RimWorld
Durable Clothes (Continued)
207 Yorum
Mlie  [yaratıcı] 21 Ağu @ 21:53 
@Paratusvici The description has that info
Paratusvici 21 Ağu @ 20:02 
Safe to add to an existing save?
Halloween 4 Ağu @ 21:28 
Is there a mod like this for weapons? I learned weapon stats are affected by there durability which makes it quite annoying when someone is downed and pawns don't pick up there weapon for a bit. I know there are mods that make repair kits and whatnot but I'd like something like this where its just a blanket passive.
cardaroy 29 Haz @ 4:04 
Just witnessed my tattered apparel 15x gradually disappear. Tysm
cardaroy 29 Haz @ 3:44 
Thanks for 1.6!
Danifox 28 Haz @ 18:11 
thank you for the update
Mlie  [yaratıcı] 23 May @ 0:26 
@machov1 No, each apparel is on its own random trigger once every 24 hours
machov1 23 May @ 0:15 
Does durability recovery occur at 7 a.m.? The game stops at 7 a.m. without any error messages appearing in the console, so I'm just asking in case it's related.
Mlie  [yaratıcı] 14 May @ 22:06 
@Proxy As mentioned in the description, they get repaired once every day
Proxy 14 May @ 17:14 
How do I get them to repair? I placed wear damage in 100
hhhhhhh 27 Nis @ 12:13 
Oh~thank you
Mlie  [yaratıcı] 27 Nis @ 12:07 
@hhhhhhh You can set the wear and tear percent in the mod-settings
hhhhhhh 27 Nis @ 12:04 
I like this mod.

Can it be set to automatically perform a small amount of repairs every day?
This can not only preserve the wear and tear caused by combat, but also make the clothes less durable (many people can wear their clothes for more than ten years)

(translated by google translate)
trocapalot 17 Nis @ 14:41 
works great, never had any problems, thanks a lot :mhwilds_NG:
Mlie  [yaratıcı] 8 Nis @ 7:24 
@aiden.y1308 Nope
aiden.y1308 8 Nis @ 5:12 
broken
Mlie  [yaratıcı] 16 Mar @ 14:15 
@name so spooky your feeble human No
does this cause lag?
Mlie  [yaratıcı] 13 Mar @ 22:54 
@HEAVY All features of the mod are explained in the description
HEAVY 13 Mar @ 22:00 
does this make armour stronger?
pato 5 Mar @ 7:57 
quack:steamthumbsup:
Mlie  [yaratıcı] 8 Eyl 2024 @ 10:14 
@TeamKiller Then I suggest you start removing mods until you find what other mod is triggering it
TeamKiller 8 Eyl 2024 @ 10:04 
Also rimsorted. To no avail.
TeamKiller 8 Eyl 2024 @ 9:46 
@Mlie Oh sorry. I posted the log when I was checking if it will work at the top instead. It didn't.
Mlie  [yaratıcı] 8 Eyl 2024 @ 9:11 
@TeamKiller Did you try moving it lower in your modlist? Its very high up.
Try reading this for more info regarding sorting:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2017183144
TeamKiller 8 Eyl 2024 @ 8:53 
@Mlie Yeah i am aware. I used an option to show all mods regardless of xml support.
This is how it looks like. https://imgur.com/a/Z13IcqS
I managed to get the logs that I missed last time. Hella extensive. From line 6257 to 14509 its all spam tho.
GUI Error with missing text of ignoring categories I guess. The rest I lack knowledge in.
Anyway: https://gist.github.com/HugsLibRecordKeeper/a3ae4edf68ee4474f65acdc227b9101e
Mlie  [yaratıcı] 7 Eyl 2024 @ 22:20 
@TeamKiller This mod does not use xml-extension. You may be thinking of another mod.
TeamKiller 7 Eyl 2024 @ 18:02 
Got a weird bug that makes nothing in the logs.
Whenever in mod options in Durable clothing, I can not affect any of the sliders or options.
