Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
@Black Puppet @ShotgunGoddess - The face sketches are mainly to hint at which Angel the individual hairs belong to, I personally do not use head/face mods.
If the pawn doesn't have the long hair gene but is the same ideoligion (thus the same list of allowed hairstyles), hairs from Angel Hairs are perfectly acceptable to the pawn.
It seems like it's *just* the long hair gene that messes things up. And, well, I think at least a few of these hairstyles are on the long side. Please let me know if this isn't clear and I can try to elaborate differently. As an example, it seems [FB] Ameiro anime hairs doesn't suffer from this issue. I'm not sure what it does differently under the hood but maybe there's a hint there.
Fits too well and there isn't anything like it too.
I hope it wasn't afar of a wish.
Is there even a way to hide a hairstyle in RW?
A animated tail would be awesome.
I should apply these to my other run, since starting with three people in a deserted city was a horrible idea (any threat is at least 32 mad elephants or an equivalent raid). And I really want to do it a women-only colony as well (since my city attempt managed to roll me three ladies, one with distrust of women ( :P )). So these would be great!
... Maybe I should add EPOE and consider adding your other mod after all...