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Rapporter et oversættelsesproblem
1. Dev quicktest with only harmoney and this mod + DLC. 2. Spawn a nutrient dispenser with several attached hoppers.
3. Set the mod slider on a hopper to 10% or something low. Check the other hoppers, they should be default.
4. Copy the first hopper settings to the other hoppers. Do Not Press "Link settings."
5. Try the slider on any of the hoppers now. Their sliders are now linked for some reason, but the item settings are not. Why? Who knows.
6. Spawn full stacks of food in all but 1 hopper. Spawn a partial stack below the slider % in the last hopper.
7. Haulers will now get 10 job 1 tick errors as long as that hopper exists with a partial stack. The haul job is now paralysing.
8. Set the shared slider to 100% to stop the errors.
The debug log was printing out a bunch of messages similar to below:
"Chambers started 10 jobs in one tick. newJob=HaulToCell (Job_565428) A = Thing_RawRice58510 B = (150, 0, 155) jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)"
The only objects that I manipulated with the Satisfied Storage mod were nutrient paste dispenser hoppers which held rice.
While using While You're Up (with add-on for PUAH) , it seems to cause log spams regarding "pawn started 10 jobs in a tick".
I ended up making my own hysteresis mod :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3273463237
For example, when I set the fill percentage to 70%, I got 4 cell storage and 3 cells are filled up with 1 empty, it's 75% filled but it will still accept deliver.
I checked the code at github and it appears to only count the fill percentage of the single cell the game tries to deliver item to, rather than the entire storage zone.
Did I miss something?
"started 10 jobs in one tick" ?
https://gist.github.com/tk421storm/8d9642692afd3428a0697a508565fde2
i have like 280+ active mods and at one moment my puppets and mechs just stuns on place and dont move, after few restarts and disabling some AI mods (CAI 5000,PUAH,Clean pathfinding) i'm find out that in error mesage was coordinates of item that my pawns trying to manage somehow and that was hopper of nutrient paste dispenser, that i set on 15% by Satisfied Storage and after change from 15% to 50% it solved issue and log spam.
https://gist.github.com/HugsLibRecordKeeper/cc3537b857beb8f9dca56196f3934164
Im not sure, if its ok to add mod midgame. I feel that mod didn't do well on already present and set up shelf groups. But after resetting them (forbid all / ungroup and then copy/paste storage rules back), everything was fine.