FortressCraft Evolved

FortressCraft Evolved

Hotbar Control
10 kommenttia
Pokeking 18.4. klo 20.41 
Keeps my hotbar with only what I want on it. Thank you.
Tommyk 2.8.2024 klo 13.29 
awesome, I always hated it when my hotbars get overwritte with random junk!
will try this right now! thanky you!
Cisien  [tekijä] 30.5.2020 klo 9.31 
Thanks for verifying. I haven't played this game in a while, so i don't really have a good way to validate.
Astro 28.5.2020 klo 14.13 
Looks like you got it! Thanks! Coding is so flakey sometimes. Thanks for making this and thanks for putting up with us "annoying" users. :)
Cisien  [tekijä] 18.5.2020 klo 16.39 
I didn't think that would cause a log to be generated if debug mode isn't enabled.

That method is called via reflection by the patching library. Its specific purpose is to no-op the original message.
Astro 18.5.2020 klo 1.12 
Hate to jump in, but old coder here and found the file on my desktop too ... haven't coded mods, so don't know, but if it helps, it seems to be generated by IEnumerable on line 31 in mod.cs ... can't see IE numerable being called from anywhere ... hope this helps. And thanks for the mod!!
Cisien  [tekijä] 15.5.2020 klo 11.11 
it might be another mod if that's the case -- either that or fortresscraft loads both versions somehow
Zarm 8.5.2020 klo 23.33 
Thanks for the update, it still seems to be making the log file on the desktop but otherwise works great. Its not a problem to ignore or delete the log file so if your busy or not playing FCE anymore its not a big deal, just thought you might want a heads up. Again thanks for the mod its a very welcome quality of life fix.
Cisien  [tekijä] 8.5.2020 klo 18.03 
Yeah, it can get removed
Zarm 8.5.2020 klo 1.48 
love the idea, this has been needed since the game hit early access. The mod appears to be making a harmony.log.txt file on my desktop whenever i load a world with it active. Is this a logging flag that didnt get removed after development?