Then, there are no options for ignoring specific armor slots and appearl.
I run all of the DLC's and all VE mods with couple of other mods.
Also, when I tried to manipulate the mod options by using the xml extensions on durable clothes, the tab froze and making me unable to close it and get to other mods.
LANC3L0T 26 Ağu 2024 @ 1:50 
goodmod
Mlie  [yaratıcı] 18 Ağu 2024 @ 9:09 
@irontang911 What part of the description is unclear?
irontang911 18 Ağu 2024 @ 9:00 
How does this mod works?
Mlie  [yaratıcı] 30 May 2024 @ 2:23 
@Kazuhito I just meant removing the config for this mod, or just renaming it. Either way, glad it worked
Rainstone 30 May 2024 @ 2:19 
@Mlie Cleaning the mod setting folder(~~~\Rimworld\Config)worked.
Now all I have to do is to find out which mod setting has caused the problem.
Thank you for helping me figure this thing out and sorry for your inconvenience.
Mlie  [yaratıcı] 30 May 2024 @ 2:04 
@Kazuhito perhaps you have a broken mod-setting. Try removing the mods settings-file for the mod in "%appdata%\..\LocalLow\Ludeon Studios\Rimworld"
Rainstone 30 May 2024 @ 1:19 
@Mlie Tried again with empty local mod folder and it still shows the same symptom.
Should I also unsubscribe other workshop mods?
https://gist.github.com/HugsLibRecordKeeper/0d20e454c1f759665298f0a9c2c9a6a9
Mlie  [yaratıcı] 29 May 2024 @ 12:27 
@Kazuhito Not sure what the issue in your setup could be. Did the same test and had no issues. You have a lot of other issues in that log. Try to clean up mods with issues from your mod-folders since even mods that are inactive can affect your game.
Rainstone 28 May 2024 @ 23:26 
https://gist.github.com/HugsLibRecordKeeper/066741c15924c6b8f7a94098c23c1a33
Going into Mod option keeps giving red errors regarding mouse position stack.
Above is the Hugslib log only using Harmony+Core+DLCs+Hugslib+This mod
(starting from line 274, same log looping until line 10,000)
Since this mod worked well using previous version before adding settings to exclude apparel types, I think that part has something to do with this errors.
Thank you in advance and thank you for maintaining so many mods
WiseArkAngel 22 May 2024 @ 18:51 
Oh, I didn't see that the first time. Thanks for bringing that to my attention.
Mlie  [yaratıcı] 17 May 2024 @ 23:35 
@WiseArkAngel There are large info about save compatibility in the description
WiseArkAngel 17 May 2024 @ 16:20 
Is this safe to add mid-save?
Mlie  [yaratıcı] 16 May 2024 @ 22:35 
@Vaarelsauce Should not be an issue, since the durability damage is only calculated once a day
Vaarelsauce 16 May 2024 @ 22:28 
Great mod, although I'm a bit concerned about optimization/lag in late-game colonies...
Franz 4 May 2024 @ 9:01 
Thank you !
Mlie  [yaratıcı] 13 Nis 2024 @ 23:16 
@The Gunslinger No, weapons do not use the same durability calculations
The Gunslinger 13 Nis 2024 @ 20:44 
What about weapons? Could you add it?
Mlie  [yaratıcı] 9 Nis 2024 @ 0:35 
@Viidhh No, it does not
Viidhh 9 Nis 2024 @ 0:33 
Does this changes dye? I can't dye devilstrand Button-down shirt. But other armor like marine armor can be dyed. This is the only mod I've subscribed to that touches clothes
Mlie  [yaratıcı] 3 Mar 2024 @ 1:03 
@buttercubic [MLG] Please see the Reporting Issues section described above
Mlie  [yaratıcı] 22 Oca 2024 @ 0:34 
@𝓚𝓤𝓡𝓐 Please see the Reporting Issues section described above
ℱℛ𝒜𝒩𝒦 22 Oca 2024 @ 0:25 
not work