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My bad about 3 colos, there indeed is. Stunlancer one is much more noticeable for me for some reason. Maybe it's just that it's different style, i'm not sure.
But yes you can restore the old icon if you wish. In the configs change instances of "eb_target_stunlancer" to "dotvhs_target_stunlancer" (or just remove the entries, to make this mod not do anything)
And just thought I can't use that one with this one ;-; i feel so bad thank you so much @4rrakis
Yes, run both.
NelVlesis did 99% of the artwork in this mod, I simply put all the code parts of it together.
Without him (or someone better than me!) providing new Art Assets there can be no updates.... and NelVlesis has stepped away from modding for XCOM2 for a while :(
It does have a WOTC update that you could try ...
You can try enabling your mods in batches until this one breaks and let me know which mod causes it.. and I'll put a Known Conflict issue in the description.
If you have specific questions and/or want better examples, you can always head to the discord :)
It is a simple edit of the config files matching the enemy template name, to the correct icon path
MrCloista is planning on adding it to his mod :) We've already talked about it
It is just that I got the update out first to this, and his will likely update at some point tonight/tomorrow, when he has a chance :)
Just wanted to say that it works like a charm now. Thanks a lot for the fix, your speed on responding was very admirable.