RimWorld
Various Space Ship Chunk (Continued)
57 opmerkingen
MezzerliptikJay 26 jul om 8:52 
This is exactly what i was looking for, Thank You
Chaonic 19 jun om 12:14 
Thanks for Updating to 1.6 !
Evono 1 jun 2024 om 6:55 
Thanks for Updating to 1.5 !
Mlie  [auteur] 15 aug 2023 om 22:03 
@拳鸡高手泰深 No, you can see the specifics for each variant via the link in the original mod description
拳鸡高手泰深 15 aug 2023 om 20:11 
Is it just the color change?
Incursion 17 apr 2023 om 16:04 
@Mlie Yeah, seems to be incompatible with one of my other mods as it loads fine with only harmony and dlc loaded. Thanks
Mlie  [auteur] 16 apr 2023 om 21:48 
@Enclave Director Incursion X None that I can think of. Verify by loading only this mod
Incursion 16 apr 2023 om 21:44 
Is this mod known to have any incompatibilities? My game crashes on the main menu when this mod is loaded.
Yautja 11 okt 2022 om 7:23 
You know Mile is awesome modder when there isn't even need for people to ask for updates for 1.4 and he already updated it xd
Gj mate!
pgames-food 31 mei 2022 om 11:34 
hi elonwhite, if you know the full visible name that the game uses for them, you can try using a notepad++ search in files feature, searching for it in *.xml
(just make sure not to click the replace button by mistake on that screen though) :)

it might help you find which mod has them
Enlonwhite 31 mei 2022 om 11:03 
Thanks, saves me a bit of time.
Mlie  [auteur] 31 mei 2022 om 11:02 
@Enlonwhite No, it does not
Enlonwhite 31 mei 2022 om 11:01 
Do this mod drop goldslagchunks?
I got an error with those and trying to find the mod that puts those in the game to fix the smeltable from 'false' to 'true'

sorry I use over 300 mods, and I have at least 12 that could drop this and its been a few hours searching so far in like 4 of them.
ASMR gaming 4 nov 2021 om 3:29 
should be expanded to included mods that generate other resources
Mlie  [auteur] 27 okt 2021 om 21:35 
@supermarioben2 You can just use the vanilla scenario editor and add lots of these scattered on the map like the steel/wood in the default scenario
InsanitySimulator 27 okt 2021 om 16:58 
Do you know of any mod that allows you to change the number of spaceship chunks that spawn at the start of the game? I think it would be cool to start the game with this mod and have a ton of random chunks fall from the ship you just escaped that you have to try and avoid
R-Nine 26 sep 2021 om 12:52 
Ohh are they not? xD Sorry thought they were... I have subbed to this mod so thought it was that.
Found out that I had to destroy those things in a certain way thanks for clearing it up then. xD
Mlie  [auteur] 25 sep 2021 om 11:31 
@R-Nine Those are not from this mod
Svenman2 23 jul 2021 om 14:56 
Thanks for updating :steamhappy:
Kron1K 8 jun 2021 om 23:38 
@Mile I could be simply missing the messages or have a conflict with another mod. I'll try pay more attention to when they drop and the in game messages
Mlie  [auteur] 8 jun 2021 om 21:50 
@Kron1K They do in my tests and in my current save. Can you provide any more info?
Kron1K 8 jun 2021 om 19:54 
Falling chunks don't always trigger an in game message.
Greed 28 okt 2020 om 20:01 
Mlie you are awesome for updating these abandoned mods
Krausladen 13 okt 2020 om 7:37 
I did not know that. Wow. Thanks!
Mlie  [auteur] 13 okt 2020 om 4:29 
@Krausladen infested ship chunks is not part of this mod. You want to talk to Oscar at Vanilla Factions Expanded - Insectoids
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2149755445
Krausladen 13 okt 2020 om 3:59 
I don't think its an issue unless your raid is smaller than you intended it to be which is possible since there are less chunks than originally intended. I'm not sure how you have it working. Do you spawn bugs per chunk or distribute a pre determined raid across all landed chunks after the fact?
Krausladen 13 okt 2020 om 3:58 
Tried to find reachable cell in a null map
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.CellFinder:TryFindRandomReachableCellNear(IntVec3, Map, Single, TraverseParms, Predicate`1, Predicate`1, IntVec3&, Int32)
SparklingWorlds.CompSpawnerHiveChunkSW:FindChildHiveLocation(IntVec3, Map, ThingDef, CompProperties_SpawnerHiveChunkSW, Boolean, Boolean)
SparklingWorlds.CompSpawnerHiveChunkSW:TrySpawnChildHive(Boolean, Hive&)
SparklingWorlds.CompSpawnerHiveChunkSW:CompTick()
Verse.ThingWithComps:Tick()
SparklingWorlds.HiveChunkSW:Tick()
Verse.ThingOwner:ThingOwnerTick(Boolean)
RimWorld.Skyfaller:RimWorld.Skyfaller.Tick_Patch1(Skyfaller)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

