Stellaris

Stellaris

Event Horizon Offset Facility
1 389 kommenttia
Dukey Nukey 18.3. klo 7.16 
I'm sorry but I built this thing and the second I saw that the abbreviation stood for Event Horison I just had a sudden "oh shit" moment
If you know you know
forboding presence 30.8.2024 klo 19.56 
So... from what I can gather from this, the Everchanging and Stellar Eradicators aren't supposed to be invisible? It kind of looks better when they are visible.
Xherdos 20.5.2024 klo 11.12 
it's abandoned get the Gigastructure mod if yout want EHOF
Locomotor79 20.5.2024 klo 11.10 
this Partial Standalone crashes the game when starting the game
plz fix this mod plz. even whit the patch seperate mod its still crashing the game
eagle.dan.1349 9.12.2023 klo 7.19 
I'm play the Gigastructural Engineering (most likely the latest version) on Stellaris 3.10.
The thing is that's the first discussion I found in google.
Darian Stephens 9.12.2023 klo 1.38 
Are you still using this?
I hope you're on the last version of the game where it was supported, because this mod was absorbed by and is only maintained in Gigastructural Engineering.
eagle.dan.1349 8.12.2023 klo 14.36 
Hey, I'm exploring cohesive systems with EHOF, explored about 10 of them, but no luck in starting the Reality Code event chein. Can anybody help? :steamsad:
Anime Jesus 15.2.2023 klo 21.02 
WHAT DOES IT DO?
Darian Stephens 23.9.2022 klo 20.53 
I'm surprised the mod works at all anymore, since it's been discontinued for quite a while, and all updates have been done in Gigastructures.
Voodoo Child 23.9.2022 klo 4.52 
My sixth archeology can't be done, does it have anything to do with it being a three-star system?
Darian Stephens 20.1.2022 klo 5.13 
With the news of Omniscient leaving the modding scene (At least the EHOF), I do hope the Compound can make a return.
The one time I got to experience it in-game, a big update happened that took the save with it.
Mlatimud 16.1.2022 klo 10.45 
Ah I'm a dumbass, apologies, while searching the web for a resolution i found this comments section. I'm using the Gigastructures version but i did find a workaround (going to the situation log, finding Frozen excavation, clicking on view site and assigning a scientist) which helps the story progress.
Darian Stephens 16.1.2022 klo 10.20 
Are you still using this unmaintained mod, or the version integrated in to Gigastructures?
Mlatimud 16.1.2022 klo 10.03 
Hi, I used the EHOF to go through the excavations. When i got to the Reality Code - Frozen Excavation, the digsite for FE appeared under a finished archeological site (unrelated to the chain).
Is there any way to force spawn an FE digsite in the system or delete the existing finished archeology site instead? Come to think of it, this same thing happened a couple of times 6 or more months ago.
Legioner 14.10.2021 klo 6.30 
обновите пожалуйста мод до новой версии игры он очень классный
Darian Stephens 9.8.2021 klo 17.31 
@Syndicat
You're using Gigastructures, and not this specific mod, right?
Because this is no longer maintained, and is outdated compared to the version integrated in to Gigastructures.
Hlalakar 9.3.2021 klo 4.22 
Nevermind. I found that I could manually direct a ship to go through the wormhole.
Hlalakar 9.3.2021 klo 4.18 
I've been having some trouble. I'm using the megastructures version. I fired it up, and now it's suck on "activated" Nothing goes through, and it won't change status. It's basically unusable at this point.
Darian Stephens 1.3.2021 klo 1.35 
Make sure you're using Gigastructures now instead of this standalone mod, since this is no longer being updated and is probably kinda broken on the latest version of Stellaris.
Joshypoo 1.3.2021 klo 0.15 
I built the thing, and now literally all my units will ONLY stay in the system I built it in... I try to send my armies to my borders or literally anywhere else and no matter where I send them, they instantly auto go back............
Florian_Ardere 12.2.2021 klo 4.03 
I loaded the mod via the Gigastructure mod and it doesnt work because i cant use the ehof. I´ve got it through conquering it from a ai oponent. Maybe it dowsnt work because of this? I hope you can help me
Xherdos 10.2.2021 klo 10.38 
well i tried the Gigstructures mod and it broke so many of the other mods i use it wasn't fun... but anyway good luck for the future... i guess
Kreitani  [tekijä] 10.2.2021 klo 10.36 
You can still use the EHOF in gigastructures, i'm keeping it updated there.
Xherdos 10.2.2021 klo 5.27 
well that's bad to hear that he mod is stopped getting updates it was great while it lasted...
SkanOtter 2.2.2021 klo 16.59 
@Zoroaio resource ehof_sr_negative_mass [amount]
Zoroaio 1.2.2021 klo 22.45 
Excuse me? Is there a spawn command for quasi negitive matter? It can't be traded, the output is really too little
GameConnecting 25.1.2021 klo 14.38 
I have 6 interested system but with only 5 valid Archaeological sites which gives my reality code. One of those 6 systems gives me a "normal" archaeological site, and my facility stop generating new interested system( from attempt 51 to 81). Is this normal? or do I need more attempt to get last reality code?
Kreitani  [tekijä] 18.1.2021 klo 16.04 
@Fibre basically an l-gate for the clusters
@doug you can either build a shipyard in the cluster or wait till you can use the pylon. gateways are prohibited at the moment, this will change in the next update. There's a lot of EHOF stuff in the next update in gigas from me.
DaleDougsDimmaDougDomeDougDale 18.1.2021 klo 9.48 
@Kreitani Ahhh yes I am, wasn't aware of that, thank you, I have a few planets in the area that are habitable, would I just need to build a gateway to get to them eventually or?

