Tales of Maj'Eyal

Tales of Maj'Eyal

Necromancy+
22 kommentarer
HousePet  [ophavsmand] 2. jan. 2021 kl. 2:53 
Updated this.

Necromancer additions removed, so the game won't asplode now.
Cunning/Dead Secrets removed.
Spiritmancer now gets the Spell/Spectre category. (Which appears to also unlock the Lichdom option. Not sure how good it would be for a Spiritmancer.)
Revised the Spell/Charnel category.
Bonestaff aspects can be changed to Darkness/Cold/Physical/Blight, instead of having Acid for no apparent reason.

So it is now a fairly empty addon, but at least you can Spiritmancer again.
HousePet  [ophavsmand] 11. juli 2018 kl. 0:30 
That addon specifically says it is made to work with this addon...
HousePet  [ophavsmand] 16. mar. 2017 kl. 3:03 
I think it should be fine.
Rough 15. mar. 2017 kl. 17:13 
I'm assuming this needs an update to 1.5?
Knifight 4. feb. 2017 kl. 14:59 
Pretty good rework. Usually I don't play many custom classes in games for balance reasons, but this one feels really good. Still seems to be working okay as of 1.4.9 for me.
cybercomplex 3. mar. 2016 kl. 4:59 
my bad must have been different addon just tried it again and it was flawless
HousePet  [ophavsmand] 3. mar. 2016 kl. 0:58 
Works for me.
Could you be a bit more informative about the problem?
cybercomplex 2. mar. 2016 kl. 6:05 
does not seem to work now.
HousePet  [ophavsmand] 28. jan. 2016 kl. 0:59 
Nobody has reported it not working, so I guess it is.
Melancholy 27. jan. 2016 kl. 5:30 
is it still working with 1.4.1?
HousePet  [ophavsmand] 26. jan. 2015 kl. 22:44 
Bleh, silly Illumination.
Horagen81 26. jan. 2015 kl. 20:14 
HousePet there seems to be a problem with the Illumination when you upgrading it to 3 and upwards you blind and damage you clay golem
BaNNshEy 24. feb. 2014 kl. 16:49 
Based Darkgod has had his desciple delivar!
HousePet  [ophavsmand] 24. feb. 2014 kl. 1:08 
Fixed.
HousePet  [ophavsmand] 24. feb. 2014 kl. 1:07 
Hmm I don't seem to have update this page...
The Internet Janitor 23. feb. 2014 kl. 3:49 
What was the update? Version compatibility?
BaNNshEy 24. jan. 2014 kl. 12:00 
someone fix the skeleton mage AI
Maragas 3. jan. 2014 kl. 12:51 
We need a game mod that we play The Master in our city/dungeon/tower/castle where we do permenent summoning , kill invader heroes and invade towns/villages.Maybe even upgrade our base with gold/energy like Sher Tul.
Dark Natalie 1. jan. 2014 kl. 23:10 
love necromancers
HousePet  [ophavsmand] 15. dec. 2013 kl. 0:36 
It shouldn't mess with summoning in any way.
I'm working on updating it for the latest version.
larry1gunshow 14. dec. 2013 kl. 9:09 
I think it might have broke summoning for some reason, but I tried using it with the farie mod so that might have something to do with it
The Internet Janitor 13. dec. 2013 kl. 14:02 
This makes Necromancers feel much more complete! Looking forward to it being updated!