RimWorld

RimWorld

EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
460 kommentarer
infra-dan-accelerator unit 84725 1. okt. 2023 kl. 17:17 
can a pawn have 1000 hearts with this mod?
DR.goom 26. dec. 2022 kl. 17:04 
@StatistNo1 how do you make the nanomechanites
StatistNo1 27. apr. 2022 kl. 18:29 
BatsDark Prime 27. apr. 2022 kl. 12:35 
Really wish someone would revive this mod.
lego116 24. feb. 2022 kl. 20:34 
what body part is the salamander whip?
BehindTheGreenDoor 11. aug. 2021 kl. 9:21 
@StatisNo1 Ty :p2cube:
StatistNo1 23. juli 2021 kl. 10:03 
This mod seems to be abandoned.
But I forked it here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2424381146
Lord V 23. juli 2021 kl. 4:21 
is this mod currently being updated?
Kamis[Fhtagn] 21. juli 2021 kl. 19:48 
this mod is so much funl take your time with updating for 1.3
Melon_Felon_5565 20. juli 2021 kl. 22:54 
is an update for 1.3 planned?
Vincent Van Glock™ 3. juni 2021 kl. 15:24 
Thanks @StatistNo1 youre a hero
GrimKhan 30. maj 2021 kl. 11:27 
has this been updated?
Erde 19. apr. 2021 kl. 8:05 
My bad. Seemed to recall it did. Sorry for wasting your time.
Tkhakiro 17. apr. 2021 kl. 6:05 
@Erde hi! The mod you proposed does not add compatibility between "EvolvedOrgansRedux" and alien races.
Tkhakiro 17. apr. 2021 kl. 5:21 
@Xahkarias by trial and error, I managed to write a patch for compatibility with the mod "Zeta Reticulans [Player Faction]". Here is a link to the patch itself: https://drive.google.com/file/d/164_i5oWES_4G0v37FIj7GaQ4sDqhJL7z/view?usp=sharing
Information for users of the mod, the compatibility patch must be copied to the mod folder at: ...\Mods\EvolvedOrgansRedux\1.1\Patches\HumanoidRaces
Tkhakiro 15. apr. 2021 kl. 12:09 
@Xahkarias hi! Thank you very much for this wonderful mod, it became the main one in my assemblies. If you are still working on this mod, then please add compatibility with the race from the mod "Zeta Reticulans [Player Faction]" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2241841840&searchtext=Zeta+Reticulans , they are born surgeons and strongly encourage manipulation of organs, prisoners, etc. , but they themselves cannot enjoy the possibilities of your mod, this is very sad.
Ascythian 4. apr. 2021 kl. 19:51 
How do I apply destroyed/shattered/torn-off etc hediffs to body parts that have been healed by adding the mod mid-game?

I cannot find the answer anywhere and 'add hediffs' in dev mode certainly doesn't have the options to do so as far as I can see.
StatistNo1 1. apr. 2021 kl. 15:52 
This mod runs without any issues on 1.2. Literally the only change that has to be made is the adding of the version in the manifest.xml.
lakefishHAXX 29. mar. 2021 kl. 21:33 
Mod mostly works in 1.2, but could most likely use some tweaks.
Bhaer 26. mar. 2021 kl. 12:17 
does this still work for 1.2?
StatistNo1 11. mar. 2021 kl. 13:11 
StatistNo1 11. mar. 2021 kl. 13:10 
@glencoe2004 That mod is missing some organs.
Kelp 6. mar. 2021 kl. 13:38 
@xsnowboardsensei do u know why it says you can have more arms with EOR but you actually need this crafted mutants mod?
stormmagedon 25. feb. 2021 kl. 1:53 
@Rege you have to research the right thing and you'll get a "lower shoulder" when you open the médical opération tab.
You Can only implant evolved organs there tho
NeglectfulNerd 25. feb. 2021 kl. 0:17 
@Rege use Mythos's Crafted Mutants (continued + extended) (mod to install extra arms
Shira 13. feb. 2021 kl. 11:30 
how do i install the 3rd and 4th arm
stormmagedon 7. feb. 2021 kl. 12:25 
Hi , quick question,
What does the research "bio weapon symbiosis" actually do ?
And thanks a lot for the mod, it's awsome
Tkhakiro 1. jan. 2021 kl. 4:56 
@Glencoe2004 add a link to the original mod and its author. Otherwise, I see no reason to subscribe.
glencoe2004 31. dec. 2020 kl. 11:55 
That One Guy 30. dec. 2020 kl. 3:49 
I also would be thriddled to see this mod come back to life.
Hobbit 21. dec. 2020 kl. 13:39 
1.2?
Phyph 20. dec. 2020 kl. 6:20 
The masses demand 1.2
Willow the Harlot 11. dec. 2020 kl. 14:06 
1.2 would be great.
2207756091 4. dec. 2020 kl. 4:55 
1.2?
MoonlitShade 2. dec. 2020 kl. 14:01 
Would love a 1.2 update, if anyone is willing to do so.
Gunseeker 26. nov. 2020 kl. 21:49 
I'll join the hivemind.

1.2?
Moscow Leshey 25. nov. 2020 kl. 6:55 
Hello. I'm currently working on version 1.2 for this mod. please wait.
JessieFeathers 23. nov. 2020 kl. 12:28 
1.2?
(T)horstum 20. nov. 2020 kl. 1:55 
Can someone summon Mlie?
PraetorNZ 19. nov. 2020 kl. 20:57 
1.2 update would be pretty cool
JessieFeathers 12. nov. 2020 kl. 14:33 
1.2?
TrueMind 12. nov. 2020 kl. 5:48 
hey, the tri plated limb as an extra arm gives -20% manipulation instead of -20% or at least shows as such
did i do something wrong or is that a bug that needs fixing?
AVE 6. nov. 2020 kl. 15:07 
It works for me fine in 1.2, no issues, except for some debug log errors when reactive shimmerwormed pawn goes invisible on damage and attackers seem to bug out who to attack for a moment, then they change targets and everything is fine.
F1tgal911 3. nov. 2020 kl. 6:43 
Does it work with 1.2?
Putti I 29. okt. 2020 kl. 15:09 
Does it still work?
Livetrout 27. okt. 2020 kl. 10:51 
this is a fantastic mod and i can't say i'll ever uninstall it.

As for ideas... how about beauty modifiers on certain parts? Like, the claw arms cause a -5 or something but the eyes/nose cause a +5?

Other than that i wouldn't mind this getting expanded to include animal species. For example, imagine turning your run of the mill Warg into a large, hairy, xenomorph. Or a pack of dogs that can tear apart mechanoids with ease?
Kleptomaniac 23. okt. 2020 kl. 7:18 
Just test the mod not all mods with 1.1 are completely bugged and don't work with 1.2
Vikrim 16. okt. 2020 kl. 23:20 
This is my #1 favourite mod. All the names, descriptions, and effects of all the organs are so creative and cool!
IronSquid501 14. okt. 2020 kl. 5:18 
still a really overpowered mod but i love it nonetheless