Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
i am just as confused as you
i mean what is cw_hands?
Place one side of forcefield with primary, then another with secondary. It could snap to 90 degree angles. R would place a socket which can automatically weld itself to the world for easier wall placement. I'm asking because I'm running a gamemode that doesn't use Sandbox methods for balance and it'd be great to have an easier way to do this while maintaining such a dynamic.
Thanks!
Cannot find it.
stop
and im pretty sure its bannable
but you dont care cause your a bot" I agree with this guy. Please stop spamming It's quite stupid.