安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Alternatively, m16 with a2 handguard replacing m4 (for full auto) would be great as well.
Thank you
i used sandstorm assets because katka released source files so you can easly compile new guns (but only the guns he started working on)
Not a request or anything. Good job, this must've been a bit of a headache to put out there.
What about M16A2 for galil and Colt 733 for SAR?
well, you can't change type of flashlight or lasersight, and you usually can't see them anyways
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006752507
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006752460
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006752360
https://gtm.steamproxy.vip/id/CA04/home/
But i will port PK-AS from sandstorm