This error occurred on infested ship chunks event, it's not necessarily broken but I think one of the chunks tried landing in the mountain nearby and never spawned.
blank 21 aug 2020 om 15:17 
@Mlie thanks for the answer. Im still on 1.1, then thats the cause.
Mlie  [auteur] 21 aug 2020 om 9:53 
@Zaiyan Also its only in 1.2, Im not adding features to old versions as I only have time to develop for the latest game version.
Mlie  [auteur] 21 aug 2020 om 8:23 
@Zaiyan Its called Various Space Ship Chunk
blank 21 aug 2020 om 6:44 
Is it just me, or..? But I cant see your Mod listed in the Mod Settings, to change the new option. Or how is your mod called in the list?
Mlie  [auteur] 20 aug 2020 om 11:14 
@Frying_Dutchman There is now an option to turn on smaller chunks in the event as well.
Mlie  [auteur] 19 aug 2020 om 0:17 
@Frying_Dutchman I can add variations i think
pgames-food 18 aug 2020 om 22:07 
hi if you happen to have a preference as to which one to make smaller, i think searching for this:
<drawSize>(2,2)</drawSize>
and then tweaking it to 1,1 will work
(i havent tried it but i think it will) :)
Frying_Dutchman 18 aug 2020 om 18:04 
could you make different shape chunks? theyre all the same size.
pgames-food 25 mei 2020 om 18:42 
hi if you also post this question on the rimmsqol mod, the modder there might be able to add it as they have been kindly adding in lots of features for people
WJSabey 25 mei 2020 om 5:44 
Does anyone know a mod to change the frequency of the ship chunk drop event?
Yezus 23 mei 2020 om 14:57 
dude you're honestly a god
SpaldingEx 3 mei 2020 om 10:27 
I haven't played Rimworld for awhile and I see you've updated all of my usual mods. I think you should make a list of MODs you haven't fixed :2018salienpsychic:
Segar 23 apr 2020 om 20:34 
Thanks for updating this.
:steamhappy:
pgames-food 20 apr 2020 om 13:57 
hi just a thought, if selecting all isnt possible, there are some mods using a find feature ("rimssql", and "List Everything") and if all space ships have a certain word in them, like debris, or ship etc, then one of those mods might be able to select all of them (once found in the search results)
Mlie  [auteur] 19 apr 2020 om 23:15 
@Polysorbate They are technically different types so dubbleclicking will not work. Perhaps select similar, but if you know of another mod that has implemented this in some way it would be helpful.
Polysorbate 19 apr 2020 om 20:53 
I like the concept of this mod a lot, but is there any way you could make it so that double-clicking on a piece of ship debris would highlight all the other ship debris regardless of whether they're cosmetically different? Or make the "select similar" tool work properly?

I like to periodically find a piece of ship debris, zoom way out, double-click it, and then assign all of them to be deconstructed. Saves a lot of time hunting all over the map for every hard-to-see bit of ship debris.
MarkJerue 26 mrt 2020 om 14:35 
oh my god you did it again! I hope you know I exclaimed this after subbing to yet ANOTHER mod you brought back to 1.1!
St-Freedom 24 mrt 2020 om 19:00 
Thanks a lot.:2018bestaward:
RinRin 14 mrt 2020 om 5:57 
Oh, boy. It's been a week and I haven't seen those reuploads of my fav. mods. <3
pgames-food 11 mrt 2020 om 19:26 
thanks mlie
Sakujo 8 mrt 2020 om 7:43 
Thx :lunar2019coolpig:
Mlie  [auteur] 6 mrt 2020 om 22:26 
@IceMaverick No problem, just head over to the comment-section of my ressurected mods-collection and leave a comment. Or just join the discord channel and do the same :)
IceMaverick 6 mrt 2020 om 21:40 
Thanks for the update. Hey Mlie, if you somehow run out of things to update and still feel like going, let me know, I have a whole section of my modlist still pending :P