset is this?
Krag  [autore] 7 apr 2012, ore 12:35 
@snay
Haha, can't wait to see it! Keep us informed!
snay 7 apr 2012, ore 11:41 
Omg I'm making another Orc Stronghold mod and I've placed my fortress almost at the same spot xD
Krag  [autore] 7 apr 2012, ore 9:22 
@Heretic Lazer
It may be possible if this function is already in the game. I'll have to check.
Krag  [autore] 7 apr 2012, ore 6:40 
@shad_croly
Thank you for the report, I may have moved something while checking how the containers worked in Breezeholme.
I'll probably upload another version soon to fix all the bugs that have been reported to me from both Nexus and here.
Thank you for your support!
Log 7 apr 2012, ore 0:27 
is it possible to make it that if the pc is an orc, Buhrza's dialogue opens with "hello brother" or "old Friend" or something of that sort, think it would add a little depth to the place.
Matta 6 apr 2012, ore 17:48 
@Krag
cant wait for the next version :) good luck
Nahara 6 apr 2012, ore 17:21 
I found an issue with this mod (it's hardly anything big, but it's still something I noticed). If you use both the "Breezehome Fully Upgradable" mod alongside this one, this mod appears to reset the position of one of the chests inside the Breezehome house to where it originally was. The chest in question is originally located on top of the bookshelf in the room of the alchemy table; in the Breezehome Fully Upgradable mod, the chest is moved into the basement and placed next to the relocated Alchemy table. This mod resets the position of the chest back to the top of the bookshelf.
Krag  [autore] 6 apr 2012, ore 3:19 
@Matta
Hehe, this is what I'm working on. Next version will have another short quest to retrieve one of the orcs.
Matta 5 apr 2012, ore 18:41 
for example, you can have 1 orc blacksmith, 1-3 orc guard's and 1 store where you can buy whatever u need.