RimWorld

RimWorld

[XND] Nocturnal Animals
42 kommentarer
Yezus 14 jun, 2021 @ 12:59 
bro did something with all his mods ended up breaking my saves. doing some mod clean up and just realized. Visible pants, turret extension. wtf my man
Mlie 27 okt, 2020 @ 15:02 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2269731409
Hope it helps anyone!
LoggerC4 17 okt, 2020 @ 17:30 
It works just fine for 1.2 as is, don't fret.
Master Of The Q 22 aug, 2020 @ 7:30 
Pls update your mod, I love it very much
nora 19 aug, 2020 @ 12:34 
Will this be updated for 1.2?
Fossil.21 9 jul, 2020 @ 12:56 
Is there any way to make it so that nocturnal animals are asleep when you start the colony?
DarkArtistryNKP 29 jun, 2020 @ 6:03 
This really makes the colonies seem so much more alive.
Wondering though in concept what could stop this mod from activating? Ether through load order or maybe a direct conflict?
Lotus Elise 19 jun, 2020 @ 9:22 
one of the best
UltraDelux 27 maj, 2020 @ 16:27 
huh... i noticed recently animals have their circadian rhythm noted in their description page, but i dont have this mod, and they all sleep at night anyways. suppose i should go ahead an subscribe. but does anyone know why this info is displayed without this mod? i was pretty sure i had animal colab pack. ok done rambling. good stuff!
UpTheArts 20 maj, 2020 @ 17:26 
As a nature-lover, I thank you for this mod.
Fox 23 apr, 2020 @ 21:11 
Foxes are usually crepuscular, too. But hey, cool mod.
Pazik 25 mar, 2020 @ 13:37 
@Vincent Cats are crepuscular irl
XeoNovaDan  [skapare] 5 mar, 2020 @ 17:11 
@Vincent J - Animal circadian rhythms can be changed via standard XML patching

@Skorne - Glad this is improving your experience with this beauty of a game!
Conflagration 5 mar, 2020 @ 14:34 
A mod I've been waiting for for a long time. Nice job.
Vincent J. 2 mar, 2020 @ 10:30 
Strange, I was sure cats were nocturnal animals. Is there a way to change it, maybe a line on a file ?
XeoNovaDan  [skapare] 2 mar, 2020 @ 10:05 
Fixed!
XeoNovaDan  [skapare] 2 mar, 2020 @ 9:58 
Oops, will fix!
Farivia 2 mar, 2020 @ 7:38 
lack of stats issue here :winter2019saddog:
Simmin 2 mar, 2020 @ 7:18 
same lack of stats issue here
razaron 2 mar, 2020 @ 7:13 
1.0.1.1 stops the stats page displaying for colonists and certain animals.
Tested in new game in Rimworld 1.1.2561 after verifying integrity of game files with the mod load order:
- Harmony
- Core
- Royalty
- Nocturnal Animals.
Slinger 29 feb, 2020 @ 8:15 
@XND Ah that's a shame, but thank you for the quick answer.
XeoNovaDan  [skapare] 29 feb, 2020 @ 8:07 
@Slinger - This mod is exclusively 1.1 at this stage, sorry. It won't work with 1.0 due to different .NET and Harmony versions.
Slinger 29 feb, 2020 @ 8:01 
Does this (still) work with 1.0? Or is it completely non-functional atm?
XeoNovaDan  [skapare] 28 feb, 2020 @ 12:35 
@Slye_Fox - So they are! Will change in the next update. Also a bit of a heads-up - due to the situation with Harmony, this mod will soon be gaining a dependency on HugsLib
Slye_Fox 27 feb, 2020 @ 19:56 
Fun fact: Foxes are actually crepuscular, but have been known to also be active during the day.
Baby Hercules 27 feb, 2020 @ 7:55 
Neat mod, works fine.
MoeMoe 27 feb, 2020 @ 6:41 
v WTF
Alyfox 27 feb, 2020 @ 1:28 
As a fox, I must thank you for this
Arretrea 26 feb, 2020 @ 5:46 
Works fine for me. Also learned a new word (Crepuscular) from this. Nice :winter2019happyyul:
XeoNovaDan  [skapare] 24 feb, 2020 @ 22:45 
@krunjar ?
krunjar 24 feb, 2020 @ 20:45 
The 1.1 tag is a little misleading .. this does NOT work with rimworld 1.1
newcolonist 24 feb, 2020 @ 0:07 
Great idea!
XeoNovaDan  [skapare] 23 feb, 2020 @ 22:43 
Very welcome!
KalkiKrosah 23 feb, 2020 @ 18:03 
Oh hey, thanks for putting this on here! I'm not very active on Ludeon forums but am active on here. Greatly appreciate you making my Rimworld dream a reality!
greyghostie 23 feb, 2020 @ 12:02 
This is cool. Thanks for making this.
XeoNovaDan  [skapare] 23 feb, 2020 @ 7:25 
@Radiant Dawn - 1.0 support isn't planned unfortunately
Dwang Zhongson 23 feb, 2020 @ 4:52 
@Andross

It this a label-based answer or it really doesn't work on 1.0?

@XND

1.0 version please? 1.1 isn't even stable yet.
thorman123456789 22 feb, 2020 @ 16:11 
is this compatible with 1.0? or is there a separate mod for 1.0?
BlueTressym 22 feb, 2020 @ 16:00 
Thank you; this is a thing that's been bugging me since I started playing!
Ty 22 feb, 2020 @ 11:51 
I was curious why some nocturnal animals were awake during the day, this explains it.
Oniwabanshu 22 feb, 2020 @ 10:09 
Sarg Bjornson wants to know your location.
Seriously, he made something like this for the Nightling, but it is not perfect.
lobosan 22 feb, 2020 @ 8:51 
Yay! /krəˈpəskyələr/