( Never used the EHOF before )
Fibre🌹 18.1.2021 klo 7.26 
@Kreitani What's the Primordial Jewel for? I've seen two of them with the description "What's this?"
Kreitani  [tekijä] 18.1.2021 klo 1.00 
I've heard reports that if you use a colony ship with the ehof that this causes crashes? Are you using a colony ship?
DaleDougsDimmaDougDomeDougDale 17.1.2021 klo 19.18 
Also its apparently happening when I try and go to a third system through the facility
DaleDougsDimmaDougDomeDougDale 17.1.2021 klo 19.17 
Getting a crash when entering Star Systems of importance, specifically the system that has the Gigastructure Primordial Stone, the system itself is called Nunus and it appears to be Kickis Singularity, the game crashes with this report

http://prntscr.com/x2f62u

Took a screenshot because the log itself was longer than 1000 characters :/

I have some mods on, and I've had issues with Dynamic UI crashing the game, but any help at all would be appreciated!

I posted about this on the Gigastructures because that's where I'm playing this mod through, but was curious if anyone here had discovered something either
TheNotSoInfiniteSky 15.1.2021 klo 8.18 
Ah yes, thanks!
Kreitani  [tekijä] 15.1.2021 klo 8.17 
Sounds bugged to me. At the moment, i'm completely overhauling this stuff, but any updates will only apply to the gigastructures version of the mod, not this.
TheNotSoInfiniteSky 15.1.2021 klo 8.13 
How long does it take to travel to the final jump to the Unknown? Feel like it's taken at least 5 years with my science ship just 'travelling'
Roboute Guilliman 14.1.2021 klo 16.32 
Is there any way to conquer the traders? Not sure if they have a randomised name, but they are Uramzin traders for me
TurtleShroom 13.1.2021 klo 14.20 
Just to be clear, the crash I got was because the EHOF Mod was merged into the Giga-Structures Mod? (See the latest bug report for more.)
Kalinux 12.1.2021 klo 11.52 
What is the Primordial Stone and Jewel megastructure????
lehman3 5.1.2021 klo 3.40 
What am i suposed to to do after i agree that the red teraforming mist could be used ? I dont understand how to use it on enemy planets
nosivaste 30.12.2020 klo 16.44 
whats the resource command to give myself sentient metal or negative mass?
Kreitani  [tekijä] 28.12.2020 klo 3.48 
You should be able to go through the EHOF that they captured
A Trained Monkey 27.12.2020 klo 11.00 
Trying to get an answer here, as I cannot figure it out, I have the Facility fully updated and I managed to randomly jump to the Compund system, but now I cannot go back to finish the job, so unsure what to do.
Kreitani  [tekijä] 23.12.2020 klo 1.16 
Ah, that's unfortunate.
S∀NDWICH R℧BΩT 22.12.2020 klo 16.01 
Alright so I fixed the Problem by just using the otter editor and deleting all the hyperlanes to the system.
S∀NDWICH R℧BΩT 22.12.2020 klo 15.32 
I don't really know what to do. I would like to keep playing my current save but I fear I might not be able to given the circumstances.
S∀NDWICH R℧BΩT 22.12.2020 klo 15.30 
yeah even after disabling it the ships still wont follow my orders and keep going to the system.
S∀NDWICH R℧BΩT 22.12.2020 klo 9.15 
I don't know let me disable the mod and check.
Kreitani  [tekijä] 22.12.2020 klo 0.43 
@S∀NDWICH R℧BΩT This version of the mod is no longer supported. The mod is now integrated within gigastructures. Does this happen with the gigastructures version?
S∀NDWICH R℧BΩT 21.12.2020 klo 19.44 
for some reason my ships keep deciding they want to go to the facility instead of where I tell them to go. any ideas?