RimWorld
No Debris 1.1/1.2
55 opmerkingen
Devestatio 11 feb 2022 om 1:39 
This works just fine, no update needed, you can ignore the version warnings, or if the red warning bother you so much you can give credit and grab the mod from someone else that "updated it".
papymaj5 3 aug 2021 om 18:48 
I created a new version for 1.3. It's the same file, just set up for 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2565423517
Tia 30 jul 2021 om 2:09 
It works. It still works fine.
Stallion 28 jul 2021 om 19:38 
1.3?
hoia 21 jul 2021 om 10:14 
Hi, are you planning to update this mod to 1.3, now that the DLC is out? :)
Sorry if you get the question a lot!
ultrablue 21 jul 2021 om 7:59 
Thank you Makkli :steamthumbsup:
Makkli 20 jul 2021 om 13:51 
This works fine in 1.3. There's been no change to the dll since original release.
MahBR 20 jul 2021 om 6:25 
1.3 come on men :c please
Toralv 19 jul 2021 om 4:59 
@Nekro "Shapiro" Philadelphia: I've noticed that many 1.2 mods works with 1.3. Just checked and so for so good
Ex Ossibus Fumus 18 jul 2021 om 19:28 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
cerealjerk 27 mei 2021 om 2:20 
Where in mod list top or bottom?
SunRod 20 okt 2020 om 8:23 
Thanks for the update. Most appreciated.
Ryder 🗲 20 okt 2020 om 8:02 
Thank you for the update to v1.2. This is a crucial mod if you like a clean base.
Bar0th  [auteur] 20 okt 2020 om 6:53 
@SunRod: Just did, even though it didn't have issues :)
SunRod 12 okt 2020 om 20:35 
works in 1.2. But please update
Florida Man 6 sep 2020 om 2:09 
Works in 1.2
thorman123456789 1 sep 2020 om 20:04 
1.2?
Criarino 31 aug 2020 om 19:31 
without this mod mountain bases are unviable
kotamine 23 aug 2020 om 14:04 
hello 1.2 thanks
Stellar ❤️💙💛 15 aug 2020 om 13:23 
1.2 please
Yrol Akiyama 14 aug 2020 om 5:08 
Patience?
Uliss.P 14 aug 2020 om 2:46 
1.2?
Uthred 11 aug 2020 om 1:30 
Update? Pls
Yrol Akiyama 15 jun 2020 om 20:03 
Professor, without it, people would probably complain about everything being so clean and
sleek and THEN be up in arms like... "Why do we have to build special floors to make a room
sterile? Why do we have to clean after we swept it for 4 hours? It looks already sterile!"

Plus: _Totally_ the wrong place to ask, no one here can give you a truthful answer.
Try the official forums and adress the devs directly. :o)
ProfZelonka 15 jun 2020 om 15:04 
First off, thank you for the mod. Now, I don't understand - why does the game have this "feature" any way?? I don't understand. It's confusing to see it, right click to clean it but nothing coming up.. Is it supposed to give people reason to build floors or something? I build floors any way, but before I do I don't want to see this. The reasoning here is above me..
Yrol Akiyama 14 mei 2020 om 2:51 
illusive_Knight006 + Daeharde Trihardt, Thank you for your kind words :o)
It it good to see that there are still smart people around who do not fear to speak their mind.
NoNameWorks 14 mei 2020 om 0:47 
I don't get debris unless I mine into mountains, and if I smooth them or place floors over the rough floors the debris disappear. I don't see much point in this mod, sorry.
Daeharde Trihardt 23 apr 2020 om 20:00 
@Yrol Denjeah Thanks for the good laugh. Didn't expect that sidewinder.
DootMaster64 19 apr 2020 om 0:37 
@Yrol Denjeah That was pretty good
Yrol Akiyama 13 mrt 2020 om 16:31 
@The Douchéman, apparently much less than you, judging by your behaviour.
The Dutchman 13 mrt 2020 om 7:39 
@somr How stupid are you?
Living Joker 12 mrt 2020 om 17:39 
I cannot believe the ENORMOUS difference in performance this mod has had on my game. It's frankly amazing how much lag the little bits of nothing caused. Thank you so much.
Sakujo 8 mrt 2020 om 7:33 
Yeah 1.1 update. Small mods are important too!
fatburner 6 mrt 2020 om 19:31 
This mod didnt do what i expected when i clicked. But its a nice mod regardless.

What im looking for is a mod that automatically marks stone chunks to be hauled if they came from someone mining
TinyAlison 4 mrt 2020 om 17:16 
Thank god the debris was always annoying
Yrol Akiyama 4 mrt 2020 om 17:10 
Good! :o) Thank you. Upvoted.
A tiny thought...
Instead of _not_ drawing them, would it not be more resource-efficient to
_not_ create them in the first place?
Or is that not possible with a mod?
Bar0th  [auteur] 4 mrt 2020 om 16:38 
@Yrol Yes, the "decorative" debris.
Yrol Akiyama 4 mrt 2020 om 14:16 
This removes the stuff that does not go away after cleaning, right?
Leaf! ∆Θ 2 mrt 2020 om 14:25 
I was working on my mods a little bit more and now I think if it wasn't one of those other two, it might have been the Vanilla Furniture Expanded mods messing things up. I noticed a few other mods I use acting up but moving those ones to the very bottom of my mods list seems to have fixed all the others? I don't really know how mods work dsjfhgb
Bar0th  [auteur] 2 mrt 2020 om 13:00 
I'll check them both out later, and see if they are altering the function. Thanks for reporting back :)
Leaf! ∆Θ 2 mrt 2020 om 11:22 
I set it to the top of my mods list and now it works, thanks! The mods I think it could have possibly been incompatible with are [KV] Configurable Maps - 1.1 and Cleaning Area. Though before 1.1 this always worked with Configurable Maps, I only got cleaning area because its better version isn't being updated anymore, so I don't really know
Bar0th  [auteur] 2 mrt 2020 om 0:25 
If you (or someone else) find an incompatible mod, please let me know and I can likely work around it.
Bar0th  [auteur] 2 mrt 2020 om 0:21 
This mod on the other hand can be almost anywhere under the official content (Core / Royalty). It literally changes one thing: Verse.SectionLayer_TerrainScatter.Visible will always return false.

Another mod could be patching this, but it's the same method that was used for the 1.0 version and there were no reported conflicts.
Leaf! ∆Θ 2 mrt 2020 om 0:18 
I'll try moving it to the very top of my list tomorrow, there might be one or two things interfering. But I know that harmony is above everything else
Bar0th  [auteur] 2 mrt 2020 om 0:15 
@The Screm: You might have a mod incompatibility somewhere. No Debris Test - Top: mod off, Bottom: mod on.

It was built using the latest version of Harmony (2.0.0.8), so if you have something loading before Harmony in your mod list (Better Loading for instance), move it down. Harmony needs to be at the very top (not just for this mod, for many mods).
Leaf! ∆Θ 1 mrt 2020 om 21:35 
Debris is still visable
Leaf! ∆Θ 1 mrt 2020 om 21:35 
I'm sorry to bug you on this but this version of the mod doesn't seem to be working
Styke 1 mrt 2020 om 21:33 
Oh thank god
Forekast 1 mrt 2020 om 8:27 
Yeeees, thank you for this
Mahogany 1 mrt 2020 om 2:45 
Finally, the game is playable again!

essential mod thank u for update