Transport Fever 2

Transport Fever 2

Morning
36 kommentarer
Mastbroonx 22. juli 2024 kl. 9:43 
Yeah what a bullshit. I put it in my Safegame and its not Safe to remove. My Game crashes everytime when i deactivate this bullshit. Thanks inactive modder ..
☺ Arastat ☺ 14. sep. 2021 kl. 8:14 
Is there a way to adjust the intensity of the glowing? Some surfaces that face the sun reflect so bright that my eyes start hurting ^^
General Tso 1. juni 2021 kl. 16:47 
Hey sterkam5. You can change the sun position by enabling debug mode. Then once you are in the game. Open the debug menu by pressing the right alt and d keys. Then click on the environment tab and change the sky rotation value.
sterkam5 2. maj 2020 kl. 14:47 
Is there a way to change sun position? Some maps are not made with this mod in mind. Trying to correct a sunrise in the north haha
sterkam5 13. apr. 2020 kl. 8:39 
Wow - this is a must-have, looks incredible - thank you for this!
Dourbracken 28. mar. 2020 kl. 20:49 
Out of interest, is there any way to modify the tropical and desert environments to have this same effect?
viranto 27. mar. 2020 kl. 10:43 
Its amazing mod, but looks like it have big problems with mountains. The shadows flickering, when i look in the direction of a mountain
angel666.god 15. mar. 2020 kl. 5:50 
Thank you, ads a whole new feeling to the game and those glints coming from the track every now and then...Great mod.
mote454  [ophavsmand] 24. jan. 2020 kl. 11:30 
Thanks Jay.
jay_ 24. jan. 2020 kl. 7:39 
Indeed, this mod is way underrated. It makes the game so beautiful.
mote454  [ophavsmand] 23. jan. 2020 kl. 11:36 
Dourbracken Thank you!
Dourbracken 23. jan. 2020 kl. 11:30 
@mote454 Sorry, it is a little bit of mangled German (first heard it on a guide from TF1) it means build it beautiful.
mote454  [ophavsmand] 23. jan. 2020 kl. 10:56 
Lem0th I wouldn't think so? I used it for a few hours the other night, no problem. This is an original game file I just renamed and made into a mod to use in regular free game mode.
mote454  [ophavsmand] 23. jan. 2020 kl. 10:52 
Pdguru. In testing for the evening mod, nothing I could change effected the glare. So its out of my control.
Lem0th 23. jan. 2020 kl. 10:52 
Is it normal that the mod alone crashes my game after not even 2 minutes?
mote454  [ophavsmand] 23. jan. 2020 kl. 10:50 
Dourbracken Thanks for the nice comment, I think. I have no idea what "schönbau" is? Google translate doesn't work with that word!
mote454  [ophavsmand] 23. jan. 2020 kl. 10:48 
Thanks to Kniff, after verify the game files game worked again :). But sorry to say after many tries to move the sun, (I could move the light source and shadows) I find out its in the skybox, which is beyound my skills to mess with. So their will be no evening mod from me.
mote454  [ophavsmand] 23. jan. 2020 kl. 8:57 
Well I started to work on the evening mod, but the new update today crashes my game, can't load anything right now.
Pdguru 23. jan. 2020 kl. 8:52 
Very nice. Thank you. If possible, one with less strong sunlight would also be great (as well as evening as already requested below). The glare is a but much from some angles. Thanks again.
Dourbracken 22. jan. 2020 kl. 18:08 
This has changed the game. May this mod go down in history as the mod that opened a new era of schönbau in the transport fever series.
trt 22. jan. 2020 kl. 17:26 
Dear Mote454

Thanks for the fast answer from you.
But take your time for it and if it succeeds, it is super cool / a bonus
mote454  [ophavsmand] 22. jan. 2020 kl. 16:37 
trt, I'll see what I can do, give me a day or so.
trt 22. jan. 2020 kl. 16:06 
Dear Mote454
Thanks for making the new Mod Moring for Transport Fever 2
I have a question ken you also make 1 Evening Mod for Transport Fever 2.
Because in "Dutch Railroad Crossing" from LexyGone
You see 1 screenshot that you see during the day and evening operation.
Because i looking for so Mod like evening, like the evening operation from the screenshot.
The Night Mod is to dark for me and the Evening screenshot is just perfect(not to dark and not to light).
Is it possible in order to make a mod for Transport Fever 2 like evening Mod!!??
mote454  [ophavsmand] 22. jan. 2020 kl. 15:44 
Yes they are TPF1 mods.
Col0Korn 22. jan. 2020 kl. 15:38 
Oh, are they from TpF1 mods or vanilla assets? If they're from mods then I completely understand!
mote454  [ophavsmand] 22. jan. 2020 kl. 15:22 
Jay, yes, I believe its possible for a skybox, but haven't really looked into it.
mote454  [ophavsmand] 22. jan. 2020 kl. 15:20 
Col0Korn ya I'd like to but its impolite to upload cause I didn't make the original and it would just lead to problems. It takes less than 5 minutes to convert a mod from TF1. I already went thru my 700 from TF1 and picked 50 that I really wanted and I have about 60 to 70% of those that worked on the 1st try. Converter even tells you when something is wrong in the changelog. I don't have the knowledge to fix the ones that didn't.
jay_ 22. jan. 2020 kl. 14:54 
btw, is it possible to edit the skybox too?
Col0Korn 22. jan. 2020 kl. 14:51 
Have you considered uploading the assets you've imported to the workshop? I'd love to use them without going through the hassle of converting them myself - I've already done that enough with my locomotives and rolling stock xD
mote454  [ophavsmand] 22. jan. 2020 kl. 14:46 
Thanks for the nice comments guys. LB steel mill is from assets, some are from TF1 and used the converter at transportfever net. Not hard to use if you follow directions to the T. And LB it is working the way I do it. Large trains bring in the ore to the unload bridge for iron and another station for the coal(buy the unused docks) , then I use small trains, just 4 cars, 2 for coal and 2 for iron (set to load 50% at 1 station) that take the ore to the steel mills. Small trains make no profit, I don't care, large ones make enough to support it all. I don't care about maxing everything, or overloading the stations and loosing ore, I like to create action, and if I can do that and still make a profit overall, then I'm happy ;) See my screen shots for some of my oil/fuel refinery, lots of action with only 5 trains so far, will be around 8 or 10 when done. Col0Korn I'll upload some closeup shots of the steel mill in a few hours.
jay_ 22. jan. 2020 kl. 11:07 
beautiful
pedalol2 22. jan. 2020 kl. 11:03 
Thanks a lot
Col0Korn 22. jan. 2020 kl. 10:56 
Yeah, I'm curious as to which assets you used to make that production facility - it's fantastic!!
Rel'ax 22. jan. 2020 kl. 8:12 
Great!
tfziehmann 21. jan. 2020 kl. 23:53 
Nice to see, thank you!
LB_Industries 21. jan. 2020 kl. 21:59 
The steel Mill is made of Assets ? it is working, getting / sending ?